Player Matchup

Danzaburou
Danzaburou
Known_Wolf
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,306 Elo+
Party 1
Fenrir
Fenrir
Reitesu
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 53L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
TopazKraken
Kukulkan
Level 14
God Stats
6W - 5L
1,379 SR
Queue Stats
14W - 19L
1,414 Elo+
Solo
Odin
Odin
WHE3ZING
Odin
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 16L
1,529 Elo+
Solo
Hades
Hades
cjLabouski
Hades
Level 16
God Stats
4W - 1L
1,679 SR
Queue Stats
54W - 44L
1,561 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,436 Elo+

VS

Team Averages
Level 15
1,531 SR
1,444 Elo+
Artio
Artio
DOKMAN1
Artio
Level 16
God Stats
6W - 3L
1,511 SR
Queue Stats
26W - 27L
1,484 Elo+
Solo
Thor
Thor
Ls4nst3b4n
Thor
Level 7
God Stats
1W - 2L
1,722 SR
Queue Stats
34W - 62L
1,386 Elo+
Solo
Neith
Neith
Luchimpy
Neith
Level 28
God Stats
45W - 28L
1,603 SR
Queue Stats
121W - 127L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
SheeshBd
Gilgamesh
Level 15
God Stats
18W - 11L
1,472 SR
Queue Stats
105W - 93L
1,479 Elo+
Solo
Olorun
Olorun
TheyCallMeDingus
Olorun
Level 8
God Stats
3W - 5L
1,346 SR
Queue Stats
10W - 9L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Known_Wolf
Danzaburou
20
2 / 7 / 14
13,478
899
15,271
17,369
7,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Reitesu
Fenrir
20
3 / 3 / 23
13,855
924
15,928
21,257
10,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
TopazKraken
Kukulkan
20
8 / 3 / 25
16,364
1,091
40,366
16,441
7,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
20
15 / 3 / 19
16,470
1,098
26,438
22,171
21,844
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
20
11 / 3 / 23
15,754
1,050
27,004
26,653
13,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DOKMAN1
Artio
20
5 / 5 / 13
15,456
1,030
29,969
33,358
49,763
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 10 / 6
12,347
823
9,850
24,153
12,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Luchimpy
Neith
20
1 / 7 / 12
13,616
908
11,946
19,216
7,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
SheeshBd
Gilgamesh
20
8 / 6 / 9
15,851
1,057
20,936
31,554
28,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 11 / 11
14,484
966
24,901
26,303
11,491
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
70
39
Kills
19
19
Deaths
39
104
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artio
DOKMAN1
Artio
5
5
13
2.3
W
Danzaburou
Known_Wolf
Danzaburou
2
7
14
1.29
L
0
10
6
0.3
L
Neith
Luchimpy
Neith
1
7
12
1
W
Fenrir
Reitesu
Fenrir
3
3
23
4.83
L
Gilgamesh
SheeshBd
Gilgamesh
8
6
9
2.08
L
5
11
11
0.95
W
Kukulkan
TopazKraken
Kukulkan
8
3
25
6.83
W
Odin
15
3
19
8.17
W
Hades
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,007
Damage
97,602
103,891
Taken
134,584
61,112
Mitigated
110,517
19,212
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DOKMAN1
Artio
29,969
2,846
4,904
7,082
33,358
49,763
0
19,998
13,360
54,880
0
W
Danzaburou
Known_Wolf
Danzaburou
15,271
4,664
0
1,855
17,369
7,660
0
8,943
8,125
0
38,224
L
9,850
1,809
0
513
24,153
12,770
0
10,248
13,905
0
26,449
L
Neith
Luchimpy
Neith
11,946
5,418
0
1,515
19,216
7,953
0
10,106
9,110
0
38,048
W
Fenrir
Reitesu
Fenrir
15,928
3,652
0
1,200
21,257
10,596
0
14,061
6,825
0
25,415
L
Gilgamesh
SheeshBd
Gilgamesh
20,936
4,728
0
2,379
31,554
28,540
0
17,440
14,114
11,481
42,633
L
24,901
10,644
1,608
4,196
26,303
11,491
0
9,893
16,410
52,064
0
W
Kukulkan
TopazKraken
Kukulkan
40,366
1,720
527
832
16,441
7,642
0
8,358
7,614
91,882
0
W
Odin
26,438
4,926
0
991
22,171
21,844
0
11,553
10,290
359
44,665
W
Hades
27,004
1,541
3,205
10,602
26,653
13,370
0
15,169
11,049
41,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,921
Gold Earned
71,754
285
Minions Killed
277
10
Camps Cleared
5
1,364,792
Distance Traveled
1,370,378
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
15,456
1,030
49
3
0
314,335
0
W
Danzaburou
13,478
899
64
4
1
217,278
0
L
Thor
12,347
823
25
2
3
236,590
0
L
Neith
13,616
908
51
3
0
262,472
1
W
Fenrir
13,855
924
16
1
4
277,537
0
L
Gilgamesh
15,851
1,057
84
6
1
299,841
0
L
Olorun
14,484
966
68
5
1
257,140
0
W
Kukulkan
16,364
1,091
125
8
0
294,139
2
W
Odin
16,470
1,098
35
2
3
306,138
0
W
Hades
15,754
1,050
45
3
2
269,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role