Player Matchup

Gilgamesh
Gilgamesh
CLG_NITRO
Gilgamesh
Level 18
God Stats
11W - 15L
1,465 SR
Queue Stats
12W - 19L
1,219 Elo+
Solo
Izanami
Izanami
End Hate8219
Izanami
Level 55
God Stats
49W - 76L
1,467 SR
Queue Stats
543W - 795L
1,302 Elo+
Solo
Cthulhu
Cthulhu
kitschens
Cthulhu
Level 28
God Stats
14W - 23L
1,365 SR
Queue Stats
20W - 49L
1,140 Elo+
Solo
Team Averages
Level 34
1,432 SR
1,220 Elo+

VS

Team Averages
Level 34
1,552 SR
1,299 Elo+
Ymir
Ymir
FlyLikeXYZ
Ymir
Level 30
God Stats
62W - 38L
1,643 SR
Queue Stats
124W - 106L
1,379 Elo+
Solo
Thor
Thor
edaz13
Thor
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 13L
1,201 Elo+
Solo
Baron Samedi
Baron Samedi
jsnhd1
Baron Samedi
Level 65
God Stats
2W - 2L
1,514 SR
Queue Stats
31W - 41L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLG_NITRO
Gilgamesh
15
1 / 10 / 3
13,221
551
14,490
35,591
20,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
End Hate8219
Izanami
20
9 / 8 / 1
17,257
719
29,252
26,948
9,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
kitschens
Cthulhu
9
0 / 7 / 2
11,616
484
4,552
14,990
9,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 18
14,334
597
16,233
21,291
17,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
edaz13
Thor
16
6 / 3 / 13
14,591
608
10,283
20,481
8,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
jsnhd1
Baron Samedi
19
16 / 4 / 6
16,612
692
35,496
24,035
20,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
10
Kills
24
25
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CLG_NITRO
Gilgamesh
1
10
3
0.25
W
Izanami
End Hate8219
Izanami
9
8
1
1.19
L
2
3
18
3.67
L
Thor
edaz13
Thor
6
3
13
4.17
L
Baron Samedi
jsnhd1
Baron Samedi
16
4
6
4.75
W
Cthulhu
kitschens
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,294
Damage
62,012
77,529
Taken
65,807
39,652
Mitigated
47,171
11,098
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CLG_NITRO
Gilgamesh
14,490
3,522
0
5,901
35,591
20,770
186
21,185
14,406
0
38,049
W
Izanami
End Hate8219
Izanami
29,252
23,759
0
4,673
26,948
9,209
3,076
19,068
7,880
0
99,556
L
16,233
5,050
0
2,699
21,291
17,507
756
1,777
18,938
30,054
0
L
Thor
edaz13
Thor
10,283
2,708
0
0
20,481
8,787
724
1,945
18,050
0
29,804
L
Baron Samedi
jsnhd1
Baron Samedi
35,496
1,969
6,551
8,512
24,035
20,877
944
876
22,482
93,563
0
W
Cthulhu
kitschens
Cthulhu
4,552
511
0
524
14,990
9,673
0
11,546
3,444
12,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
45,537
224
Minions Killed
178
1
Camps Cleared
3
887,199
Distance Traveled
1,020,468
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,221
551
43
2
0
371,846
0
W
Izanami
17,257
719
162
7
1
355,549
2
L
Ymir
14,334
597
31
1
1
237,091
0
L
Thor
14,591
608
33
1
1
376,849
0
L
Baron Samedi
16,612
692
114
5
1
406,528
0
W
Cthulhu
11,616
484
19
1
0
159,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role