Player Matchup

Anubis
Anubis
Cthulhu4502
Anubis
Level 159
God Stats
26W - 19L
1,581 SR
Queue Stats
570W - 450L
1,488 Elo+
Party 1
Horus
Horus
ProWoodchuck
Horus
Level 155
God Stats
9W - 3L
1,751 SR
Queue Stats
238W - 177L
1,620 Elo+
Party 1
Charybdis
Charybdis
Roxas689
Charybdis
Level 127
God Stats
5W - 3L
1,427 SR
Queue Stats
134W - 117L
1,439 Elo+
Party 1
Team Averages
Level 147
1,586 SR
1,516 Elo+

VS

Team Averages
Level 89
1,435 SR
1,396 Elo+
Fenrir
Fenrir
Artegal
Fenrir
Level 127
God Stats
30W - 32L
1,606 SR
Queue Stats
230W - 343L
1,421 Elo+
Solo
Sol
Sol
Envious Victim
Sol
Level 40
God Stats
2W - 8L
1,326 SR
Queue Stats
104W - 112L
1,383 Elo+
Solo
Cthulhu
Cthulhu
SlapcamWSHH
Cthulhu
Level 99
God Stats
8W - 15L
1,372 SR
Queue Stats
126W - 153L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
11 / 3 / 12
11,254
804
15,753
15,375
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 14
9,622
687
6,395
10,215
11,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Roxas689
Charybdis
15
12 / 1 / 8
11,131
795
11,424
8,969
3,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artegal
Fenrir
10
2 / 12 / 1
8,685
620
6,585
14,934
4,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 8 / 4
8,698
621
9,996
12,655
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SlapcamWSHH
Cthulhu
13
4 / 6 / 1
9,559
683
9,941
13,580
9,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
7
7
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artegal
Fenrir
2
12
1
0.21
W
Anubis
11
3
12
5.67
L
1
8
4
0.38
W
3
3
14
3.33
W
Charybdis
Roxas689
Charybdis
12
1
8
16
L
Cthulhu
SlapcamWSHH
Cthulhu
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
26,522
34,559
Taken
41,169
22,446
Mitigated
18,879
12,765
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artegal
Fenrir
6,585
1,712
0
504
14,934
4,858
0
5,328
9,606
0
12,826
W
Anubis
15,753
489
0
8,353
15,375
7,698
1,162
9,450
5,925
47,860
0
L
9,996
1,658
0
1,897
12,655
4,106
0
5,869
6,786
31,756
1,979
W
6,395
3,002
1,071
1,901
10,215
11,616
136
4,808
5,407
0
10,830
W
Charybdis
Roxas689
Charybdis
11,424
5,661
0
1,440
8,969
3,132
1,785
5,285
3,684
0
40,977
L
Cthulhu
SlapcamWSHH
Cthulhu
9,941
354
115
567
13,580
9,915
0
5,440
8,140
29,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
26,942
144
Minions Killed
126
6
Camps Cleared
4
615,704
Distance Traveled
629,599
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,685
620
7
1
1
226,302
2
W
Anubis
11,254
804
70
5
3
193,419
3
L
Sol
8,698
621
67
5
2
176,206
1
W
Horus
9,622
687
10
1
0
192,459
3
W
Charybdis
11,131
795
64
5
3
229,826
0
L
Cthulhu
9,559
683
52
4
1
227,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role