Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ELzeiki
Sylvanus
Level 108
God Stats
13W - 9L
1,820 SR
Queue Stats
226W - 222L
1,540 Elo+
Solo
Vulcan
Vulcan
RatoComDoença
Vulcan
Level 50
God Stats
17W - 13L
1,500 SR
Queue Stats
21W - 33L
1,141 Elo+
Solo
Team Averages
Level 95
1,607 SR
1,394 Elo+

VS

Team Averages
Level 84
1,504 SR
1,352 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BunoBerti
Kukulkan
Level 119
God Stats
4W - 1L
1,512 SR
Queue Stats
90W - 100L
1,485 Elo+
Solo
Yemoja
Yemoja
Dekolinha
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 4
7,410
741
10,650
5,991
2,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
ELzeiki
Sylvanus
11
4 / 0 / 4
7,396
740
5,390
8,232
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 6
6,501
650
6,228
4,831
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 2
6,275
628
3,523
11,236
3,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
BunoBerti
Kukulkan
11
2 / 2 / 1
6,696
670
8,890
4,351
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Dekolinha
Yemoja
8
0 / 5 / 1
5,637
564
2,414
9,749
7,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
4
6
L
Fenrir
 
Fenrir
1
1
2
2
L
Kukulkan
BunoBerti
Kukulkan
2
2
1
1.25
L
Yemoja
Dekolinha
Yemoja
0
5
1
0.1
W
Sylvanus
ELzeiki
Sylvanus
4
0
4
6
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
14,827
19,054
Taken
25,336
11,945
Mitigated
12,170
5,334
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,650
5,280
223
1,138
5,991
2,584
910
3,299
2,552
0
24,632
L
Fenrir
 
Fenrir
3,523
631
0
2,591
11,236
3,340
0
5,842
5,394
0
9,086
L
Kukulkan
BunoBerti
Kukulkan
8,890
971
0
1,000
4,351
1,535
0
1,822
2,529
34,366
0
L
Yemoja
Dekolinha
Yemoja
2,414
624
82
0
9,749
7,295
0
3,789
5,960
4,690
0
W
Sylvanus
ELzeiki
Sylvanus
5,390
2,070
1,298
2,059
8,232
7,580
229
4,888
3,118
14,514
3,430
W
6,228
1,639
0
616
4,831
1,781
235
2,595
2,000
21,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
18,608
104
Minions Killed
99
6
Camps Cleared
3
529,049
Distance Traveled
501,838
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,410
741
34
3
1
150,660
4
L
Fenrir
6,275
628
11
1
1
196,553
2
L
Kukulkan
6,696
670
77
8
2
168,474
2
L
Yemoja
5,637
564
11
1
0
136,811
4
W
Sylvanus
7,396
740
34
3
3
174,265
8
W
Vulcan
6,501
650
36
4
2
204,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role