Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Draszid
Kukulkan
Level 158
God Stats
3W - 2L
1,746 SR
Queue Stats
63W - 33L
1,687 Elo+
Party 3
Neith
Neith
fuсkthisgame
Neith
Level 125
God Stats
11W - 3L
1,921 SR
Queue Stats
458W - 433L
1,524 Elo+
Solo
Cupid
Cupid
iSiGears
Cupid
Level 138
God Stats
2W - 2L
1,645 SR
Queue Stats
58W - 71L
1,541 Elo+
Solo
Team Averages
Level 147
1,662 SR
1,550 Elo+

VS

Team Averages
Level 150
1,682 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CarnivorousC
Ah Muzen Cab
Level 160
God Stats
4W - 2L
1,981 SR
Queue Stats
213W - 205L
1,553 Elo+
Party 1
Yemoja
Yemoja
Kortar911
Yemoja
Level 157
God Stats
4W - 0L
1,928 SR
Queue Stats
175W - 178L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 7
8,213
747
4,330
14,772
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
14
1 / 4 / 4
7,723
702
6,102
8,012
2,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Draszid
Kukulkan
15
2 / 5 / 3
8,502
773
14,405
8,931
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 5
7,668
697
14,245
9,006
2,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
iSiGears
Cupid
15
3 / 2 / 4
8,352
759
5,187
8,340
2,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 1 / 12
9,617
874
6,981
9,826
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
 
Raijin
14
7 / 4 / 6
9,290
845
12,949
12,152
5,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
15
3 / 1 / 10
8,822
802
9,846
15,065
14,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
CarnivorousC
Ah Muzen Cab
15
3 / 1 / 9
8,860
805
14,478
14,387
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Kortar911
Yemoja
13
1 / 1 / 9
8,183
744
1,215
8,389
6,544
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
8
Kills
16
16
Deaths
8
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
7
2.25
L
Izanami
 
Izanami
1
4
4
0.75
W
Izanami
 
Izanami
2
1
12
8
W
Raijin
 
Raijin
7
4
6
2.5
W
Geb
 
Geb
3
1
10
8
W
Ah Muzen Cab
CarnivorousC
Ah Muzen Cab
3
1
9
7.5
L
Kukulkan
Draszid
Kukulkan
2
5
3
0.7
W
Yemoja
Kortar911
Yemoja
1
1
9
5.5
L
1
3
5
1.17
L
Cupid
iSiGears
Cupid
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,269
Damage
45,469
49,061
Taken
59,819
22,520
Mitigated
40,117
19,892
Healing
28,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,330
240
1,668
5,119
14,772
11,505
0
6,171
8,601
11,954
0
L
Izanami
 
Izanami
6,102
3,676
311
1,038
8,012
2,802
0
3,443
4,569
0
17,521
W
Izanami
 
Izanami
6,981
2,451
808
679
9,826
5,983
2,303
3,708
6,118
0
27,301
W
Raijin
 
Raijin
12,949
566
594
1,810
12,152
5,757
897
3,579
8,573
24,004
0
W
Geb
 
Geb
9,846
452
255
856
15,065
14,307
78
3,907
11,158
15,809
0
W
Ah Muzen Cab
CarnivorousC
Ah Muzen Cab
14,478
3,201
808
2,743
14,387
7,526
2,466
4,567
9,820
0
28,497
L
Kukulkan
Draszid
Kukulkan
14,405
734
1,029
1,007
8,931
2,921
0
5,003
3,928
28,575
0
W
Yemoja
Kortar911
Yemoja
1,215
634
17,154
3,035
8,389
6,544
329
2,974
5,415
3,992
0
L
14,245
3,542
0
2,684
9,006
2,959
0
4,506
4,500
0
29,200
L
Cupid
iSiGears
Cupid
5,187
2,699
3,099
3,937
8,340
2,333
0
4,887
3,453
0
8,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
44,772
127
Minions Killed
119
0
Camps Cleared
0
918,705
Distance Traveled
975,691
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,213
747
11
1
0
197,149
3
L
Izanami
7,723
702
39
4
0
164,474
2
W
Izanami
9,617
874
53
5
0
192,169
3
W
Raijin
9,290
845
30
3
0
175,291
0
W
Geb
8,822
802
1
0
0
236,328
0
W
Ah Muzen Cab
8,860
805
30
3
0
205,790
0
L
Kukulkan
8,502
773
48
4
0
170,067
3
W
Yemoja
8,183
744
5
0
0
166,113
0
L
Neith
7,668
697
18
2
0
177,959
1
L
Cupid
8,352
759
11
1
0
209,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role