Player Matchup

Achilles
Achilles
Croff11
Achilles
Level 88
God Stats
3W - 1L
1,602 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Awilix
Awilix
Gergoslav
Awilix
Level 137
God Stats
3W - 2L
1,531 SR
Queue Stats
154W - 163L
1,537 Elo+
Party 3
He Bo
He Bo
Gorjold
He Bo
Level 144
God Stats
2W - 0L
1,469 SR
Queue Stats
153W - 162L
1,537 Elo+
Party 3
Ah Puch
Ah Puch
an10y
Ah Puch
Level 131
God Stats
2W - 0L
1,877 SR
Queue Stats
21W - 13L
1,538 Elo+
Party 1
Team Averages
Level 125
1,620 SR
1,512 Elo+

VS

Team Averages
Level 84
1,586 SR
1,587 Elo+
Chiron
Chiron
DynamicCrest
Chiron
Level 88
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 2
Mulan
Mulan
Mifed808
Mulan
Level 127
God Stats
1W - 1L
1,598 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
TopDogEater03
Ao Kuang
Level 107
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 2
Ymir
Ymir
armedNgamin
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Croff11
Achilles
15
5 / 1 / 5
9,180
918
8,467
8,767
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Gergoslav
Awilix
14
6 / 1 / 4
8,999
900
8,121
9,409
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Gorjold
He Bo
15
5 / 1 / 7
9,113
911
12,165
7,195
2,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
an10y
Ah Puch
15
2 / 0 / 10
9,104
910
8,616
15,979
8,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 5 / 2
7,671
767
7,176
9,496
3,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mifed808
Mulan
12
0 / 3 / 0
6,741
674
4,672
10,958
8,553
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TopDogEater03
Ao Kuang
13
1 / 4 / 1
7,692
769
6,118
9,505
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 2
7,218
722
4,926
14,758
9,158
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
3
3
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Croff11
Achilles
5
1
5
7.5
L
Chiron
1
5
2
0.4
W
Awilix
Gergoslav
Awilix
6
1
4
8
W
He Bo
Gorjold
He Bo
5
1
7
8.5
L
Mulan
Mifed808
Mulan
0
3
0
0
L
Ao Kuang
TopDogEater03
Ao Kuang
1
4
1
0.38
W
Ah Puch
an10y
Ah Puch
2
0
10
7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
22,892
41,350
Taken
44,717
25,656
Mitigated
24,388
16,668
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Croff11
Achilles
8,467
1,384
0
1,922
8,767
10,172
536
2,666
6,101
9,403
18,859
L
Chiron
7,176
2,663
600
1,192
9,496
3,252
0
4,699
4,738
0
25,127
W
Awilix
Gergoslav
Awilix
8,121
3,629
0
377
9,409
4,303
625
3,133
6,276
0
20,896
W
He Bo
Gorjold
He Bo
12,165
742
0
1,070
7,195
2,366
1,162
2,551
4,644
35,607
0
L
Mulan
Mifed808
Mulan
4,672
131
0
449
10,958
8,553
0
5,189
5,420
0
15,356
L
Ao Kuang
TopDogEater03
Ao Kuang
6,118
942
0
1,727
9,505
3,425
0
5,102
3,969
23,060
0
W
Ah Puch
an10y
Ah Puch
8,616
936
0
13,299
15,979
8,815
492
3,355
12,624
29,783
0
L
4,926
1,337
0
210
14,758
9,158
0
8,016
6,510
12,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
29,322
169
Minions Killed
143
10
Camps Cleared
6
853,809
Distance Traveled
650,193
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,180
918
43
4
1
221,465
1
L
Chiron
7,671
767
40
4
1
154,236
0
W
Awilix
8,999
900
32
3
3
230,205
1
W
He Bo
9,113
911
49
5
2
195,288
2
L
Mulan
6,741
674
27
3
1
180,000
1
L
Ao Kuang
7,692
769
50
5
3
171,092
0
W
Ah Puch
9,104
910
45
5
4
206,851
1
L
Ymir
7,218
722
26
3
1
144,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role