Player Matchup

He Bo
He Bo
GabrielCSTH
He Bo
Level 123
God Stats
25W - 19L
1,748 SR
Queue Stats
578W - 530L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
RenanFCT
Gilgamesh
Level 29
God Stats
11W - 3L
1,742 SR
Queue Stats
53W - 25L
1,584 Elo+
Party 1
Charybdis
Charybdis
antonio0neto0
Charybdis
Level 142
God Stats
112W - 106L
1,536 SR
Queue Stats
533W - 489L
1,562 Elo+
Party 1
Team Averages
Level 98
1,675 SR
1,567 Elo+

VS

Team Averages
Level 81
1,531 SR
1,500 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
WcsaintsEMIBR
Achilles
Level 68
God Stats
18W - 16L
1,517 SR
Queue Stats
159W - 167L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ticomid4
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,575 SR
Queue Stats
50W - 61L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
11,585
681
12,165
11,593
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RenanFCT
Gilgamesh
15
5 / 0 / 10
11,121
654
9,463
17,790
16,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Charybdis
antonio0neto0
Charybdis
16
6 / 3 / 9
11,551
679
11,166
14,382
5,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 4 / 2
9,208
542
8,267
8,792
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
WcsaintsEMIBR
Achilles
14
3 / 7 / 1
9,958
586
14,268
16,980
17,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
ticomid4
Ah Muzen Cab
13
1 / 6 / 3
9,712
571
10,864
11,821
4,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
2
0.25
W
6
1
10
11
W
Gilgamesh
RenanFCT
Gilgamesh
5
0
10
10
L
Achilles
WcsaintsEMIBR
Achilles
3
7
1
0.5
W
Charybdis
antonio0neto0
Charybdis
6
3
9
3.5
L
Ah Muzen Cab
ticomid4
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
33,399
43,765
Taken
37,593
26,603
Mitigated
25,374
12,191
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,267
267
0
97
8,792
3,286
312
1,775
6,741
43,246
0
W
12,165
108
0
3,647
11,593
5,023
551
2,578
8,604
40,411
0
W
Gilgamesh
RenanFCT
Gilgamesh
9,463
1,763
417
3,300
17,790
16,329
562
4,735
12,442
0
20,765
L
Achilles
WcsaintsEMIBR
Achilles
14,268
2,780
0
3,539
16,980
17,597
351
8,381
8,197
0
33,083
W
Charybdis
antonio0neto0
Charybdis
11,166
5,046
0
4,827
14,382
5,251
2,214
2,139
11,893
0
51,881
L
Ah Muzen Cab
ticomid4
Ah Muzen Cab
10,864
2,470
0
2,737
11,821
4,491
811
2,467
8,999
0
42,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
28,878
211
Minions Killed
171
8
Camps Cleared
7
983,444
Distance Traveled
852,777
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,208
542
73
4
4
284,653
3
W
He Bo
11,585
681
90
5
7
324,114
1
W
Gilgamesh
11,121
654
21
1
0
364,775
0
L
Achilles
9,958
586
37
2
2
274,443
5
W
Charybdis
11,551
679
100
6
1
294,555
3
L
Ah Muzen Cab
9,712
571
61
4
1
293,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role