Player Matchup

Achilles
Achilles
EarthHuman
Achilles
Level 9
God Stats
31W - 23L
1,665 SR
Queue Stats
160W - 162L
1,666 Elo+
Solo
Anhur
Anhur
GGmaKK27
Anhur
Level 27
God Stats
6W - 3L
1,909 SR
Queue Stats
160W - 141L
1,587 Elo+
Solo
Cupid
Cupid
RazerLivestream
Cupid
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,317 Elo+
Solo
Anubis
Anubis
kingtiip
Anubis
Level 19
God Stats
22W - 10L
1,500 SR
Queue Stats
96W - 81L
1,514 Elo+
Solo
Ymir
Ymir
waistingtime
Ymir
Level 30
God Stats
20W - 8L
1,580 SR
Queue Stats
190W - 166L
1,671 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,551 Elo+

VS

Team Averages
Level 18
1,627 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
ADCGAP
Tsukuyomi
Level 28
God Stats
4W - 0L
1,801 SR
Queue Stats
137W - 86L
1,634 Elo+
Solo
Skadi
Skadi
ChuckChuckYa
Skadi
Level 24
God Stats
17W - 7L
1,734 SR
Queue Stats
25W - 18L
1,630 Elo+
Solo
Khepri
Khepri
CopherZz
Khepri
Level 29
God Stats
18W - 22L
1,598 SR
Queue Stats
168W - 149L
1,608 Elo+
Solo
Ra
Ra
NycteaNox
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Neith
Neith
foudd
Neith
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 18L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EarthHuman
Achilles
5
0 / 4 / 0
6,383
290
1,620
6,267
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
GGmaKK27
Anhur
18
0 / 5 / 2
10,798
491
9,859
15,041
5,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 15 / 2
8,145
370
4,908
18,046
5,941
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
kingtiip
Anubis
19
3 / 6 / 5
11,252
511
10,598
14,375
7,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 8 / 2
9,869
449
8,139
22,298
23,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ADCGAP
Tsukuyomi
20
13 / 0 / 4
14,908
678
18,512
15,729
7,078
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 8
11,579
526
9,528
6,727
1,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
CopherZz
Khepri
16
1 / 2 / 18
11,687
531
5,271
20,215
24,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 6 / 5
11,561
526
6,958
12,564
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
foudd
Neith
20
18 / 2 / 3
15,221
692
20,966
13,994
7,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
38
38
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ADCGAP
Tsukuyomi
13
0
4
15
W
3
0
8
7
W
Khepri
CopherZz
Khepri
1
2
18
5
L
Achilles
EarthHuman
Achilles
0
4
0
0
L
Anhur
GGmaKK27
Anhur
0
5
2
0.2
W
3
6
5
0.92
L
0
15
2
0.07
W
Neith
foudd
Neith
18
2
3
9.75
L
Anubis
kingtiip
Anubis
3
6
5
0.92
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
61,235
76,027
Taken
69,229
44,649
Mitigated
44,670
9,360
Healing
25,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ADCGAP
Tsukuyomi
18,512
5,525
0
9,147
15,729
7,078
0
3,218
12,511
0
141,130
W
9,528
5,142
0
3,251
6,727
1,799
1,111
1,520
5,207
0
67,299
W
Khepri
CopherZz
Khepri
5,271
1,093
0
2,326
20,215
24,019
250
5,854
14,361
25,087
0
L
Achilles
EarthHuman
Achilles
1,620
510
0
543
6,267
1,844
0
98
6,169
0
12,935
L
Anhur
GGmaKK27
Anhur
9,859
5,537
0
2,536
15,041
5,986
0
2,241
12,766
0
95,124
W
6,958
1,197
1,609
3,239
12,564
4,742
1,572
6,761
5,803
68,825
0
L
4,908
2,609
99
1,550
18,046
5,941
711
1,131
16,771
0
43,007
W
Neith
foudd
Neith
20,966
13,406
0
5,951
13,994
7,032
9,750
1,911
12,083
0
127,302
L
Anubis
kingtiip
Anubis
10,598
301
0
3,592
14,375
7,837
0
2,964
11,411
82,545
0
L
8,139
1,434
0
1,040
22,298
23,041
0
5,795
16,423
39,269
3,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,447
Gold Earned
64,956
464
Minions Killed
609
0
Camps Cleared
0
1,438,013
Distance Traveled
2,031,895
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,908
678
204
9
0
525,123
1
W
Skadi
11,579
526
89
4
0
392,137
1
W
Khepri
11,687
531
18
1
0
404,879
6
L
Achilles
6,383
290
33
2
0
110,654
2
L
Anhur
10,798
491
168
8
0
341,227
7
W
Ra
11,561
526
110
5
0
357,512
1
L
Cupid
8,145
370
87
4
0
298,107
0
W
Neith
15,221
692
188
9
0
352,244
6
L
Anubis
11,252
511
122
6
0
321,857
3
L
Ymir
9,869
449
54
2
0
366,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role