Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Farmer-91-
Yemoja
Level 56
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 95L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
Fataliity Blaze
Ah Puch
Level 107
God Stats
6W - 17L
1,344 SR
Queue Stats
783W - 966L
1,293 Elo+
Solo
Ravana
Ravana
Jeya18
Ravana
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
81W - 107L
1,245 Elo+
Party 1
Neith
Neith
KingSawasch
Neith
Level 25
God Stats
15W - 17L
1,304 SR
Queue Stats
101W - 132L
1,319 Elo+
Party 1
Team Averages
Level 57
1,430 SR
1,333 Elo+

VS

Team Averages
Level 51
1,505 SR
1,245 Elo+
Zhong Kui
Zhong Kui
AltAgate
Zhong Kui
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,321 Elo+
Party 3
Ares
Ares
BlvckMagnum29
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,271 Elo+
Party 3
Skadi
Skadi
GormitO09
Skadi
Level 19
God Stats
2W - 2L
1,330 SR
Queue Stats
3W - 7L
1,198 Elo+
Party 2
Ne Zha
Ne Zha
STROMBAZZO98
Ne Zha
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 28L
1,171 Elo+
Party 3
Zeus
Zeus
itsGiammy95
Zeus
Level 57
God Stats
1W - 1L
1,696 SR
Queue Stats
47W - 57L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 0
5,991
599
2,442
4,804
2,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Farmer-91-
Yemoja
8
1 / 0 / 2
5,335
534
2,069
4,297
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 0 / 2
5,936
594
3,171
5,425
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Jeya18
Ravana
10
4 / 3 / 2
5,921
592
3,112
5,102
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
4,993
499
2,340
2,134
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AltAgate
Zhong Kui
8
0 / 1 / 0
4,936
494
2,465
4,039
3,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
4,235
424
592
3,353
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
GormitO09
Skadi
7
0 / 5 / 2
4,583
458
1,566
5,018
1,046
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
8
2 / 2 / 0
5,142
514
2,364
5,092
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 3 / 0
4,914
491
2,538
3,649
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
L
Zhong Kui
AltAgate
Zhong Kui
0
1
0
0
L
0
0
0
0
W
Yemoja
Farmer-91-
Yemoja
1
0
2
2
W
2
0
2
3
L
Skadi
GormitO09
Skadi
0
5
2
0.2
W
Ravana
Jeya18
Ravana
4
3
2
1.67
W
1
1
2
2
L
Ne Zha
2
2
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,134
Damage
9,525
21,762
Taken
21,151
8,503
Mitigated
8,495
7,986
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,442
653
0
947
4,804
2,200
188
2,269
2,535
0
25,324
L
Zhong Kui
AltAgate
Zhong Kui
2,465
275
0
1,395
4,039
3,002
0
0
4,039
17,569
0
L
592
33
115
718
3,353
1,495
0
622
2,731
6,682
0
W
Yemoja
Farmer-91-
Yemoja
2,069
597
403
1,792
4,297
1,931
318
572
3,725
15,241
0
W
3,171
206
0
4,379
5,425
2,123
345
1,452
3,789
32,002
0
L
Skadi
GormitO09
Skadi
1,566
767
0
381
5,018
1,046
0
1,162
3,856
0
16,530
W
Ravana
Jeya18
Ravana
3,112
1,052
0
375
5,102
1,718
65
1,162
3,826
0
30,898
W
2,340
865
0
90
2,134
531
319
34
2,100
0
18,268
L
Ne Zha
2,364
862
0
1,040
5,092
1,805
0
1,065
4,027
0
20,760
L
2,538
159
27
204
3,649
1,147
0
2,391
1,258
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
23,810
252
Minions Killed
176
0
Camps Cleared
0
896,893
Distance Traveled
793,579
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,991
599
54
5
0
204,182
1
L
Zhong Kui
4,936
494
47
5
0
154,368
1
L
Ares
4,235
424
14
1
0
107,680
1
W
Yemoja
5,335
534
25
3
0
161,778
3
W
Ah Puch
5,936
594
59
6
0
161,631
3
L
Skadi
4,583
458
33
3
0
162,301
0
W
Ravana
5,921
592
65
7
0
208,090
0
W
Neith
4,993
499
49
5
0
161,212
1
L
Ne Zha
5,142
514
42
4
0
180,041
0
L
Zeus
4,914
491
40
4
0
189,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role