Player Matchup

Sol
Sol
Bolfrin
Sol
Level 129
God Stats
3W - 4L
1,864 SR
Queue Stats
268W - 229L
1,526 Elo+
Party 1
Izanami
Izanami
Tha Protege
Izanami
Level 89
God Stats
23W - 16L
1,575 SR
Queue Stats
439W - 410L
1,467 Elo+
Solo
Susano
Susano
WiliAm-KniFeMaN
Susano
Level 83
God Stats
1W - 2L
1,540 SR
Queue Stats
147W - 147L
1,447 Elo+
Solo
Thanatos
Thanatos
reid1
Thanatos
Level 87
God Stats
40W - 39L
1,469 SR
Queue Stats
162W - 149L
1,474 Elo+
Party 1
Cerberus
Cerberus
theFlectomancer
Cerberus
Level 129
God Stats
0W - 4L
1,269 SR
Queue Stats
393W - 353L
1,514 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,486 Elo+

VS

Team Averages
Level 107
1,517 SR
1,471 Elo+
Chang'e
Chang'e
AmazingLimits
Chang'e
Level 112
God Stats
15W - 14L
1,510 SR
Queue Stats
637W - 643L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
BetoHdz02
Cu Chulainn
Level 121
God Stats
6W - 4L
1,724 SR
Queue Stats
650W - 634L
1,510 Elo+
Solo
Ymir
Ymir
JOKEREDDIE45
Ymir
Level 65
God Stats
2W - 0L
1,528 SR
Queue Stats
30W - 48L
1,405 Elo+
Solo
Achilles
Achilles
UnitedUnicorn65
Achilles
Level 118
God Stats
9W - 9L
1,414 SR
Queue Stats
348W - 305L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Utesrock2009
Gilgamesh
Level 120
God Stats
9W - 12L
1,408 SR
Queue Stats
88W - 81L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
4 / 1 / 1
6,147
615
7,381
7,312
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tha Protege
Izanami
8
0 / 3 / 0
5,184
518
3,679
5,061
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 5 / 0
4,738
474
1,806
8,626
2,570
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
reid1
Thanatos
9
2 / 5 / 1
6,038
604
3,867
8,307
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
8
0 / 3 / 4
5,059
506
3,023
7,874
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 0 / 6
6,396
640
5,336
5,697
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
BetoHdz02
Cu Chulainn
12
4 / 0 / 4
6,965
697
8,691
7,343
5,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 3
4,972
497
1,863
6,307
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
12
7 / 1 / 4
6,751
675
5,033
6,016
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Utesrock2009
Gilgamesh
8
2 / 3 / 0
4,888
489
4,502
6,979
2,558
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
6
6
W
Cu Chulainn
BetoHdz02
Cu Chulainn
4
0
4
6
L
Sol
4
1
1
4.5
W
1
2
3
1.25
L
Izanami
Tha Protege
Izanami
0
3
0
0
W
Achilles
7
1
4
9
W
Gilgamesh
Utesrock2009
Gilgamesh
2
3
0
0.67
L
0
5
0
0
L
Thanatos
reid1
Thanatos
2
5
1
0.5
L
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
25,425
37,180
Taken
32,342
11,924
Mitigated
14,089
12,302
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,336
489
560
2,406
5,697
1,352
0
678
5,019
26,420
0
W
Cu Chulainn
BetoHdz02
Cu Chulainn
8,691
1,644
0
1,639
7,343
5,137
59
558
6,785
12,960
32,199
L
Sol
7,381
2,576
0
4,406
7,312
1,788
0
1,065
6,038
41,362
0
W
1,863
439
130
765
6,307
3,149
0
4,042
2,265
13,518
0
L
Izanami
Tha Protege
Izanami
3,679
3,120
0
968
5,061
1,338
0
2,473
2,361
0
30,469
W
Achilles
5,033
1,417
0
417
6,016
1,893
0
950
5,066
0
37,085
W
Gilgamesh
Utesrock2009
Gilgamesh
4,502
1,506
0
2,502
6,979
2,558
0
4,176
2,803
0
16,628
L
1,806
312
0
340
8,626
2,570
0
1,345
7,281
0
17,500
L
Thanatos
reid1
Thanatos
3,867
883
0
4,087
8,307
2,998
0
1,838
6,333
0
28,869
L
Cerberus
3,023
255
0
2,501
7,874
3,230
0
2,063
5,691
16,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
29,972
285
Minions Killed
265
0
Camps Cleared
0
872,899
Distance Traveled
981,010
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,396
640
58
6
0
191,245
4
W
Cu Chulainn
6,965
697
86
9
0
208,253
0
L
Sol
6,147
615
87
9
0
184,320
1
W
Ymir
4,972
497
26
3
0
179,014
3
L
Izanami
5,184
518
70
7
0
142,160
4
W
Achilles
6,751
675
72
7
0
204,546
1
W
Gilgamesh
4,888
489
23
2
0
197,952
0
L
Susano
4,738
474
45
5
0
190,770
0
L
Thanatos
6,038
604
53
5
0
178,816
1
L
Cerberus
5,059
506
30
3
0
176,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role