Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Fanatrila
Hel
Level 102
God Stats
13W - 7L
1,571 SR
Queue Stats
59W - 59L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Katante
Danzaburou
Level 111
God Stats
4W - 2L
1,578 SR
Queue Stats
38W - 23L
1,620 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kuddels
Kumbhakarna
Level 160
God Stats
6W - 2L
1,668 SR
Queue Stats
119W - 98L
1,641 Elo+
Party 1
King Arthur
King Arthur
Potatosystem
King Arthur
Level 105
God Stats
8W - 9L
1,494 SR
Queue Stats
95W - 94L
1,602 Elo+
Party 1
Team Averages
Level 127
1,562 SR
1,586 Elo+

VS

Team Averages
Level 123
1,552 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ametist1045
Cerberus
Level 127
God Stats
4W - 6L
1,613 SR
Queue Stats
35W - 34L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Xcmg
Kukulkan
Level 157
God Stats
24W - 13L
1,679 SR
Queue Stats
70W - 57L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
phantommaster04
Gilgamesh
Level 61
God Stats
9W - 14L
1,465 SR
Queue Stats
231W - 282L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 0 / 8
10,100
918
16,272
6,951
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 5
8,461
769
2,354
10,482
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Katante
Danzaburou
14
0 / 3 / 7
8,190
745
9,572
12,369
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Kuddels
Kumbhakarna
15
3 / 0 / 9
9,133
830
4,510
15,671
13,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Potatosystem
King Arthur
16
3 / 1 / 7
9,060
824
7,878
13,774
9,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 5 / 1
8,161
742
11,017
10,151
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
15
0 / 4 / 4
7,357
669
11,129
8,686
2,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Ametist1045
Cerberus
14
0 / 0 / 3
7,143
649
8,535
13,693
14,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Xcmg
Kukulkan
15
1 / 2 / 1
7,794
709
12,336
5,172
1,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
phantommaster04
Gilgamesh
13
1 / 3 / 1
7,579
689
4,753
11,075
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
14
Kills
5
5
Deaths
14
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
8
10
L
Morgan Le Fay
 
Morgan Le Fay
3
5
1
0.7
L
Chiron
 
Chiron
0
4
4
0.5
L
Cerberus
Ametist1045
Cerberus
0
0
3
1.5
W
2
1
5
4.5
W
Danzaburou
Katante
Danzaburou
0
3
7
1.17
W
Kumbhakarna
Kuddels
Kumbhakarna
3
0
9
7.5
W
King Arthur
Potatosystem
King Arthur
3
1
7
6.5
L
Kukulkan
Xcmg
Kukulkan
1
2
1
0.75
L
Gilgamesh
phantommaster04
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
47,770
59,247
Taken
48,777
35,246
Mitigated
28,056
27,157
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,272
560
0
2,026
6,951
3,075
577
4,634
2,317
43,564
0
L
Morgan Le Fay
 
Morgan Le Fay
11,017
1,276
0
1,880
10,151
3,736
1
5,319
4,797
37,925
0
L
Chiron
 
Chiron
11,129
2,711
710
1,534
8,686
2,843
0
5,032
3,554
0
36,058
L
Cerberus
Ametist1045
Cerberus
8,535
200
0
3,524
13,693
14,942
0
4,723
8,832
20,176
0
W
2,354
374
9,952
8,538
10,482
4,675
1,031
7,665
2,817
18,203
0
W
Danzaburou
Katante
Danzaburou
9,572
3,027
0
2,104
12,369
4,865
806
8,158
4,211
0
33,230
W
Kumbhakarna
Kuddels
Kumbhakarna
4,510
59
0
1,599
15,671
13,334
201
6,646
9,025
17,135
0
W
King Arthur
Potatosystem
King Arthur
7,878
845
0
2,938
13,774
9,297
102
5,005
8,769
0
26,568
L
Kukulkan
Xcmg
Kukulkan
12,336
414
0
367
5,172
1,922
0
2,799
2,373
43,346
0
L
Gilgamesh
phantommaster04
Gilgamesh
4,753
1,293
0
515
11,075
4,613
0
5,071
5,923
0
11,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
38,034
266
Minions Killed
286
8
Camps Cleared
8
1,150,014
Distance Traveled
1,081,505
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,100
918
62
6
6
239,884
4
L
Morgan Le Fay
8,161
742
53
5
3
199,265
3
L
Chiron
7,357
669
74
7
0
205,898
2
L
Cerberus
7,143
649
46
4
3
228,549
2
W
Hel
8,461
769
54
5
1
234,888
3
W
Danzaburou
8,190
745
67
6
1
219,590
4
W
Kumbhakarna
9,133
830
27
2
0
232,562
0
W
King Arthur
9,060
824
56
5
0
223,090
3
L
Kukulkan
7,794
709
90
8
2
217,010
3
L
Gilgamesh
7,579
689
23
2
0
230,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role