Player Matchup

Neith
Neith
ASG_King_Frenzy
Neith
Level 27
God Stats
5W - 7L
1,716 SR
Queue Stats
85W - 77L
1,402 Elo+
Party 2
Da Ji
Da Ji
MinkayMoth
Da Ji
Level 28
God Stats
16W - 16L
1,423 SR
Queue Stats
128W - 126L
1,460 Elo+
Party 1
Ymir
Ymir
NomadicMango757
Ymir
Level 19
God Stats
25W - 21L
1,437 SR
Queue Stats
28W - 27L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
StickyNips68
Amaterasu
Level 26
God Stats
2W - 4L
1,705 SR
Queue Stats
78W - 69L
1,374 Elo+
Party 2
Poseidon
Poseidon
Zekenfiend
Poseidon
Level 17
God Stats
2W - 7L
1,225 SR
Queue Stats
14W - 23L
1,381 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,407 Elo+

VS

Team Averages
Level 23
1,479 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jaydenheyt
Poseidon
Level 18
God Stats
9W - 10L
1,308 SR
Queue Stats
50W - 59L
1,320 Elo+
Solo
Cthulhu
Cthulhu
deshoer
Cthulhu
Level 15
God Stats
8W - 4L
1,648 SR
Queue Stats
13W - 19L
1,376 Elo+
Solo
Terra
Terra
exogrm
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 374L
1,509 Elo+
Solo
Izanami
Izanami
oFISHalScythe
Izanami
Level 28
God Stats
35W - 19L
1,439 SR
Queue Stats
102W - 79L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
9,699
485
11,675
14,041
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
15
7 / 8 / 3
10,207
510
14,158
16,067
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 5
8,318
416
2,595
15,841
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
StickyNips68
Amaterasu
17
7 / 2 / 5
10,620
531
9,462
22,053
15,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Zekenfiend
Poseidon
9
0 / 9 / 0
6,940
347
4,862
8,894
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 2 / 4
12,040
602
12,342
14,951
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Jaydenheyt
Poseidon
19
12 / 3 / 5
12,878
644
15,583
13,772
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
deshoer
Cthulhu
14
0 / 7 / 4
8,885
444
8,424
12,410
4,464
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
exogrm
Terra
16
4 / 3 / 5
10,596
530
10,977
14,254
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
19
7 / 3 / 2
11,904
595
10,508
12,316
4,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
18
Kills
31
32
Deaths
18
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
4
5
L
4
9
2
0.56
W
Poseidon
Jaydenheyt
Poseidon
12
3
5
4.83
L
Da Ji
7
8
3
1.06
L
0
4
5
0.63
L
Amaterasu
StickyNips68
Amaterasu
7
2
5
4.75
L
Poseidon
Zekenfiend
Poseidon
0
9
0
0
W
Cthulhu
deshoer
Cthulhu
0
7
4
0.29
W
Terra
exogrm
Terra
4
3
5
2.17
W
Izanami
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
57,834
76,896
Taken
67,703
42,456
Mitigated
38,111
16,131
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,342
7,185
0
2,247
14,951
6,281
209
793
14,158
0
114,549
L
11,675
4,340
233
2,466
14,041
5,072
1,423
2,484
11,465
0
65,744
W
Poseidon
Jaydenheyt
Poseidon
15,583
1,484
0
3,600
13,772
5,854
2,261
3,796
9,976
86,267
0
L
Da Ji
14,158
3,243
0
558
16,067
5,482
0
8,227
7,631
0
48,018
L
2,595
933
0
972
15,841
14,472
81
3,808
11,934
21,797
0
L
Amaterasu
StickyNips68
Amaterasu
9,462
5,168
74
11,578
22,053
15,047
484
13,939
7,315
0
47,104
L
Poseidon
Zekenfiend
Poseidon
4,862
813
0
250
8,894
2,383
0
5,327
3,567
26,885
0
W
Cthulhu
deshoer
Cthulhu
8,424
2,089
0
0
12,410
4,464
1,060
0
12,410
36,481
0
W
Terra
exogrm
Terra
10,977
1,759
882
5,122
14,254
16,652
0
1,016
13,238
49,952
0
W
Izanami
10,508
7,701
0
3,614
12,316
4,860
2,908
2,000
10,316
0
96,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
56,303
362
Minions Killed
617
0
Camps Cleared
0
1,649,466
Distance Traveled
2,029,103
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,040
602
156
8
0
489,039
4
L
Neith
9,699
485
136
7
0
326,452
0
W
Poseidon
12,878
644
143
7
0
394,185
1
L
Da Ji
10,207
510
65
3
0
364,385
0
L
Ymir
8,318
416
36
2
0
363,721
0
L
Amaterasu
10,620
531
80
4
0
403,582
0
L
Poseidon
6,940
347
45
2
0
191,326
0
W
Cthulhu
8,885
444
59
3
0
410,258
0
W
Terra
10,596
530
101
5
0
364,502
6
W
Izanami
11,904
595
158
8
0
371,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role