Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
X6SPHALANX
King Arthur
Level 68
God Stats
2W - 4L
1,464 SR
Queue Stats
109W - 98L
1,486 Elo+
Solo
Nu Wa
Nu Wa
XxMrsFlauschigX
Nu Wa
Level 89
God Stats
40W - 48L
1,401 SR
Queue Stats
430W - 624L
1,361 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cell_1311
Kumbhakarna
Level 101
God Stats
5W - 5L
1,560 SR
Queue Stats
375W - 584L
1,333 Elo+
Party 1
Charybdis
Charybdis
eRaZe-Ratchet
Charybdis
Level 48
God Stats
5W - 11L
1,353 SR
Queue Stats
133W - 182L
1,342 Elo+
Party 1
Team Averages
Level 84
1,456 SR
1,404 Elo+

VS

Team Averages
Level 89
1,570 SR
1,392 Elo+
Medusa
Medusa
Ddarkness_1974
Medusa
Level 103
God Stats
4W - 1L
1,569 SR
Queue Stats
221W - 234L
1,360 Elo+
Party 2
Xing Tian
Xing Tian
Ddarknessin
Xing Tian
Level 87
God Stats
6W - 0L
1,899 SR
Queue Stats
215W - 253L
1,348 Elo+
Party 2
Loki
Loki
LPGCgenteelyale
Loki
Level 69
God Stats
9W - 11L
1,434 SR
Queue Stats
339W - 376L
1,369 Elo+
Solo
Sol
Sol
LaneNonbinary
Sol
Level 116
God Stats
236W - 238L
1,530 SR
Queue Stats
321W - 366L
1,453 Elo+
Solo
Janus
Janus
omarsyr699
Janus
Level 68
God Stats
2W - 7L
1,416 SR
Queue Stats
180W - 161L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 4 / 0
6,635
510
4,359
9,106
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
X6SPHALANX
King Arthur
10
0 / 3 / 1
5,667
436
4,829
12,037
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
6,348
488
5,222
5,148
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
cell_1311
Kumbhakarna
8
1 / 6 / 1
5,400
415
2,518
12,232
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
eRaZe-Ratchet
Charybdis
8
0 / 8 / 2
4,857
374
3,866
7,316
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 5
7,570
582
10,995
6,805
2,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Ddarknessin
Xing Tian
10
3 / 2 / 6
6,163
474
3,857
6,521
5,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 4
7,770
598
4,732
8,144
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 1
7,407
570
8,504
9,945
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
13
2 / 1 / 1
7,694
592
3,515
6,762
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
22
22
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
0
0.75
W
9
0
5
11.5
W
Xing Tian
Ddarknessin
Xing Tian
3
2
6
3
W
5
2
4
3.5
W
3
1
1
3.5
L
King Arthur
X6SPHALANX
King Arthur
0
3
1
0.17
L
1
1
1
1.5
L
Kumbhakarna
cell_1311
Kumbhakarna
1
6
1
0.25
L
Charybdis
eRaZe-Ratchet
Charybdis
0
8
2
0.13
W
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
31,603
45,839
Taken
38,177
21,875
Mitigated
15,196
10,565
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,359
1,702
0
1,793
9,106
2,747
0
2,994
6,064
0
31,433
W
10,995
7,421
0
4,859
6,805
2,099
1,325
1,450
5,285
0
42,553
W
Xing Tian
Ddarknessin
Xing Tian
3,857
704
0
355
6,521
5,604
222
1,558
4,853
13,936
0
W
4,732
1,400
0
3,218
8,144
3,391
0
1,189
6,743
0
45,716
W
8,504
3,399
0
7,023
9,945
2,325
1,463
277
8,846
41,966
0
L
King Arthur
X6SPHALANX
King Arthur
4,829
387
0
4,529
12,037
9,284
0
7,088
4,949
0
22,673
L
5,222
1,130
0
1,620
5,148
1,514
0
2,149
2,837
30,556
0
L
Kumbhakarna
cell_1311
Kumbhakarna
2,518
596
151
1,706
12,232
6,779
347
1,822
10,396
15,973
0
L
Charybdis
eRaZe-Ratchet
Charybdis
3,866
2,214
276
490
7,316
1,551
675
1,567
5,717
0
17,310
W
Janus
3,515
287
0
2,548
6,762
1,777
0
2,808
3,786
54,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
36,604
232
Minions Killed
355
0
Camps Cleared
0
1,139,107
Distance Traveled
1,170,884
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,635
510
58
4
0
251,494
7
W
Medusa
7,570
582
62
5
0
226,423
0
W
Xing Tian
6,163
474
17
1
0
253,118
0
W
Loki
7,770
598
84
6
0
260,184
2
W
Sol
7,407
570
81
6
0
208,330
4
L
King Arthur
5,667
436
42
3
0
232,688
1
L
Nu Wa
6,348
488
81
6
0
238,544
4
L
Kumbhakarna
5,400
415
18
1
0
219,138
3
L
Charybdis
4,857
374
33
3
0
197,243
2
W
Janus
7,694
592
111
9
0
222,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role