Player Matchup

Zeus
Zeus
WartyFilly84667
Zeus
Level 58
God Stats
10W - 15L
1,519 SR
Queue Stats
205W - 289L
1,372 Elo+
Solo
Thanatos
Thanatos
bigahe
Thanatos
Level 27
God Stats
8W - 20L
1,402 SR
Queue Stats
90W - 129L
1,283 Elo+
Solo
Ares
Ares
sebjeanfournier
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,474 SR
1,385 Elo+

VS

Team Averages
Level 52
1,440 SR
1,303 Elo+
Tyr
Tyr
dakotadog12
Tyr
Level 53
God Stats
8W - 8L
1,545 SR
Queue Stats
158W - 200L
1,325 Elo+
Party 1
Hachiman
Hachiman
hawaiianpunch49
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 272L
1,339 Elo+
Party 1
Tiamat
Tiamat
runniiin
Tiamat
Level 38
God Stats
6W - 11L
1,276 SR
Queue Stats
138W - 236L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
10,002
714
9,938
9,264
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
bigahe
Thanatos
13
4 / 8 / 2
10,476
748
6,197
14,727
7,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 1
7,165
512
1,290
8,624
6,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
10,594
757
8,233
11,646
6,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
16
10 / 2 / 7
11,365
812
13,887
10,348
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
runniiin
Tiamat
12
1 / 4 / 13
9,467
676
6,313
9,552
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
19
19
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Thanatos
bigahe
Thanatos
4
8
2
0.63
W
8
1
7
11.5
W
Hachiman
10
2
7
6.75
W
Tiamat
runniiin
Tiamat
1
4
13
1.88
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
28,433
32,615
Taken
31,546
16,661
Mitigated
15,268
4,083
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,938
1,239
0
0
9,264
2,235
0
1,755
7,509
37,592
0
L
Thanatos
bigahe
Thanatos
6,197
675
0
4,083
14,727
7,728
0
3,437
11,290
0
14,079
W
8,233
2,215
0
3,941
11,646
6,612
759
3,826
7,584
0
29,453
W
Hachiman
13,887
8,119
0
4,243
10,348
3,972
1,183
4,111
6,079
0
43,180
W
Tiamat
runniiin
Tiamat
6,313
540
0
1,291
9,552
4,684
0
3,774
5,526
29,500
0
L
1,290
770
0
0
8,624
6,698
0
1,253
7,371
6,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
31,426
111
Minions Killed
150
2
Camps Cleared
6
580,652
Distance Traveled
756,959
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,002
714
91
7
1
225,777
2
L
Thanatos
10,476
748
13
1
1
248,086
0
W
Tyr
10,594
757
39
3
4
290,391
1
W
Hachiman
11,365
812
64
5
2
212,085
3
W
Tiamat
9,467
676
47
3
0
254,483
0
L
Ares
7,165
512
7
1
0
106,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role