Player Matchup

Chang'e
Chang'e
CosmicCooler
Chang'e
Level 150
God Stats
35W - 28L
1,568 SR
Queue Stats
1,138W - 1,152L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Dee Bo Red2000
Sun Wukong
Level 129
God Stats
0W - 1L
1,765 SR
Queue Stats
62W - 61L
1,571 Elo+
Party 2
Sobek
Sobek
Heres Marzy
Sobek
Level 160
God Stats
0W - 1L
1,667 SR
Queue Stats
102W - 106L
1,584 Elo+
Party 2
Charybdis
Charybdis
Ikaro923
Charybdis
Level 148
God Stats
7W - 8L
1,383 SR
Queue Stats
116W - 129L
1,450 Elo+
Solo
Anubis
Anubis
PrinceToph
Anubis
Level 155
God Stats
2W - 5L
1,451 SR
Queue Stats
62W - 73L
1,522 Elo+
Party 2
Team Averages
Level 148
1,567 SR
1,532 Elo+

VS

Team Averages
Level 112
1,529 SR
1,579 Elo+
Bastet
Bastet
Alucard10
Bastet
Level 156
God Stats
9W - 4L
1,656 SR
Queue Stats
164W - 148L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Cuyisia
Baron Samedi
Level 128
God Stats
2W - 2L
1,394 SR
Queue Stats
74W - 76L
1,531 Elo+
Party 1
Ullr
Ullr
Equitys
Ullr
Level 109
God Stats
10W - 5L
1,479 SR
Queue Stats
138W - 117L
1,610 Elo+
Solo
Hercules
Hercules
Insomnia297
Hercules
Level 116
God Stats
2W - 0L
1,826 SR
Queue Stats
49W - 35L
1,605 Elo+
Solo
Ra
Ra
KSIMrExclusive
Ra
Level 52
God Stats
2W - 3L
1,291 SR
Queue Stats
17W - 9L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CosmicCooler
Chang'e
20
2 / 14 / 7
13,460
897
15,899
32,237
16,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Dee Bo Red2000
Sun Wukong
20
3 / 2 / 9
13,900
927
10,914
27,933
33,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 6 / 10
13,921
928
17,810
32,159
42,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Ikaro923
Charybdis
20
1 / 6 / 6
13,073
872
17,033
19,752
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PrinceToph
Anubis
20
6 / 5 / 6
14,916
994
18,812
16,920
11,249
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alucard10
Bastet
20
3 / 2 / 21
14,638
976
17,154
11,346
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Cuyisia
Baron Samedi
20
4 / 5 / 14
14,320
955
19,222
16,594
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Equitys
Ullr
20
12 / 2 / 14
17,280
1,152
32,791
13,132
5,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Insomnia297
Hercules
20
6 / 2 / 23
15,036
1,002
30,458
29,054
36,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 16
14,918
995
21,449
15,205
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
17
Kills
33
33
Deaths
17
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alucard10
Bastet
3
2
21
6.75
L
Chang'e
CosmicCooler
Chang'e
2
14
7
0.39
W
Baron Samedi
Cuyisia
Baron Samedi
4
5
14
2.2
L
Sun Wukong
Dee Bo Red2000
Sun Wukong
3
2
9
3.75
W
Ullr
Equitys
Ullr
12
2
14
9.5
L
5
6
10
1.67
L
Charybdis
Ikaro923
Charybdis
1
6
6
0.67
W
Hercules
Insomnia297
Hercules
6
2
23
8.75
W
8
6
16
2.67
L
Anubis
PrinceToph
Anubis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,468
Damage
121,074
129,001
Taken
85,331
111,092
Mitigated
57,563
22,759
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alucard10
Bastet
17,154
4,668
0
155
11,346
3,812
0
8,240
2,962
0
32,659
L
Chang'e
CosmicCooler
Chang'e
15,899
1,550
4,954
3,978
32,237
16,029
0
13,816
17,285
41,721
0
W
Baron Samedi
Cuyisia
Baron Samedi
19,222
1,270
2,934
2,122
16,594
7,029
0
10,996
5,285
43,469
0
L
Sun Wukong
Dee Bo Red2000
Sun Wukong
10,914
2,332
0
1,724
27,933
33,670
0
10,199
17,022
0
23,394
W
Ullr
Equitys
Ullr
32,791
16,320
0
1,998
13,132
5,019
0
8,684
4,160
0
83,661
L
17,810
930
1,910
6,468
32,159
42,916
0
9,529
21,231
30,799
0
L
Charybdis
Ikaro923
Charybdis
17,033
8,153
0
666
19,752
7,228
0
7,979
11,522
0
59,166
W
Hercules
Insomnia297
Hercules
30,458
8,557
0
7,635
29,054
36,191
0
12,433
15,567
5,712
35,069
W
21,449
1,283
3,688
2,922
15,205
5,512
0
10,147
4,836
58,774
0
L
Anubis
PrinceToph
Anubis
18,812
625
0
3,059
16,920
11,249
0
2,789
13,840
59,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,270
Gold Earned
76,192
318
Minions Killed
332
5
Camps Cleared
18
1,433,980
Distance Traveled
1,506,008
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,638
976
29
2
3
347,107
0
L
Chang'e
13,460
897
56
4
0
282,881
1
W
Baron Samedi
14,320
955
58
4
2
250,737
0
L
Sun Wukong
13,900
927
33
2
0
276,338
0
W
Ullr
17,280
1,152
104
7
13
285,577
0
L
Sobek
13,921
928
23
2
0
303,281
0
L
Charybdis
13,073
872
99
7
3
297,449
1
W
Hercules
15,036
1,002
35
2
0
315,132
1
W
Ra
14,918
995
106
7
0
307,455
0
L
Anubis
14,916
994
107
7
2
274,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role