Player Matchup

Erlang Shen
Erlang Shen
EpicFALE187
Erlang Shen
Level 153
God Stats
8W - 5L
1,601 SR
Queue Stats
143W - 117L
1,607 Elo+
Party 1
Ullr
Ullr
Visscerra
Ullr
Level 17
God Stats
1W - 0L
1,300 SR
Queue Stats
37W - 10L
1,712 Elo+
Party 1
Ymir
Ymir
mommymondays
Ymir
Level 64
God Stats
1W - 3L
1,539 SR
Queue Stats
144W - 100L
1,688 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,669 Elo+

VS

Team Averages
Level 51
1,416 SR
1,377 Elo+
Fenrir
Fenrir
DaddyBongos
Fenrir
Level 8
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 6L
1,294 Elo+
Solo
He Bo
He Bo
GodKing2493
He Bo
Level 115
God Stats
8W - 10L
1,654 SR
Queue Stats
492W - 575L
1,458 Elo+
Party 2
Bellona
Bellona
PluffsVendetta
Bellona
Level 29
God Stats
4W - 4L
1,379 SR
Queue Stats
176W - 228L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EpicFALE187
Erlang Shen
14
3 / 5 / 7
11,150
656
7,517
15,349
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
16
3 / 0 / 8
12,081
711
12,186
7,629
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 3 / 5
11,681
687
6,277
15,826
9,479
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 4 / 2
8,968
528
97
4,847
1,140
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 2
10,264
604
11,984
9,805
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 3
10,954
644
9,386
18,234
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
7
8
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
2
0.25
W
Erlang Shen
EpicFALE187
Erlang Shen
3
5
7
1.3
L
4
2
2
2.5
L
3
6
3
0.75
W
Ullr
3
0
8
7
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
21,467
38,804
Taken
32,886
19,689
Mitigated
23,966
8,088
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
97
49
0
17
4,847
1,140
0
1,685
3,162
0
441
W
Erlang Shen
EpicFALE187
Erlang Shen
7,517
3,067
0
4,437
15,349
7,177
843
4,344
9,590
0
42,653
L
11,984
592
110
1,588
9,805
3,392
0
1,756
8,032
49,510
0
L
9,386
2,557
0
3,508
18,234
19,434
0
2,932
15,302
0
25,012
W
Ullr
12,186
3,824
0
1,707
7,629
3,033
1,121
2,233
5,396
0
63,873
W
6,277
1,293
0
1,944
15,826
9,479
557
6,494
9,147
30,631
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
30,186
229
Minions Killed
116
15
Camps Cleared
1
937,493
Distance Traveled
584,827
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,968
528
1
0
0
20,825
0
W
Erlang Shen
11,150
656
50
3
7
299,819
6
L
He Bo
10,264
604
74
4
1
280,130
1
L
Bellona
10,954
644
41
2
0
283,872
1
W
Ullr
12,081
711
109
6
6
336,145
2
W
Ymir
11,681
687
70
4
2
301,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role