Player Matchup

Nemesis
Nemesis
Diviania
Nemesis
Level 12
God Stats
1W - 3L
1,389 SR
Queue Stats
16W - 15L
1,286 Elo+
Party 3
Ares
Ares
LALA1tor
Ares
Level 18
God Stats
1W - 2L
1,289 SR
Queue Stats
17W - 26L
1,207 Elo+
Party 3
Bellona
Bellona
Paycraft81
Bellona
Level 8
God Stats
6W - 2L
1,505 SR
Queue Stats
35W - 39L
1,186 Elo+
Solo
Apollo
Apollo
SUCHYBOBEK
Apollo
Level 17
God Stats
19W - 20L
1,361 SR
Queue Stats
111W - 113L
1,223 Elo+
Party 2
Janus
Janus
Smudlicek01
Janus
Level 18
God Stats
3W - 14L
1,375 SR
Queue Stats
110W - 131L
1,252 Elo+
Party 2
Team Averages
Level 15
1,384 SR
1,231 Elo+

VS

Team Averages
Level 49
1,562 SR
1,441 Elo+
Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Matosky
Artemis
Level 7
God Stats
1W - 0L
1,731 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
Nachtgiger557
Fafnir
Level 23
God Stats
24W - 17L
1,480 SR
Queue Stats
67W - 86L
1,241 Elo+
Solo
Sol
Sol
TonyEagle24
Sol
Level 16
God Stats
6W - 8L
1,580 SR
Queue Stats
71W - 72L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
xI Xade Ix
Kuzenbo
Level 118
God Stats
9W - 15L
1,518 SR
Queue Stats
836W - 899L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diviania
Nemesis
11
1 / 4 / 2
7,212
481
2,572
10,682
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
10
1 / 5 / 2
6,618
441
2,456
13,888
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Paycraft81
Bellona
11
0 / 6 / 1
6,923
462
2,983
9,908
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
SUCHYBOBEK
Apollo
11
1 / 4 / 2
6,517
434
7,433
10,229
4,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 0
7,186
479
3,776
7,735
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
9 / 0 / 4
8,715
581
6,093
7,980
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artemis
Matosky
Artemis
14
4 / 1 / 8
8,252
550
12,563
8,092
2,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 6
7,193
480
1,949
9,944
9,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 0 / 6
8,696
580
7,767
4,753
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
xI Xade Ix
Kuzenbo
14
7 / 1 / 6
9,159
611
10,006
9,984
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
25
25
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
4
11
L
Nemesis
Diviania
Nemesis
1
4
2
0.5
L
Ares
1
5
2
0.4
W
Artemis
Matosky
Artemis
4
1
8
8
W
1
2
6
2
L
Bellona
Paycraft81
Bellona
0
6
1
0.08
L
Apollo
SUCHYBOBEK
Apollo
1
4
2
0.5
L
1
6
0
0.17
W
4
0
6
7
W
Kuzenbo
xI Xade Ix
Kuzenbo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
38,378
52,442
Taken
40,753
27,495
Mitigated
31,399
5,975
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,093
1,116
0
930
7,980
2,556
560
115
7,865
0
42,549
L
Nemesis
Diviania
Nemesis
2,572
581
0
1,304
10,682
3,498
405
4,589
5,857
0
31,460
L
Ares
2,456
386
0
1,454
13,888
12,135
82
3,343
10,398
11,763
0
W
Artemis
Matosky
Artemis
12,563
6,802
0
2,387
8,092
2,832
3,976
1,699
6,377
0
61,049
W
1,949
530
0
834
9,944
9,981
505
2,283
7,600
10,678
0
L
Bellona
Paycraft81
Bellona
2,983
1,223
0
566
9,908
5,114
0
4,959
4,298
0
35,590
L
Apollo
SUCHYBOBEK
Apollo
7,433
5,059
0
2,141
10,229
4,056
881
1,766
8,463
0
37,720
L
3,776
336
0
510
7,735
2,692
764
3,566
4,077
42,043
0
W
7,767
2,883
0
2,560
4,753
1,960
3,033
1,079
3,594
45,262
4,603
W
Kuzenbo
xI Xade Ix
Kuzenbo
10,006
1,830
0
3,118
9,984
14,070
132
1,048
8,866
47,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
42,015
314
Minions Killed
378
0
Camps Cleared
0
1,322,857
Distance Traveled
1,385,166
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,715
581
62
4
0
327,114
9
L
Nemesis
7,212
481
55
4
0
303,405
4
L
Ares
6,618
441
11
1
0
241,350
1
W
Artemis
8,252
550
108
7
0
239,246
2
W
Fafnir
7,193
480
11
1
0
255,530
1
L
Bellona
6,923
462
79
5
0
278,139
4
L
Apollo
6,517
434
88
6
0
246,316
0
L
Janus
7,186
479
81
5
0
253,647
3
W
Sol
8,696
580
115
8
0
277,586
1
W
Kuzenbo
9,159
611
82
5
0
285,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role