Player Matchup

Izanami
Izanami
BoyNextDoor2
Izanami
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,696 Elo+
Solo
Thor
Thor
Poooooor
Thor
Level 15
God Stats
29W - 19L
1,594 SR
Queue Stats
211W - 203L
1,709 Elo+
Solo
Eset
Eset
ReconGator
Eset
Level 27
God Stats
3W - 2L
1,820 SR
Queue Stats
185W - 214L
1,541 Elo+
Solo
Aphrodite
Aphrodite
StaticVo1D
Aphrodite
Level 18
God Stats
4W - 1L
1,566 SR
Queue Stats
81W - 58L
1,600 Elo+
Solo
Thanatos
Thanatos
xXBackToSpawnXx
Thanatos
Level 25
God Stats
2W - 0L
1,800 SR
Queue Stats
60W - 44L
1,706 Elo+
Solo
Team Averages
Level 21
1,656 SR
1,650 Elo+

VS

Team Averages
Level 28
1,582 SR
1,634 Elo+
Nu Wa
Nu Wa
AnnoyingJoker
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 238L
1,583 Elo+
Party 1
King Arthur
King Arthur
GrannyBuster911
King Arthur
Level 29
God Stats
31W - 35L
1,685 SR
Queue Stats
131W - 103L
1,717 Elo+
Solo
Fafnir
Fafnir
RyuBreath
Fafnir
Level 29
God Stats
3W - 8L
1,518 SR
Queue Stats
64W - 40L
1,632 Elo+
Solo
Hercules
Hercules
User99955
Hercules
Level 29
God Stats
3W - 4L
1,539 SR
Queue Stats
54W - 45L
1,654 Elo+
Solo
Rama
Rama
iPwndYOU
Rama
Level 26
God Stats
5W - 4L
1,670 SR
Queue Stats
116W - 100L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoyNextDoor2
Izanami
16
6 / 2 / 9
9,923
709
16,012
11,548
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
15
8 / 3 / 5
9,585
685
7,768
8,079
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 2 / 6
8,961
640
6,788
8,689
3,815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
StaticVo1D
Aphrodite
13
5 / 0 / 11
9,279
663
4,966
7,787
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
15
3 / 1 / 2
9,360
669
6,043
10,837
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
8,190
585
7,989
11,538
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GrannyBuster911
King Arthur
11
3 / 4 / 2
6,964
497
9,057
11,033
2,253
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
RyuBreath
Fafnir
8
0 / 4 / 2
5,568
398
2,524
9,310
5,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
User99955
Hercules
12
0 / 5 / 2
6,752
482
4,570
10,562
8,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
8
1 / 8 / 0
5,467
391
3,411
9,450
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
28
Kills
8
8
Deaths
28
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Izanami
BoyNextDoor2
Izanami
6
2
9
5.25
L
King Arthur
GrannyBuster911
King Arthur
3
4
2
1
W
Thor
8
3
5
3.5
W
6
2
6
4.5
L
Fafnir
RyuBreath
Fafnir
0
4
2
0.25
W
Aphrodite
StaticVo1D
Aphrodite
5
0
11
10.5
L
Hercules
User99955
Hercules
0
5
2
0.2
L
Rama
1
8
0
0.13
W
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
27,551
46,940
Taken
51,893
22,925
Mitigated
21,779
27,958
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,989
2,241
0
974
11,538
3,827
0
4,397
7,141
29,905
0
W
Izanami
BoyNextDoor2
Izanami
16,012
10,305
0
2,235
11,548
4,750
4,812
3,997
7,551
0
84,569
L
King Arthur
GrannyBuster911
King Arthur
9,057
2,707
0
3,042
11,033
2,253
0
2,705
8,328
0
39,401
W
Thor
7,768
1,332
0
3,153
8,079
2,771
0
1,625
6,454
0
58,269
W
6,788
308
759
3,585
8,689
3,815
142
2,619
6,070
48,249
0
L
Fafnir
RyuBreath
Fafnir
2,524
323
0
1,472
9,310
5,627
0
2,299
7,011
8,255
0
W
Aphrodite
StaticVo1D
Aphrodite
4,966
1,010
4,825
5,351
7,787
6,042
1,641
1,485
6,302
18,743
0
L
Hercules
User99955
Hercules
4,570
2,200
0
2,669
10,562
8,167
0
926
9,636
0
29,796
L
Rama
3,411
2,241
0
1,401
9,450
1,905
0
1,427
8,023
0
19,876
W
Thanatos
6,043
1,606
0
8,050
10,837
5,547
1,190
787
10,050
0
52,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
32,941
468
Minions Killed
251
0
Camps Cleared
0
1,354,944
Distance Traveled
1,195,106
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,190
585
54
4
0
260,787
2
W
Izanami
9,923
709
138
10
0
230,391
0
L
King Arthur
6,964
497
84
6
0
262,990
1
W
Thor
9,585
685
110
8
0
280,251
5
W
Eset
8,961
640
89
6
0
276,372
4
L
Fafnir
5,568
398
7
1
0
230,559
3
W
Aphrodite
9,279
663
33
2
0
278,792
10
L
Hercules
6,752
482
66
5
0
253,138
3
L
Rama
5,467
391
40
3
0
187,632
0
W
Thanatos
9,360
669
98
7
0
289,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role