Player Matchup

Cerberus
Cerberus
Arquerorevelde72
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,109 Elo+
Party 2
Aphrodite
Aphrodite
Liv_morgan_0-11
Aphrodite
Level 23
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 20L
1,090 Elo+
Party 2
Artemis
Artemis
TheBlue_Print07
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
956 Elo+
Party 2
Team Averages
Level 14
1,433 SR
1,052 Elo+

VS

Team Averages
Level 37
1,478 SR
1,284 Elo+
Vulcan
Vulcan
DeadlyJosh2010
Vulcan
Level 65
God Stats
7W - 1L
1,644 SR
Queue Stats
83W - 87L
1,393 Elo+
Party 1
Charybdis
Charybdis
Zedoctors
Charybdis
Level 29
God Stats
2W - 2L
1,288 SR
Queue Stats
22W - 29L
1,320 Elo+
Party 1
Artio
Artio
bi9 monster
Artio
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 16L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
11,352
668
12,662
24,419
17,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Liv_morgan_0-11
Aphrodite
15
4 / 4 / 6
11,491
676
12,657
17,411
14,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 10 / 4
9,438
555
8,233
19,024
7,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 6
12,792
752
26,593
12,701
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Zedoctors
Charybdis
15
8 / 3 / 7
11,791
694
16,389
12,527
4,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 14
10,380
611
8,015
18,679
15,732
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
18
18
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
10
3
6
4.33
L
Aphrodite
Liv_morgan_0-11
Aphrodite
4
4
6
1.75
L
1
10
4
0.3
W
Charybdis
Zedoctors
Charybdis
8
3
7
3.83
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
50,997
60,854
Taken
43,907
39,450
Mitigated
24,222
26,543
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,662
629
0
3,916
24,419
17,403
380
11,991
12,428
22,825
0
W
26,593
5,808
0
2,214
12,701
4,432
1,008
8,559
4,142
70,449
0
L
Aphrodite
Liv_morgan_0-11
Aphrodite
12,657
1,628
11,496
10,273
17,411
14,267
1,365
11,407
6,004
56,154
0
L
8,233
3,307
0
858
19,024
7,780
154
11,548
7,476
0
17,914
W
Charybdis
Zedoctors
Charybdis
16,389
8,266
0
1,137
12,527
4,058
1,627
8,031
4,496
0
45,078
W
8,015
1,111
1,516
2,644
18,679
15,732
360
9,328
9,351
15,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
34,963
175
Minions Killed
163
4
Camps Cleared
8
875,648
Distance Traveled
936,995
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,352
668
42
2
1
292,058
1
W
Vulcan
12,792
752
94
6
4
325,950
2
L
Aphrodite
11,491
676
107
6
1
309,931
4
L
Artemis
9,438
555
26
2
2
273,659
1
W
Charybdis
11,791
694
60
4
3
288,949
1
W
Artio
10,380
611
9
1
1
322,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role