Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TLTQXxThuglife
Gilgamesh
Level 129
God Stats
3W - 1L
1,546 SR
Queue Stats
108W - 106L
1,495 Elo+
Solo
Hera
Hera
XxlolochoxX
Hera
Level 129
God Stats
22W - 13L
1,542 SR
Queue Stats
179W - 171L
1,368 Elo+
Solo
Medusa
Medusa
destroyrofturds
Medusa
Level 106
God Stats
35W - 23L
1,595 SR
Queue Stats
113W - 121L
1,415 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,456 Elo+

VS

Team Averages
Level 102
1,517 SR
1,399 Elo+
Vulcan
Vulcan
Jarit_ortega
Vulcan
Level 139
God Stats
24W - 28L
1,450 SR
Queue Stats
1,134W - 1,311L
1,340 Elo+
Solo
Charybdis
Charybdis
MemeSteam99
Charybdis
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 29L
1,405 Elo+
Solo
Bellona
Bellona
PwD Nagato
Bellona
Level 127
God Stats
17W - 16L
1,556 SR
Queue Stats
160W - 180L
1,481 Elo+
Party 1
Apollo
Apollo
Urameshi12
Apollo
Level 118
God Stats
1W - 2L
1,579 SR
Queue Stats
187W - 230L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
hypnotic_allure
Gilgamesh
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
137W - 134L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 1 / 1
6,764
676
4,556
4,158
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
9
3 / 1 / 5
5,487
549
3,278
5,918
2,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TLTQXxThuglife
Gilgamesh
10
4 / 3 / 3
6,377
638
5,452
7,904
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 0 / 1
7,061
706
6,148
3,385
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 3
5,495
550
3,319
4,202
1,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 4 / 2
4,438
444
2,541
4,988
1,529
Charybdis
MemeSteam99
Charybdis
7
0 / 6 / 0
4,142
414
1,231
6,815
1,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
PwD Nagato
Bellona
10
3 / 5 / 0
5,905
591
5,405
8,384
5,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
Urameshi12
Apollo
8
2 / 3 / 0
5,050
505
2,091
5,594
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
hypnotic_allure
Gilgamesh
8
1 / 5 / 3
5,269
527
2,081
8,019
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
6
6
Deaths
23
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
1
7.5
W
Bacchus
 
Bacchus
3
1
5
5.5
L
Vulcan
0
4
2
0.25
L
Charybdis
MemeSteam99
Charybdis
0
6
0
0
L
Bellona
PwD Nagato
Bellona
3
5
0
0.6
W
Gilgamesh
TLTQXxThuglife
Gilgamesh
4
3
3
1.83
L
Apollo
Urameshi12
Apollo
2
3
0
0.67
W
7
0
1
7.5
W
2
1
3
3.5
L
Gilgamesh
hypnotic_allure
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
13,349
25,567
Taken
33,800
12,456
Mitigated
12,605
7,722
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,556
3,266
0
1,805
4,158
1,559
588
327
3,831
0
30,940
W
Bacchus
 
Bacchus
3,278
451
30
1,060
5,918
2,809
0
1,795
4,123
13,855
0
L
Vulcan
2,541
1,517
98
442
4,988
1,529
0
782
4,206
16,333
0
L
Charybdis
MemeSteam99
Charybdis
1,231
794
0
1,083
6,815
1,850
0
3,918
2,897
0
14,739
L
Bellona
PwD Nagato
Bellona
5,405
2,447
0
1,472
8,384
5,306
0
1,303
7,081
0
28,479
W
Gilgamesh
TLTQXxThuglife
Gilgamesh
5,452
1,361
0
1,923
7,904
6,205
0
0
7,904
3,790
18,634
L
Apollo
Urameshi12
Apollo
2,091
1,412
0
1,352
5,594
1,313
0
1,623
3,971
0
19,022
W
6,148
635
0
1,348
3,385
839
596
0
3,385
41,770
0
W
3,319
835
455
1,101
4,202
1,044
792
567
3,635
0
30,385
L
Gilgamesh
hypnotic_allure
Gilgamesh
2,081
737
0
2,454
8,019
2,607
0
2,749
5,270
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
24,804
261
Minions Killed
197
0
Camps Cleared
0
999,956
Distance Traveled
776,514
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,764
676
60
6
0
249,638
1
W
Bacchus
5,487
549
22
2
0
199,005
8
L
Vulcan
4,438
444
26
3
0
116,485
1
L
Charybdis
4,142
414
21
2
0
146,023
1
L
Bellona
5,905
591
60
6
0
146,997
2
W
Gilgamesh
6,377
638
43
4
0
177,055
1
L
Apollo
5,050
505
40
4
0
181,553
1
W
Hera
7,061
706
80
8
0
193,897
2
W
Medusa
5,495
550
56
6
0
180,361
0
L
Gilgamesh
5,269
527
50
5
0
185,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role