Player Matchup

Ah Puch
Ah Puch
Angrypotat0
Ah Puch
Level 21
God Stats
6W - 4L
1,719 SR
Queue Stats
116W - 125L
1,517 Elo+
Solo
Medusa
Medusa
CharlotteH2201
Medusa
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
54W - 47L
1,529 Elo+
Party 3
Tiamat
Tiamat
Franno
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 70L
1,500 Elo+
Party 2
Charybdis
Charybdis
GetCyockAht
Charybdis
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
355W - 259L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
Navacc
Gilgamesh
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
50W - 38L
1,535 Elo+
Party 3
Team Averages
Level 23
1,629 SR
1,533 Elo+

VS

Team Averages
Level 15
1,490 SR
1,457 Elo+
Ares
Ares
HаrryPotter
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 27L
1,717 Elo+
Solo
Fenrir
Fenrir
Nuarlo
Fenrir
Level 28
God Stats
5W - 4L
1,450 SR
Queue Stats
191W - 201L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Shyltkar
Aphrodite
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,201 Elo+
Party 1
Thoth
Thoth
YourMammyF4cker
Thoth
Level 13
God Stats
33W - 12L
1,500 SR
Queue Stats
269W - 197L
1,710 Elo+
Solo
Thor
Thor
antocrocmort
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angrypotat0
Ah Puch
17
4 / 10 / 9
10,513
1,051
15,148
15,932
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 10
9,293
929
7,761
15,333
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Franno
Tiamat
16
4 / 5 / 10
10,089
1,009
5,907
12,391
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GetCyockAht
Charybdis
16
4 / 3 / 9
10,242
1,024
13,893
10,840
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Navacc
Gilgamesh
16
3 / 3 / 11
9,841
984
13,859
19,337
9,111
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
11,408
1,141
9,957
12,078
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Nuarlo
Fenrir
17
6 / 3 / 12
10,716
1,072
10,089
12,550
6,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Shyltkar
Aphrodite
16
3 / 5 / 10
10,076
1,008
6,101
14,968
11,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 0 / 11
12,623
1,262
34,823
6,450
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 14
10,091
1,009
10,002
14,780
6,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
16
Kills
29
29
Deaths
16
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Angrypotat0
Ah Puch
4
10
9
0.85
L
1
8
10
0.75
L
Tiamat
Franno
Tiamat
4
5
10
1.8
L
Charybdis
GetCyockAht
Charybdis
4
3
9
2.83
W
4
1
15
11.5
L
Gilgamesh
Navacc
Gilgamesh
3
3
11
2.83
W
Fenrir
Nuarlo
Fenrir
6
3
12
4
W
Aphrodite
Shyltkar
Aphrodite
3
5
10
1.6
W
12
0
11
17.5
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,568
Damage
70,972
73,833
Taken
60,826
26,688
Mitigated
40,112
2,784
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Angrypotat0
Ah Puch
15,148
715
0
1,068
15,932
4,494
0
9,973
5,959
46,830
0
L
7,761
3,057
0
466
15,333
4,187
0
11,329
4,004
0
16,389
L
Tiamat
Franno
Tiamat
5,907
862
0
1,008
12,391
5,746
0
8,948
3,443
13,447
0
L
Charybdis
GetCyockAht
Charybdis
13,893
7,952
0
10
10,840
3,150
0
6,206
4,634
0
29,305
W
9,957
116
0
2,773
12,078
12,320
0
4,613
7,465
15,836
0
L
Gilgamesh
Navacc
Gilgamesh
13,859
4,098
0
232
19,337
9,111
0
14,425
4,912
0
17,400
W
Fenrir
Nuarlo
Fenrir
10,089
2,672
0
1,516
12,550
6,511
0
3,441
9,109
0
20,144
W
Aphrodite
Shyltkar
Aphrodite
6,101
616
6,036
6,419
14,968
11,415
0
5,974
8,994
25,760
0
W
34,823
129
0
0
6,450
3,060
0
2,248
4,202
55,729
0
W
10,002
3,191
0
731
14,780
6,806
0
4,779
10,001
0
20,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,978
Gold Earned
54,914
153
Minions Killed
170
5
Camps Cleared
8
874,934
Distance Traveled
959,207
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,513
1,051
82
8
0
170,791
0
L
Medusa
9,293
929
17
2
1
162,985
0
L
Tiamat
10,089
1,009
21
2
0
161,004
1
L
Charybdis
10,242
1,024
28
3
1
183,452
0
W
Ares
11,408
1,141
18
2
1
205,788
3
L
Gilgamesh
9,841
984
5
1
3
196,702
0
W
Fenrir
10,716
1,072
25
3
0
173,919
2
W
Aphrodite
10,076
1,008
47
5
1
190,213
1
W
Thoth
12,623
1,262
52
5
3
235,259
3
W
Thor
10,091
1,009
28
3
3
154,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role