Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold II
DeumAeternum
Zeus
Gold II
Level 142
God Stats
12W - 13L
1,309 SR
Queue Stats
316W - 328L
1,654 MMR
Party 1
Artemis
Artemis
Gold III
HeniL
Artemis
Gold III
Level 109
God Stats
34W - 29L
1,596 SR
Queue Stats
281W - 314L
1,595 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,468 SR
1,583 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,425 SR
1,454 MMR
Cerberus
Cerberus
Bronze III
ROZPRUWACZpl
Cerberus
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,454 MMR
Party 2
Anhur
Anhur
Bronze III
VVolti
Anhur
Bronze III
Level 45
God Stats
1W - 1L
1,481 SR
Queue Stats
6W - 5L
1,454 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
z1K0
Kukulkan
Bronze III
Level 102
God Stats
0W - 1L
1,293 SR
Queue Stats
19W - 22L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 4
7,299
811
2,449
5,805
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 3
7,231
803
6,271
6,465
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
HeniL
Artemis
12
3 / 0 / 4
7,660
851
6,992
3,012
1,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AphroditeCupidThothAnubisAthena

VS

Bans
ScyllaOdinDanzaburouAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ROZPRUWACZpl
Cerberus
7
0 / 3 / 1
5,760
640
1,276
6,740
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
VVolti
Anhur
9
0 / 3 / 1
5,641
627
2,615
7,200
2,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
z1K0
Kukulkan
9
0 / 2 / 2
5,914
657
4,131
4,555
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
0
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
4
3
W
4
1
3
5.5
W
Artemis
HeniL
Artemis
3
0
4
5
L
Cerberus
ROZPRUWACZpl
Cerberus
0
3
1
0.17
L
Anhur
VVolti
Anhur
0
3
1
0.17
L
Kukulkan
z1K0
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,712
Damage
8,022
15,282
Taken
18,495
8,103
Mitigated
7,067
5,414
Healing
813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,449
134
617
1,665
5,805
5,032
15
1,810
3,825
11,002
0
W
6,271
458
0
2,401
6,465
1,949
815
1,856
4,457
35,177
0
W
Artemis
HeniL
Artemis
6,992
2,531
0
731
3,012
1,122
1,406
1,434
1,442
0
30,232
L
Cerberus
ROZPRUWACZpl
Cerberus
1,276
32
0
405
6,740
3,253
0
2,574
4,036
5,373
0
L
Anhur
VVolti
Anhur
2,615
1,246
0
408
7,200
2,245
0
2,766
4,250
0
11,902
L
Kukulkan
z1K0
Kukulkan
4,131
142
0
0
4,555
1,569
0
2,994
1,335
19,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
17,315
139
Minions Killed
83
6
Camps Cleared
3
529,416
Distance Traveled
398,803
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,299
811
16
2
1
192,512
6
W
Zeus
7,231
803
59
7
4
169,266
3
W
Artemis
7,660
851
64
7
1
167,638
1
L
Cerberus
5,760
640
6
1
0
100,631
0
L
Anhur
5,641
627
34
4
1
157,456
1
L
Kukulkan
5,914
657
43
5
2
140,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role