Player Matchup

Athena
Athena
BachiBuzuk32
Athena
Level 89
God Stats
19W - 10L
1,621 SR
Queue Stats
22W - 17L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
LaNarine
Kukulkan
Level 69
God Stats
11W - 14L
1,464 SR
Queue Stats
73W - 88L
1,511 Elo+
Party 2
Izanami
Izanami
Rocklav
Izanami
Level 118
God Stats
17W - 16L
1,502 SR
Queue Stats
22W - 27L
1,429 Elo+
Party 2
Anubis
Anubis
Xodyy
Anubis
Level 123
God Stats
25W - 9L
1,642 SR
Queue Stats
161W - 165L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
wolof31
Zhong Kui
Level 126
God Stats
1W - 1L
1,693 SR
Queue Stats
153W - 162L
1,485 Elo+
Party 2
Team Averages
Level 105
1,584 SR
1,493 Elo+

VS

Team Averages
Level 78
1,586 SR
1,528 Elo+
Bakasura
Bakasura
AdriRuz
Bakasura
Level 107
God Stats
10W - 10L
1,596 SR
Queue Stats
155W - 161L
1,521 Elo+
Solo
Chiron
Chiron
AdzS5
Chiron
Level 66
God Stats
6W - 2L
1,643 SR
Queue Stats
389W - 383L
1,519 Elo+
Party 1
Sobek
Sobek
RyK9
Sobek
Level 65
God Stats
20W - 16L
1,535 SR
Queue Stats
396W - 387L
1,492 Elo+
Party 1
Chang'e
Chang'e
VTeo
Chang'e
Level 65
God Stats
3W - 0L
1,807 SR
Queue Stats
198W - 193L
1,535 Elo+
Solo
Chaac
Chaac
epicalan
Chaac
Level 89
God Stats
2W - 0L
1,348 SR
Queue Stats
185W - 158L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 6 / 14
10,694
465
10,172
26,597
30,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LaNarine
Kukulkan
19
6 / 4 / 2
12,007
522
19,407
13,238
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Rocklav
Izanami
17
3 / 4 / 6
11,042
480
17,467
16,376
7,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Xodyy
Anubis
18
6 / 9 / 6
11,918
518
21,646
21,333
11,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
wolof31
Zhong Kui
15
1 / 13 / 4
9,690
421
5,385
21,152
18,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdriRuz
Bakasura
20
10 / 4 / 9
14,568
633
13,471
20,417
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
AdzS5
Chiron
20
5 / 2 / 6
13,440
584
11,273
16,410
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
RyK9
Sobek
17
3 / 4 / 15
11,284
491
5,962
22,854
28,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
VTeo
Chang'e
18
5 / 6 / 6
12,497
543
14,300
18,399
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
epicalan
Chaac
20
13 / 2 / 14
14,161
616
30,389
34,790
47,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
18
Kills
36
36
Deaths
18
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AdriRuz
Bakasura
10
4
9
3.63
W
Chiron
AdzS5
Chiron
5
2
6
4
L
Athena
2
6
14
1.5
L
Kukulkan
LaNarine
Kukulkan
6
4
2
1.75
L
Izanami
Rocklav
Izanami
3
4
6
1.5
W
Sobek
RyK9
Sobek
3
4
15
2.63
W
Chang'e
VTeo
Chang'e
5
6
6
1.33
L
Anubis
Xodyy
Anubis
6
9
6
1
W
Chaac
epicalan
Chaac
13
2
14
10
L
Zhong Kui
wolof31
Zhong Kui
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,077
Damage
75,395
98,696
Taken
112,870
74,145
Mitigated
95,838
22,835
Healing
51,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AdriRuz
Bakasura
13,471
10,253
0
5,185
20,417
8,036
438
9,135
11,178
0
109,510
W
Chiron
AdzS5
Chiron
11,273
3,754
1,520
5,462
16,410
5,019
7,734
8,453
7,917
0
114,855
L
Athena
10,172
2,286
0
2,317
26,597
30,190
238
8,041
18,058
30,751
0
L
Kukulkan
LaNarine
Kukulkan
19,407
1,255
0
1,947
13,238
7,354
394
2,733
10,230
78,682
0
L
Izanami
Rocklav
Izanami
17,467
11,123
0
5,809
16,376
7,479
378
1,189
15,173
0
90,282
W
Sobek
RyK9
Sobek
5,962
619
282
6,326
22,854
28,975
83
12,873
9,722
29,921
0
W
Chang'e
VTeo
Chang'e
14,300
1,737
4,109
8,093
18,399
6,083
608
12,466
5,791
74,379
0
L
Anubis
Xodyy
Anubis
21,646
1,116
0
8,874
21,333
11,112
352
4,097
16,943
87,003
0
W
Chaac
epicalan
Chaac
30,389
9,403
0
20,727
34,790
47,725
334
16,921
17,654
0
93,228
L
Zhong Kui
wolof31
Zhong Kui
5,385
648
0
3,888
21,152
18,010
871
3,412
17,596
45,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,351
Gold Earned
65,950
550
Minions Killed
651
0
Camps Cleared
0
1,946,675
Distance Traveled
2,182,976
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,568
633
172
7
0
495,492
8
W
Chiron
13,440
584
184
8
0
393,787
4
L
Athena
10,694
465
50
2
0
469,118
7
L
Kukulkan
12,007
522
125
5
0
408,682
6
L
Izanami
11,042
480
150
7
0
384,937
1
W
Sobek
11,284
491
40
2
0
454,110
7
W
Chang'e
12,497
543
130
6
0
404,067
6
L
Anubis
11,918
518
138
6
0
366,864
3
W
Chaac
14,161
616
125
5
0
435,520
1
L
Zhong Kui
9,690
421
87
4
0
317,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role