Player Matchup

Fenrir
Fenrir
Monathea
Fenrir
Level 143
God Stats
2W - 3L
1,695 SR
Queue Stats
28W - 29L
1,589 Elo+
Party 1
Sol
Sol
Oikalypta
Sol
Level 137
God Stats
4W - 3L
1,692 SR
Queue Stats
16W - 16L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
Shackvio
Hou Yi
Level 143
God Stats
6W - 7L
1,645 SR
Queue Stats
28W - 31L
1,586 Elo+
Party 1
Team Averages
Level 141
1,677 SR
1,579 Elo+

VS

Team Averages
Level 107
1,548 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gigolas
Ah Muzen Cab
Level 160
God Stats
15W - 23L
1,622 SR
Queue Stats
288W - 328L
1,611 Elo+
Solo
Nu Wa
Nu Wa
RiseRM
Nu Wa
Level 94
God Stats
21W - 23L
1,522 SR
Queue Stats
37W - 46L
1,472 Elo+
Solo
Jing Wei
Jing Wei
daury
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Monathea
Fenrir
14
2 / 3 / 14
10,829
637
8,120
15,930
12,985
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 3 / 11
13,219
778
18,310
14,269
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Shackvio
Hou Yi
16
10 / 4 / 11
12,366
727
15,280
14,789
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gigolas
Ah Muzen Cab
15
4 / 8 / 4
11,828
696
11,719
16,261
5,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
RiseRM
Nu Wa
15
4 / 7 / 6
12,116
713
18,124
13,362
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
daury
Jing Wei
14
2 / 8 / 6
10,984
646
4,236
15,493
5,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
23
Kills
10
10
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gigolas
Ah Muzen Cab
4
8
4
0.75
W
Fenrir
Monathea
Fenrir
2
3
14
3
W
11
3
11
5.5
L
Nu Wa
RiseRM
Nu Wa
4
7
6
1
W
Hou Yi
Shackvio
Hou Yi
10
4
11
3.88
L
Jing Wei
daury
Jing Wei
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,710
Damage
34,079
44,988
Taken
45,116
22,576
Mitigated
14,401
14,003
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gigolas
Ah Muzen Cab
11,719
4,813
0
3,777
16,261
5,196
46
6,221
9,702
0
39,544
W
Fenrir
Monathea
Fenrir
8,120
1,617
0
3,040
15,930
12,985
176
6,163
9,436
0
40,005
W
18,310
4,455
0
7,958
14,269
4,536
1,015
4,805
9,092
56,467
0
L
Nu Wa
RiseRM
Nu Wa
18,124
2,644
219
2,274
13,362
4,052
453
5,761
7,330
38,748
0
W
Hou Yi
Shackvio
Hou Yi
15,280
5,549
0
3,005
14,789
5,055
351
7,513
6,898
0
55,278
L
Jing Wei
daury
Jing Wei
4,236
3,361
0
323
15,493
5,153
247
5,487
9,620
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
34,928
246
Minions Killed
166
12
Camps Cleared
4
880,528
Distance Traveled
917,974
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,828
696
72
4
0
307,179
3
W
Fenrir
10,829
637
46
3
5
305,068
3
W
Sol
13,219
778
116
7
4
297,465
11
L
Nu Wa
12,116
713
60
4
3
273,328
3
W
Hou Yi
12,366
727
84
5
3
277,995
7
L
Jing Wei
10,984
646
34
2
1
337,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role