Player Matchup

Khepri
Khepri
DeadSilent80
Khepri
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 71L
1,233 Elo+
Solo
Chronos
Chronos
HighFly_50
Chronos
Level 27
God Stats
1W - 1L
1,358 SR
Queue Stats
45W - 35L
1,466 Elo+
Solo
Chiron
Chiron
Sarahliz250
Chiron
Level 25
God Stats
2W - 4L
1,231 SR
Queue Stats
265W - 298L
1,449 Elo+
Solo
Bellona
Bellona
Trashmob420
Bellona
Level 16
God Stats
12W - 13L
1,438 SR
Queue Stats
27W - 30L
1,417 Elo+
Solo
Loki
Loki
mazza_master01
Loki
Level 6
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 8L
1,464 Elo+
Solo
Team Averages
Level 16
1,365 SR
1,406 Elo+

VS

Team Averages
Level 24
1,503 SR
1,434 Elo+
Skadi
Skadi
Im--Broken--
Skadi
Level 14
God Stats
11W - 9L
1,641 SR
Queue Stats
33W - 31L
1,422 Elo+
Solo
Thanatos
Thanatos
KushKing1506
Thanatos
Level 38
God Stats
11W - 13L
1,630 SR
Queue Stats
158W - 198L
1,416 Elo+
Party 1
Chang'e
Chang'e
Lucgnarson1410
Chang'e
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 207L
1,472 Elo+
Solo
Horus
Horus
SuperMeh86
Horus
Level 18
God Stats
11W - 10L
1,370 SR
Queue Stats
250W - 316L
1,394 Elo+
Party 1
Sol
Sol
Xansable
Sol
Level 29
God Stats
4W - 6L
1,374 SR
Queue Stats
40W - 35L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 2 / 0
6,899
329
1,064
4,484
1,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
HighFly_50
Chronos
15
6 / 8 / 1
9,738
464
11,322
21,014
8,164
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
15
3 / 6 / 2
9,630
459
13,231
16,796
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Trashmob420
Bellona
11
0 / 4 / 1
7,454
355
2,533
12,303
5,093
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 6 / 1
8,558
408
3,325
16,691
5,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
11,008
524
9,732
11,401
4,352
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
KushKing1506
Thanatos
16
8 / 2 / 4
10,751
512
8,503
13,009
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 4
11,889
566
8,940
19,718
9,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
2 / 0 / 11
10,635
506
10,221
15,501
16,157
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 4 / 3
11,894
566
13,530
12,405
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
10
Kills
26
26
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
0
0.5
L
Chronos
HighFly_50
Chronos
6
8
1
0.81
W
4
2
3
2.75
W
Thanatos
KushKing1506
Thanatos
8
2
4
5
W
6
2
4
4
L
Chiron
3
6
2
0.67
W
Horus
2
0
11
7.5
L
Bellona
Trashmob420
Bellona
0
4
1
0.13
W
6
4
3
1.88
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
50,926
71,288
Taken
72,034
25,375
Mitigated
41,616
15,129
Healing
34,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,064
298
0
250
4,484
1,704
160
1,913
2,571
7,125
0
L
Chronos
HighFly_50
Chronos
11,322
3,426
0
5,228
21,014
8,164
555
6,862
14,005
59,600
0
W
9,732
3,627
0
0
11,401
4,352
1,808
2,011
9,390
0
59,831
W
Thanatos
KushKing1506
Thanatos
8,503
1,054
0
13,257
13,009
5,144
865
2,197
10,812
0
53,102
W
8,940
1,769
1,228
9,600
19,718
9,431
3,167
1,721
17,997
75,299
10,587
L
Chiron
13,231
3,743
223
3,305
16,796
5,243
595
5,831
10,627
0
64,687
W
Horus
10,221
3,932
957
4,003
15,501
16,157
1,838
2,500
13,001
0
38,552
L
Bellona
Trashmob420
Bellona
2,533
875
0
0
12,303
5,093
836
3,735
7,902
0
19,506
W
13,530
5,253
475
4,798
12,405
6,532
5,629
3,957
8,448
77,681
0
L
3,325
912
0
6,123
16,691
5,171
0
3,490
13,024
0
52,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
56,177
363
Minions Killed
537
0
Camps Cleared
0
1,451,934
Distance Traveled
1,872,317
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,899
329
12
1
0
123,751
3
L
Chronos
9,738
464
96
5
0
327,332
1
W
Skadi
11,008
524
126
6
0
393,350
0
W
Thanatos
10,751
512
79
4
0
391,985
2
W
Chang'e
11,889
566
128
6
0
363,399
3
L
Chiron
9,630
459
114
5
0
353,537
2
W
Horus
10,635
506
71
3
0
375,147
6
L
Bellona
7,454
355
39
2
0
288,214
0
W
Sol
11,894
566
133
6
0
348,436
0
L
Loki
8,558
408
102
5
0
359,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role