Player Matchup

Chaac
Chaac
Fobibi
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,495 Elo+
Party 2
Artemis
Artemis
Hyatsuro
Artemis
Level 26
God Stats
2W - 1L
1,418 SR
Queue Stats
8W - 6L
1,376 Elo+
Party 2
Yemoja
Yemoja
Kruszzi
Yemoja
Level 26
God Stats
3W - 6L
1,382 SR
Queue Stats
36W - 28L
1,448 Elo+
Solo
Hera
Hera
athos31222
Hera
Level 18
God Stats
1W - 1L
1,608 SR
Queue Stats
12W - 10L
1,417 Elo+
Solo
Serqet
Serqet
sjoy
Serqet
Level 17
God Stats
1W - 0L
1,205 SR
Queue Stats
13W - 14L
1,352 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,417 Elo+

VS

Team Averages
Level 23
1,448 SR
1,397 Elo+
Vamana
Vamana
ButterMyMuffin
Vamana
Level 29
God Stats
4W - 10L
1,445 SR
Queue Stats
109W - 147L
1,369 Elo+
Solo
Neith
Neith
Clearsky3
Neith
Level 20
God Stats
5W - 12L
1,339 SR
Queue Stats
26W - 29L
1,383 Elo+
Party 1
Nox
Nox
HereForHealing
Nox
Level 18
God Stats
2W - 6L
1,599 SR
Queue Stats
26W - 23L
1,346 Elo+
Solo
Loki
Loki
Illuminia
Loki
Level 28
God Stats
44W - 34L
1,638 SR
Queue Stats
148W - 129L
1,504 Elo+
Solo
Fafnir
Fafnir
Sqvarx
Fafnir
Level 20
God Stats
0W - 2L
1,220 SR
Queue Stats
26W - 29L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fobibi
Chaac
14
4 / 1 / 0
8,133
542
7,497
9,421
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Hyatsuro
Artemis
13
6 / 2 / 2
7,780
519
8,088
8,483
2,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kruszzi
Yemoja
9
1 / 1 / 9
6,499
433
4,900
8,430
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
12 / 2 / 3
9,341
623
14,438
7,959
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
sjoy
Serqet
8
1 / 2 / 5
6,023
402
1,743
9,347
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,932
529
5,999
10,495
3,401
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Clearsky3
Neith
9
2 / 7 / 1
5,979
399
4,797
10,074
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 2
6,476
432
5,074
8,712
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
12
3 / 4 / 2
7,431
495
4,744
11,666
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Sqvarx
Fafnir
9
1 / 4 / 1
6,009
401
3,398
9,763
6,270
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
8
8
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Neith
Clearsky3
Neith
2
7
1
0.36
W
Chaac
Fobibi
Chaac
4
1
0
4
L
1
6
2
0.33
W
Artemis
Hyatsuro
Artemis
6
2
2
3.5
L
Loki
3
4
2
1
W
Yemoja
Kruszzi
Yemoja
1
1
9
5.5
L
Fafnir
Sqvarx
Fafnir
1
4
1
0.38
W
12
2
3
6.75
W
Serqet
sjoy
Serqet
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,666
Damage
24,012
43,640
Taken
50,710
21,565
Mitigated
18,602
14,326
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,999
3,160
0
3,274
10,495
3,401
0
494
9,100
0
44,935
L
Neith
Clearsky3
Neith
4,797
2,109
0
1,803
10,074
2,833
0
4,490
5,492
0
25,782
W
Chaac
Fobibi
Chaac
7,497
1,897
0
3,915
9,421
8,321
312
0
9,421
6,220
37,771
L
5,074
236
187
930
8,712
2,787
440
5,830
2,424
28,143
0
W
Artemis
Hyatsuro
Artemis
8,088
3,409
0
2,336
8,483
2,849
1,153
1,924
6,559
0
46,448
L
Loki
4,744
723
0
3,676
11,666
3,311
239
4,250
7,037
0
38,120
W
Yemoja
Kruszzi
Yemoja
4,900
1,516
2,419
957
8,430
4,895
50
3,303
5,127
12,901
0
L
Fafnir
Sqvarx
Fafnir
3,398
607
0
1,073
9,763
6,270
0
4,360
5,289
12,644
0
W
14,438
3,536
180
1,755
7,959
3,014
627
2,462
5,497
59,732
0
W
Serqet
sjoy
Serqet
1,743
568
0
2,764
9,347
2,486
0
783
8,564
0
21,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
33,827
334
Minions Killed
272
0
Camps Cleared
0
1,360,252
Distance Traveled
1,362,577
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,932
529
92
6
0
272,009
3
L
Neith
5,979
399
34
2
0
255,935
0
W
Chaac
8,133
542
100
7
0
304,579
0
L
Nox
6,476
432
55
4
0
274,713
2
W
Artemis
7,780
519
73
5
0
255,209
4
L
Loki
7,431
495
65
4
0
288,036
4
W
Yemoja
6,499
433
12
1
0
267,025
2
L
Fafnir
6,009
401
26
2
0
271,884
2
W
Hera
9,341
623
108
7
0
293,196
2
W
Serqet
6,023
402
41
3
0
240,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role