Player Matchup

Tiamat
Tiamat
EraLIAo
Tiamat
Level 21
God Stats
6W - 5L
1,505 SR
Queue Stats
43W - 28L
1,567 Elo+
Party 2
Yemoja
Yemoja
HezzynKhav
Yemoja
Level 4
God Stats
1W - 2L
1,505 SR
Queue Stats
4W - 4L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
SoirIvaD
Heimdallr
Level 19
God Stats
5W - 4L
1,456 SR
Queue Stats
34W - 31L
1,438 Elo+
Party 2
Team Averages
Level 15
1,488 SR
1,563 Elo+

VS

Team Averages
Level 32
1,456 SR
1,383 Elo+
Cthulhu
Cthulhu
BigPoppaBiggie
Cthulhu
Level 66
God Stats
2W - 1L
1,487 SR
Queue Stats
60W - 55L
1,396 Elo+
Party 1
Nemesis
Nemesis
DartEvolution
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,381 Elo+
Solo
Persephone
Persephone
Elflordprobie
Persephone
Level 16
God Stats
4W - 4L
1,382 SR
Queue Stats
55W - 48L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EraLIAo
Tiamat
13
4 / 3 / 3
10,528
585
6,422
14,095
7,229
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
HezzynKhav
Yemoja
13
0 / 2 / 6
10,622
590
6,008
18,191
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SoirIvaD
Heimdallr
14
4 / 6 / 4
10,784
599
12,130
18,125
8,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
11,557
642
17,992
15,822
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
15
5 / 7 / 2
11,488
638
11,117
13,988
5,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Elflordprobie
Persephone
15
1 / 0 / 9
11,541
641
16,265
9,736
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
11
11
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Nemesis
5
7
2
0.86
W
Persephone
Elflordprobie
Persephone
1
0
9
5.5
L
Tiamat
EraLIAo
Tiamat
4
3
3
1.83
L
Yemoja
HezzynKhav
Yemoja
0
2
6
1.5
L
Heimdallr
SoirIvaD
Heimdallr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
45,374
50,411
Taken
39,546
31,602
Mitigated
22,326
17,109
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,992
936
95
3,798
15,822
13,535
739
6,117
9,705
37,572
0
W
Nemesis
11,117
5,542
0
1,442
13,988
5,287
1,235
4,124
9,860
0
37,278
W
Persephone
Elflordprobie
Persephone
16,265
357
99
3,619
9,736
3,504
673
3,505
6,231
47,414
0
L
Tiamat
EraLIAo
Tiamat
6,422
615
0
3,346
14,095
7,229
166
11,057
2,676
26,873
0
L
Yemoja
HezzynKhav
Yemoja
6,008
1,115
3,191
6,434
18,191
16,339
69
11,066
6,491
18,582
0
L
Heimdallr
SoirIvaD
Heimdallr
12,130
6,132
0
4,138
18,125
8,034
332
11,052
6,629
0
48,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
34,586
169
Minions Killed
160
9
Camps Cleared
4
840,859
Distance Traveled
1,075,450
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,557
642
41
2
1
339,774
2
W
Nemesis
11,488
638
33
2
3
427,761
2
W
Persephone
11,541
641
86
5
0
307,915
4
L
Tiamat
10,528
585
59
3
3
312,103
5
L
Yemoja
10,622
590
24
1
1
260,411
1
L
Heimdallr
10,784
599
86
5
5
268,345
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role