Player Matchup

Sobek
Sobek
Austenlegend
Sobek
Level 96
God Stats
21W - 17L
1,612 SR
Queue Stats
196W - 145L
1,686 Elo+
Party 1
Medusa
Medusa
OnnimusPrime
Medusa
Level 144
God Stats
23W - 13L
1,567 SR
Queue Stats
112W - 78L
1,673 Elo+
Party 1
Olorun
Olorun
vonbasten69
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 57L
1,701 Elo+
Party 1
Team Averages
Level 128
1,560 SR
1,687 Elo+

VS

Team Averages
Level 117
1,510 SR
1,520 Elo+
Chaac
Chaac
BigTeasey
Chaac
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2
Discordia
Discordia
NESJoe
Discordia
Level 135
God Stats
2W - 1L
1,536 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 2
Rama
Rama
Paxmitcher
Rama
Level 128
God Stats
0W - 2L
1,590 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
8,818
735
6,175
15,008
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
5 / 4 / 5
9,010
751
9,926
10,626
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
13
5 / 1 / 3
8,985
749
9,735
8,351
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigTeasey
Chaac
11
2 / 4 / 4
7,952
663
5,384
14,042
10,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
NESJoe
Discordia
10
0 / 3 / 5
7,223
602
14,101
6,457
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 2
8,019
668
9,630
10,431
3,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
Chaac
BigTeasey
Chaac
2
4
4
1
L
Discordia
NESJoe
Discordia
0
3
5
0.83
W
Medusa
5
4
5
1.88
L
4
3
2
1.67
W
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
29,115
33,985
Taken
30,930
26,024
Mitigated
16,732
11,472
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,175
560
0
5,813
15,008
17,140
120
3,999
10,595
16,301
0
L
Chaac
BigTeasey
Chaac
5,384
714
591
3,228
14,042
10,633
54
7,639
6,403
0
16,341
L
Discordia
NESJoe
Discordia
14,101
353
0
1,167
6,457
2,153
0
2,747
3,710
27,651
0
W
Medusa
9,926
3,888
0
1,879
10,626
3,902
1,032
5,071
4,967
0
35,401
L
9,630
7,904
0
3,054
10,431
3,946
333
4,690
5,741
0
30,850
W
Olorun
9,735
4,304
388
3,392
8,351
4,982
694
3,913
4,052
32,179
2,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
23,194
137
Minions Killed
120
8
Camps Cleared
3
704,479
Distance Traveled
655,642
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,818
735
18
2
0
250,838
4
L
Chaac
7,952
663
12
1
0
227,829
5
L
Discordia
7,223
602
39
3
1
229,007
4
W
Medusa
9,010
751
60
5
4
229,218
1
L
Rama
8,019
668
69
6
2
198,806
3
W
Olorun
8,985
749
59
5
4
224,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role