Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Drengr600
Baron Samedi
Level 65
God Stats
29W - 16L
1,634 SR
Queue Stats
48W - 47L
1,427 Elo+
Solo
Artemis
Artemis
Noppa 007
Artemis
Level 136
God Stats
5W - 6L
1,120 SR
Queue Stats
94W - 97L
1,348 Elo+
Solo
Kali
Kali
XzX Santy
Kali
Level 48
God Stats
2W - 1L
1,469 SR
Queue Stats
96W - 123L
1,360 Elo+
Solo
Sobek
Sobek
ca-saintete
Sobek
Level 126
God Stats
26W - 35L
1,404 SR
Queue Stats
830W - 895L
1,371 Elo+
Solo
Team Averages
Level 99
1,426 SR
1,401 Elo+

VS

Team Averages
Level 76
1,555 SR
1,401 Elo+
Khepri
Khepri
JackTullier
Khepri
Level 77
God Stats
4W - 3L
1,636 SR
Queue Stats
104W - 137L
1,351 Elo+
Solo
Sobek
Sobek
Pure-_Xotic
Sobek
Level 67
God Stats
4W - 1L
1,592 SR
Queue Stats
34W - 31L
1,462 Elo+
Solo
Medusa
Medusa
TrainerJerry920
Medusa
Level 67
God Stats
3W - 6L
1,555 SR
Queue Stats
480W - 510L
1,441 Elo+
Solo
Ra
Ra
Weeds53
Ra
Level 81
God Stats
20W - 21L
1,493 SR
Queue Stats
313W - 339L
1,358 Elo+
Solo
Set
Set
polloprohd
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
7 / 1 / 5
7,828
559
14,105
7,749
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Drengr600
Baron Samedi
13
5 / 1 / 4
7,684
549
9,534
8,465
3,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Noppa 007
Artemis
13
1 / 1 / 0
7,586
542
3,480
8,519
2,739
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
11
1 / 1 / 3
7,159
511
2,655
8,835
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 9
6,461
462
5,603
11,813
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 4
6,078
434
3,842
8,205
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,597
471
5,832
13,034
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 2
6,557
468
2,814
8,501
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 1
5,263
376
5,148
9,813
5,574
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 5 / 0
6,780
484
4,226
10,627
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
6
6
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
5
9.5
W
Baron Samedi
Drengr600
Baron Samedi
5
1
4
7
L
Khepri
0
0
4
2
W
Artemis
Noppa 007
Artemis
1
1
0
1
L
2
4
1
0.63
L
1
1
2
2
L
0
6
1
0.08
W
Kali
1
1
3
2.5
W
2
2
9
3.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,377
Damage
21,862
45,381
Taken
50,180
22,489
Mitigated
27,258
18,750
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,105
3,519
73
1,952
7,749
2,619
690
2,648
4,972
45,848
0
W
Baron Samedi
Drengr600
Baron Samedi
9,534
987
525
4,669
8,465
3,951
158
3,694
4,470
35,276
0
L
Khepri
3,842
0
59
2,417
8,205
5,561
0
5,334
2,266
15,199
0
W
Artemis
Noppa 007
Artemis
3,480
1,680
0
3,677
8,519
2,739
0
558
7,961
0
59,059
L
5,832
227
0
2,508
13,034
10,147
349
8,068
4,541
24,454
0
L
2,814
1,147
0
2,652
8,501
2,100
0
1,700
6,670
0
37,361
L
5,148
758
660
2,916
9,813
5,574
0
6,721
2,631
30,125
0
W
Kali
2,655
1,204
0
2,003
8,835
2,961
55
2,873
5,839
0
43,141
W
5,603
416
0
5,851
11,813
10,219
7
4,538
7,017
15,181
0
L
4,226
1,837
0
3,022
10,627
3,876
0
5,491
4,830
0
47,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
31,275
331
Minions Killed
260
0
Camps Cleared
0
1,253,299
Distance Traveled
1,182,499
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,828
559
62
4
0
239,887
2
W
Baron Samedi
7,684
549
65
5
0
231,270
1
L
Khepri
6,078
434
16
1
0
285,318
2
W
Artemis
7,586
542
96
7
0
236,040
6
L
Sobek
6,597
471
38
3
0
222,735
4
L
Medusa
6,557
468
70
5
0
235,591
3
L
Ra
5,263
376
48
3
0
204,064
1
W
Kali
7,159
511
93
7
0
290,115
4
W
Sobek
6,461
462
15
1
0
255,987
1
L
Set
6,780
484
88
6
0
234,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role