Player Matchup

Fenrir
Fenrir
OiMenino
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,573 Elo+
Solo
He Bo
He Bo
YsterbenY
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,588 Elo+
Party 2
Bellona
Bellona
chokestick
Bellona
Level 27
God Stats
3W - 5L
1,795 SR
Queue Stats
261W - 252L
1,517 Elo+
Solo
Neith
Neith
zairaxd7
Neith
Level 14
God Stats
5W - 2L
1,578 SR
Queue Stats
118W - 76L
1,413 Elo+
Party 2
Anubis
Anubis
ßicc
Anubis
Level 29
God Stats
18W - 10L
1,674 SR
Queue Stats
121W - 133L
1,482 Elo+
Solo
Team Averages
Level 26
1,610 SR
1,514 Elo+

VS

Team Averages
Level 19
1,610 SR
1,581 Elo+
Cthulhu
Cthulhu
Adrgh05
Cthulhu
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 6L
1,643 Elo+
Party 1
Bellona
Bellona
Edalvc
Bellona
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 40L
1,537 Elo+
Solo
Danzaburou
Danzaburou
MíaKhalífa
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
1,709 Elo+
Party 1
Aphrodite
Aphrodite
NormanZoidberg
Aphrodite
Level 28
God Stats
40W - 46L
1,495 SR
Queue Stats
130W - 115L
1,457 Elo+
Solo
Susano
Susano
mondánk
Susano
Level 28
God Stats
3W - 0L
1,862 SR
Queue Stats
12W - 4L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OiMenino
Fenrir
20
9 / 8 / 8
14,996
1,154
16,908
26,572
19,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
YsterbenY
He Bo
20
5 / 12 / 13
13,432
1,033
21,168
24,171
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
chokestick
Bellona
20
9 / 12 / 15
14,176
1,090
20,011
31,318
20,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
zairaxd7
Neith
20
1 / 5 / 19
12,805
985
17,275
17,533
7,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ßicc
Anubis
20
9 / 11 / 20
14,947
1,150
28,542
27,627
13,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrgh05
Cthulhu
20
1 / 7 / 22
12,044
926
12,854
25,433
30,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Edalvc
Bellona
20
11 / 10 / 16
14,380
1,106
14,978
24,532
18,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MíaKhalífa
Danzaburou
20
17 / 6 / 20
17,987
1,384
46,712
25,369
10,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NormanZoidberg
Aphrodite
20
2 / 5 / 31
14,066
1,082
16,400
23,132
15,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
mondánk
Susano
20
17 / 5 / 10
16,226
1,248
29,142
15,509
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
147
33
Kills
48
48
Deaths
33
75
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adrgh05
Cthulhu
1
7
22
1.71
W
Bellona
Edalvc
Bellona
11
10
16
1.9
W
Danzaburou
MíaKhalífa
Danzaburou
17
6
20
4.5
W
Aphrodite
NormanZoidberg
Aphrodite
2
5
31
3.5
L
Fenrir
OiMenino
Fenrir
9
8
8
1.63
L
He Bo
YsterbenY
He Bo
5
12
13
0.96
L
Bellona
chokestick
Bellona
9
12
15
1.38
W
Susano
mondánk
Susano
17
5
10
4.4
L
Neith
zairaxd7
Neith
1
5
19
2.1
L
Anubis
ßicc
Anubis
9
11
20
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,904
Damage
120,086
127,221
Taken
113,975
68,379
Mitigated
80,104
12,170
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adrgh05
Cthulhu
12,854
632
188
1,766
25,433
30,463
0
10,489
14,270
21,786
0
W
Bellona
Edalvc
Bellona
14,978
4,391
0
345
24,532
18,545
0
9,591
14,353
160
25,941
W
Danzaburou
MíaKhalífa
Danzaburou
46,712
35,143
0
10,734
25,369
10,933
0
8,887
15,931
0
84,491
W
Aphrodite
NormanZoidberg
Aphrodite
16,400
1,295
8,010
11,709
23,132
15,206
0
11,816
10,624
38,411
0
L
Fenrir
OiMenino
Fenrir
16,908
4,992
0
2,202
26,572
19,158
0
4,967
21,356
0
49,106
L
He Bo
YsterbenY
He Bo
21,168
589
426
958
24,171
7,595
0
4,733
19,290
38,067
0
L
Bellona
chokestick
Bellona
20,011
4,537
0
130
31,318
20,865
0
7,550
23,118
0
35,535
W
Susano
mondánk
Susano
29,142
4,551
0
0
15,509
4,957
0
5,926
9,087
0
49,765
L
Neith
zairaxd7
Neith
17,275
6,108
0
2,294
17,533
7,284
0
3,589
13,746
0
49,448
L
Anubis
ßicc
Anubis
28,542
132
0
6,160
27,627
13,477
0
7,222
20,297
38,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,356
Gold Earned
74,703
222
Minions Killed
231
9
Camps Cleared
8
1,224,839
Distance Traveled
1,232,649
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,044
926
29
2
0
224,433
4
W
Bellona
14,380
1,106
19
1
2
234,405
3
W
Danzaburou
17,987
1,384
89
7
2
216,850
0
W
Aphrodite
14,066
1,082
50
4
0
280,786
1
L
Fenrir
14,996
1,154
45
3
7
278,619
3
L
He Bo
13,432
1,033
43
3
0
247,128
0
L
Bellona
14,176
1,090
38
3
2
237,289
1
W
Susano
16,226
1,248
44
3
4
276,175
1
L
Neith
12,805
985
65
5
0
229,573
1
L
Anubis
14,947
1,150
31
2
0
232,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role