Player Matchup

Cthulhu
Cthulhu
MY SWEET MILK
Cthulhu
Level 28
God Stats
12W - 17L
1,616 SR
Queue Stats
155W - 167L
1,526 Elo+
Party 2
Vulcan
Vulcan
Vertri
Vulcan
Level 81
God Stats
5W - 7L
1,631 SR
Queue Stats
102W - 74L
1,583 Elo+
Party 2
Neith
Neith
daz61
Neith
Level 127
God Stats
851W - 889L
1,588 SR
Queue Stats
870W - 910L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
gozer45
Zhong Kui
Level 65
God Stats
0W - 2L
1,245 SR
Queue Stats
65W - 49L
1,584 Elo+
Solo
Camazotz
Camazotz
juliomg526
Camazotz
Level 48
God Stats
0W - 1L
1,741 SR
Queue Stats
209W - 230L
1,465 Elo+
Solo
Team Averages
Level 70
1,564 SR
1,542 Elo+

VS

Team Averages
Level 93
1,630 SR
1,578 Elo+
Hou Yi
Hou Yi
CooI whipped
Hou Yi
Level 14
God Stats
3W - 0L
1,451 SR
Queue Stats
92W - 8L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LaxusSenpai
Gilgamesh
Level 160
God Stats
12W - 2L
1,907 SR
Queue Stats
251W - 148L
1,627 Elo+
Party 1
Aphrodite
Aphrodite
MW2 No Russian
Aphrodite
Level 35
God Stats
3W - 2L
1,470 SR
Queue Stats
45W - 49L
1,487 Elo+
Solo
Kali
Kali
SafeHydra95
Kali
Level 107
God Stats
30W - 27L
1,510 SR
Queue Stats
199W - 196L
1,467 Elo+
Solo
Sobek
Sobek
TooAmazingg4u
Sobek
Level 147
God Stats
5W - 0L
1,812 SR
Queue Stats
279W - 84L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 8 / 3
10,222
1,022
10,647
29,304
22,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Vertri
Vulcan
15
0 / 6 / 3
8,759
876
12,541
10,068
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
daz61
Neith
15
0 / 6 / 4
8,706
871
6,156
12,179
4,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
gozer45
Zhong Kui
15
4 / 11 / 3
9,899
990
19,112
20,411
11,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
juliomg526
Camazotz
15
1 / 7 / 4
9,475
948
7,201
17,644
6,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

42

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
12 / 3 / 17
11,967
1,197
30,236
13,280
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LaxusSenpai
Gilgamesh
17
11 / 1 / 18
11,790
1,179
18,661
13,573
11,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
MW2 No Russian
Aphrodite
17
2 / 0 / 22
9,896
990
7,199
7,545
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 18
11,038
1,104
14,168
14,444
6,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 0 / 25
11,699
1,170
14,115
16,155
18,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
138
8
Kills
38
38
Deaths
8
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
12
3
17
6.83
W
Gilgamesh
LaxusSenpai
Gilgamesh
11
1
18
20
W
Aphrodite
MW2 No Russian
Aphrodite
2
0
22
13
L
Cthulhu
3
8
3
0.56
W
8
4
18
4.25
W
5
0
25
17.5
L
Vulcan
Vertri
Vulcan
0
6
3
0.25
L
Neith
daz61
Neith
0
6
4
0.33
L
Zhong Kui
gozer45
Zhong Kui
4
11
3
0.5
L
Camazotz
juliomg526
Camazotz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,657
Damage
84,379
89,606
Taken
64,997
48,528
Mitigated
46,083
5,593
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
30,236
17,708
0
3,462
13,280
5,213
0
10,030
3,250
0
44,963
W
Gilgamesh
LaxusSenpai
Gilgamesh
18,661
6,242
0
497
13,573
11,413
0
7,465
6,108
5,150
30,378
W
Aphrodite
MW2 No Russian
Aphrodite
7,199
995
4,830
4,804
7,545
4,299
0
6,632
913
25,548
0
L
Cthulhu
10,647
1,182
0
438
29,304
22,260
0
9,058
20,246
19,829
0
W
14,168
7,025
869
5,424
14,444
6,207
0
9,474
4,849
0
22,197
W
14,115
1,610
2,071
3,766
16,155
18,951
0
8,699
7,456
30,034
0
L
Vulcan
Vertri
Vulcan
12,541
3,644
0
364
10,068
4,164
0
2,972
7,096
33,259
0
L
Neith
daz61
Neith
6,156
2,818
0
653
12,179
4,060
0
2,236
9,943
0
19,721
L
Zhong Kui
gozer45
Zhong Kui
19,112
1,859
0
1,504
20,411
11,454
0
4,423
15,988
29,010
0
L
Camazotz
juliomg526
Camazotz
7,201
1,528
0
2,634
17,644
6,590
0
4,736
12,908
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
56,390
118
Minions Killed
196
4
Camps Cleared
5
816,245
Distance Traveled
981,275
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,967
1,197
47
5
2
159,972
0
W
Gilgamesh
11,790
1,179
46
5
1
186,319
0
W
Aphrodite
9,896
990
50
5
1
231,753
0
L
Cthulhu
10,222
1,022
10
1
0
164,151
0
W
Kali
11,038
1,104
19
2
1
197,940
0
W
Sobek
11,699
1,170
34
3
0
205,291
3
L
Vulcan
8,759
876
39
4
1
149,878
0
L
Neith
8,706
871
26
3
1
152,892
0
L
Zhong Kui
9,899
990
29
3
2
159,390
0
L
Camazotz
9,475
948
14
1
0
189,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role