Player Matchup

Athena
Athena
Gold II
Cowardcrib32
Athena
Gold II
Level 50
God Stats
2W - 9L
1,549 SR
Queue Stats
221W - 221L
1,604 MMR
Solo
Pele
Pele
Gold I
N0M3RCY2707
Pele
Gold I
Level 126
God Stats
3W - 10L
1,436 SR
Queue Stats
291W - 296L
1,652 MMR
Party 1
Persephone
Persephone
Platinum II
SwiftRoRo
Persephone
Platinum II
Level 146
God Stats
12W - 7L
1,717 SR
Queue Stats
221W - 211L
1,724 MMR
Party 1
Izanami
Izanami
Platinum IV
Xtrullor67
Izanami
Platinum IV
Level 149
God Stats
0W - 2L
1,254 SR
Queue Stats
361W - 354L
1,672 MMR
Solo
Chaac
Chaac
Platinum V
jay57950
Chaac
Platinum V
Level 142
God Stats
2W - 2L
1,598 SR
Queue Stats
67W - 53L
1,652 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,511 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,669 SR
1,659 MMR
Ymir
Ymir
Gold II
BigBadCat_
Ymir
Gold II
Level 108
God Stats
6W - 5L
1,710 SR
Queue Stats
174W - 167L
1,579 MMR
Solo
Sol
Sol
Gold II
Chiffxn
Sol
Gold II
Level 154
God Stats
11W - 4L
1,699 SR
Queue Stats
65W - 54L
1,736 MMR
Party 2
Thanatos
Thanatos
Gold IV
Incaugnyto
Thanatos
Gold IV
Level 46
God Stats
1W - 1L
1,516 SR
Queue Stats
15W - 9L
1,795 MMR
Party 3
Artio
Artio
Gold II
electron1836
Artio
Gold II
Level 159
God Stats
11W - 9L
1,781 SR
Queue Stats
469W - 477L
1,627 MMR
Party 3
Medusa
Medusa
Gold IV
lLocoCarnage
Medusa
Gold IV
Level 160
God Stats
4W - 0L
1,639 SR
Queue Stats
56W - 50L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 5 / 5
7,582
446
3,425
15,885
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 0
8,652
509
5,442
13,835
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
SwiftRoRo
Persephone
13
1 / 3 / 2
8,202
482
5,310
7,290
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Xtrullor67
Izanami
10
0 / 5 / 0
6,707
395
3,315
8,255
1,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
jay57950
Chaac
13
4 / 4 / 4
8,671
510
16,827
19,018
16,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArtemisTiamatMorgan Le FayOdinGilgamesh

VS

Bans
SetKaliCu ChulainnTsukuyomiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,169
539
6,482
12,235
8,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
18
3 / 0 / 6
11,127
655
8,097
8,720
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Incaugnyto
Thanatos
16
14 / 4 / 5
11,238
661
17,764
14,990
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 8
9,901
582
10,394
15,537
16,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
17
3 / 0 / 3
10,556
621
6,422
9,215
3,163
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
24
24
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Sol
3
0
6
6
L
Athena
1
5
5
0.7
W
Thanatos
Incaugnyto
Thanatos
14
4
5
4.13
L
2
7
0
0.29
L
Persephone
SwiftRoRo
Persephone
1
3
2
0.67
L
Izanami
Xtrullor67
Izanami
0
5
0
0
W
2
4
8
1.5
L
Chaac
jay57950
Chaac
4
4
4
1.5
W
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
49,159
64,283
Taken
60,697
33,350
Mitigated
38,631
16,459
Healing
30,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,482
911
0
1,000
12,235
8,364
16
3,601
8,325
31,073
0
W
Sol
8,097
1,626
115
5,826
8,720
3,034
3,786
3,240
5,326
84,848
0
L
Athena
3,425
997
0
2,446
15,885
9,051
0
7,676
8,141
10,662
0
W
Thanatos
Incaugnyto
Thanatos
17,764
8,611
0
13,960
14,990
7,649
0
2,780
11,979
0
73,256
L
5,442
886
0
4,456
13,835
4,015
0
4,766
8,965
0
50,902
L
Persephone
SwiftRoRo
Persephone
5,310
165
0
1,060
7,290
2,228
0
3,605
3,456
46,079
0
L
Izanami
Xtrullor67
Izanami
3,315
1,839
0
1,251
8,255
1,594
0
74
8,181
0
40,425
W
10,394
1,631
725
5,956
15,537
16,421
0
3,844
10,760
43,688
0
L
Chaac
jay57950
Chaac
16,827
2,732
0
7,246
19,018
16,462
761
10,691
8,258
8,386
41,294
W
Medusa
6,422
1,930
0
2,630
9,215
3,163
2,476
1,351
7,820
0
83,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
51,991
385
Minions Killed
521
0
Camps Cleared
0
1,596,427
Distance Traveled
1,726,615
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,169
539
37
2
0
337,779
7
W
Sol
11,127
655
169
10
0
357,901
4
L
Athena
7,582
446
19
1
0
333,924
10
W
Thanatos
11,238
661
73
4
0
376,633
1
L
Pele
8,652
509
92
5
0
307,723
2
L
Persephone
8,202
482
104
6
0
319,435
4
L
Izanami
6,707
395
80
5
0
322,686
2
W
Artio
9,901
582
96
6
0
330,136
1
L
Chaac
8,671
510
90
5
0
312,659
0
W
Medusa
10,556
621
146
9
0
324,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role