Player Matchup

Bakasura
Bakasura
God_Taco_ewe
Bakasura
Level 27
God Stats
63W - 60L
1,563 SR
Queue Stats
257W - 282L
1,481 Elo+
Solo
Bellona
Bellona
GoldMedal10
Bellona
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Cerberus
Cerberus
Marker_Eater
Cerberus
Level 19
God Stats
4W - 2L
1,841 SR
Queue Stats
80W - 79L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
OprahsLeftFoot17
Danzaburou
Level 21
God Stats
3W - 6L
1,610 SR
Queue Stats
8W - 11L
1,583 Elo+
Party 2
Hera
Hera
StoneOstrich46
Hera
Level 24
God Stats
4W - 4L
1,655 SR
Queue Stats
44W - 46L
1,559 Elo+
Solo
Team Averages
Level 20
1,634 SR
1,514 Elo+

VS

Team Averages
Level 18
1,455 SR
1,433 Elo+
Anubis
Anubis
Defences
Anubis
Level 26
God Stats
11W - 9L
1,462 SR
Queue Stats
84W - 49L
1,568 Elo+
Solo
Ratatoskr
Ratatoskr
GodDZez
Ratatoskr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 18L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
WettGoose
Danzaburou
Level 28
God Stats
1W - 0L
1,313 SR
Queue Stats
13W - 8L
1,536 Elo+
Solo
Merlin
Merlin
ZappZarapp38
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,119 Elo+
Party 1
Scylla
Scylla
lola_meras_03
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
God_Taco_ewe
Bakasura
18
5 / 4 / 5
11,797
562
12,259
17,456
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
GoldMedal10
Bellona
15
2 / 6 / 2
8,959
427
2,885
10,962
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Marker_Eater
Cerberus
4
0 / 3 / 0
6,140
292
526
5,502
1,962
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
OprahsLeftFoot17
Danzaburou
15
0 / 7 / 1
9,120
434
2,693
15,967
5,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 2 / 0
12,088
576
17,340
12,015
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Defences
Anubis
17
3 / 2 / 2
10,702
510
6,112
10,334
5,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
GodDZez
Ratatoskr
16
5 / 3 / 1
10,489
499
7,042
14,609
6,002
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
WettGoose
Danzaburou
20
2 / 4 / 6
12,192
581
8,127
18,075
7,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
6
0 / 4 / 0
6,734
321
819
2,717
499
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 2 / 3
13,430
640
17,145
14,650
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
15
Kills
19
22
Deaths
15
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Defences
Anubis
3
2
2
2
W
Ratatoskr
GodDZez
Ratatoskr
5
3
1
1.83
L
Bakasura
God_Taco_ewe
Bakasura
5
4
5
1.88
L
Bellona
GoldMedal10
Bellona
2
6
2
0.5
L
Cerberus
Marker_Eater
Cerberus
0
3
0
0
L
Danzaburou
OprahsLeftFoot17
Danzaburou
0
7
1
0.07
L
8
2
0
4
W
Danzaburou
WettGoose
Danzaburou
2
4
6
1.25
W
Merlin
0
4
0
0
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,703
Damage
39,245
61,902
Taken
60,385
27,860
Mitigated
24,128
11,051
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Defences
Anubis
6,112
265
0
4,033
10,334
5,266
2,410
5,327
5,007
63,708
0
W
Ratatoskr
GodDZez
Ratatoskr
7,042
2,377
0
5,252
14,609
6,002
1,266
1,262
12,649
0
40,023
L
Bakasura
God_Taco_ewe
Bakasura
12,259
7,385
0
4,198
17,456
9,660
477
4,654
12,686
0
63,526
L
Bellona
GoldMedal10
Bellona
2,885
1,134
0
466
10,962
6,662
26
785
10,177
64
26,696
L
Cerberus
Marker_Eater
Cerberus
526
58
0
536
5,502
1,962
0
1,994
3,300
7,420
0
L
Danzaburou
OprahsLeftFoot17
Danzaburou
2,693
598
0
2,524
15,967
5,583
0
7,993
7,680
0
50,526
L
17,340
3,557
0
3,327
12,015
3,993
0
7,829
3,983
96,084
0
W
Danzaburou
WettGoose
Danzaburou
8,127
3,520
0
4,434
18,075
7,292
831
5,880
11,714
0
104,575
W
Merlin
819
203
0
0
2,717
499
102
0
2,448
7,122
0
W
17,145
1,631
0
3,339
14,650
5,069
1,935
5,461
8,352
95,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,104
Gold Earned
53,547
441
Minions Killed
530
0
Camps Cleared
0
1,665,718
Distance Traveled
1,679,602
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,702
510
116
6
0
337,679
5
W
Ratatoskr
10,489
499
66
3
0
437,174
1
L
Bakasura
11,797
562
123
6
0
425,978
2
L
Bellona
8,959
427
51
2
0
361,770
3
L
Cerberus
6,140
292
15
1
0
121,338
1
L
Danzaburou
9,120
434
86
4
0
365,181
0
L
Hera
12,088
576
166
8
0
391,451
2
W
Danzaburou
12,192
581
177
8
0
365,407
0
W
Merlin
6,734
321
7
0
0
123,483
0
W
Scylla
13,430
640
164
8
0
415,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role