Player Matchup

Nemesis
Nemesis
AmethystW1tch
Nemesis
Level 27
God Stats
0W - 3L
1,157 SR
Queue Stats
20W - 30L
1,423 Elo+
Solo
Sylvanus
Sylvanus
ELi619WEST
Sylvanus
Level 3
God Stats
0W - 3L
1,276 SR
Queue Stats
15W - 13L
1,291 Elo+
Solo
Thor
Thor
IIknighthawkII
Thor
Level 4
God Stats
6W - 7L
1,686 SR
Queue Stats
10W - 11L
1,464 Elo+
Solo
Hades
Hades
TRROYMEETSWORLD
Hades
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Apollo
Apollo
jasonblack117
Apollo
Level 18
God Stats
0W - 1L
1,365 SR
Queue Stats
3W - 4L
1,152 Elo+
Solo
Team Averages
Level 12
1,397 SR
1,366 Elo+

VS

Team Averages
Level 28
1,528 SR
1,419 Elo+
Fenrir
Fenrir
FawnLemon6073
Fenrir
Level 28
God Stats
29W - 24L
1,498 SR
Queue Stats
100W - 101L
1,363 Elo+
Solo
Arachne
Arachne
HeyJustBack
Arachne
Level 29
God Stats
26W - 16L
1,614 SR
Queue Stats
79W - 82L
1,478 Elo+
Party 1
Sol
Sol
Khoai19
Sol
Level 29
God Stats
7W - 0L
1,801 SR
Queue Stats
88W - 98L
1,472 Elo+
Party 1
Artemis
Artemis
Laaaaaaazy
Artemis
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
81W - 71L
1,518 Elo+
Solo
Chaac
Chaac
Rodenut
Chaac
Level 26
God Stats
9W - 8L
1,423 SR
Queue Stats
11W - 20L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
3 / 1 / 1
4,993
713
2,723
5,080
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ELi619WEST
Sylvanus
8
4 / 2 / 0
4,977
711
4,698
5,738
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 2
4,299
614
942
4,474
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 3 / 0
3,719
531
310
2,726
716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,916
417
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,830
547
1,261
4,249
1,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HeyJustBack
Arachne
7
3 / 2 / 2
4,803
686
2,882
4,816
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
9
1 / 0 / 2
5,088
727
2,501
3,684
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Laaaaaaazy
Artemis
9
2 / 0 / 2
5,076
725
2,631
2,795
652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Rodenut
Chaac
8
3 / 1 / 0
4,460
637
2,085
3,808
1,792
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
9
9
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
1
1
3.5
L
Sylvanus
ELi619WEST
Sylvanus
4
2
0
2
W
0
4
1
0.13
W
Arachne
HeyJustBack
Arachne
3
2
2
2
L
0
3
2
0.33
W
Sol
1
0
2
2
W
Artemis
Laaaaaaazy
Artemis
2
0
2
3
W
Chaac
Rodenut
Chaac
3
1
0
3
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,673
Damage
11,360
18,018
Taken
19,352
6,472
Mitigated
6,056
4,980
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,723
842
0
1,759
5,080
1,697
0
1,055
3,927
0
22,835
L
Sylvanus
ELi619WEST
Sylvanus
4,698
1,507
300
1,660
5,738
3,246
0
874
4,788
17,750
4,396
W
1,261
309
0
15
4,249
1,094
50
960
3,289
0
11,956
W
Arachne
HeyJustBack
Arachne
2,882
2,023
0
908
4,816
1,643
0
838
3,978
0
16,228
L
942
134
0
983
4,474
813
0
0
4,474
0
13,109
W
Sol
2,501
823
0
1,658
3,684
875
0
908
2,776
25,231
0
W
Artemis
Laaaaaaazy
Artemis
2,631
1,175
0
1,343
2,795
652
608
60
2,735
0
27,199
W
Chaac
Rodenut
Chaac
2,085
205
0
1,233
3,808
1,792
0
1,732
2,076
0
11,949
L
310
165
38
240
2,726
716
178
362
2,328
5,969
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
23,257
137
Minions Killed
195
0
Camps Cleared
0
517,343
Distance Traveled
714,920
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,993
713
54
8
0
161,650
0
L
Sylvanus
4,977
711
40
6
0
121,511
2
W
Fenrir
3,830
547
24
3
0
151,727
0
W
Arachne
4,803
686
34
5
0
163,533
1
L
Thor
4,299
614
34
5
0
124,815
1
W
Sol
5,088
727
65
9
0
147,860
1
W
Artemis
5,076
725
55
8
0
126,048
3
W
Chaac
4,460
637
17
2
0
125,752
0
L
Hades
3,719
531
9
1
0
109,367
0
L
Apollo
2,916
417
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role