Player Matchup

Bacchus
Bacchus
Akazotik
Bacchus
Level 17
God Stats
6W - 2L
1,643 SR
Queue Stats
38W - 35L
1,441 Elo+
Party 3
Kuzenbo
Kuzenbo
Epyrion07
Kuzenbo
Level 20
God Stats
20W - 16L
1,598 SR
Queue Stats
78W - 72L
1,475 Elo+
Party 2
Nox
Nox
Hwoarang51
Nox
Level 28
God Stats
10W - 1L
1,852 SR
Queue Stats
57W - 50L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
KyleNoar
Sun Wukong
Level 17
God Stats
10W - 10L
1,422 SR
Queue Stats
33W - 31L
1,458 Elo+
Party 3
Discordia
Discordia
Yadoa
Discordia
Level 17
God Stats
20W - 11L
1,631 SR
Queue Stats
97W - 83L
1,492 Elo+
Party 2
Team Averages
Level 20
1,629 SR
1,472 Elo+

VS

Team Averages
Level 24
1,543 SR
1,423 Elo+
Jing Wei
Jing Wei
Annika196
Jing Wei
Level 28
God Stats
48W - 47L
1,455 SR
Queue Stats
197W - 214L
1,402 Elo+
Solo
Pele
Pele
Eule212
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,451 Elo+
Solo
Chronos
Chronos
Kellendir
Chronos
Level 28
God Stats
2W - 1L
1,840 SR
Queue Stats
43W - 54L
1,468 Elo+
Party 1
Freya
Freya
MixtapeL2
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,404 Elo+
Party 1
Fenrir
Fenrir
mantpwnz
Fenrir
Level 19
God Stats
1W - 3L
1,421 SR
Queue Stats
27W - 31L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akazotik
Bacchus
20
4 / 7 / 34
14,834
989
16,973
26,977
36,797
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Epyrion07
Kuzenbo
20
8 / 3 / 31
15,854
1,057
19,028
22,754
43,009
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 8 / 29
16,123
1,075
29,892
19,254
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KyleNoar
Sun Wukong
20
9 / 5 / 30
15,511
1,034
21,759
23,579
28,548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Yadoa
Discordia
20
19 / 4 / 23
18,141
1,209
44,816
13,863
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Annika196
Jing Wei
20
5 / 8 / 13
15,183
1,012
20,411
25,752
8,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
Eule212
Pele
20
6 / 15 / 15
15,702
1,047
25,440
34,565
12,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Kellendir
Chronos
20
5 / 7 / 12
14,329
955
18,949
23,688
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
MixtapeL2
Freya
20
3 / 11 / 14
13,841
923
14,853
28,010
9,298
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
mantpwnz
Fenrir
20
8 / 10 / 12
14,921
995
19,750
28,931
19,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
93
51
Kills
27
27
Deaths
51
147
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akazotik
Bacchus
4
7
34
3
L
Jing Wei
Annika196
Jing Wei
5
8
13
1.44
W
Kuzenbo
Epyrion07
Kuzenbo
8
3
31
7.83
L
Pele
Eule212
Pele
6
15
15
0.9
W
11
8
29
3.19
L
Chronos
Kellendir
Chronos
5
7
12
1.57
W
Sun Wukong
KyleNoar
Sun Wukong
9
5
30
4.8
L
Freya
MixtapeL2
Freya
3
11
14
0.91
W
Discordia
Yadoa
Discordia
19
4
23
7.63
L
Fenrir
mantpwnz
Fenrir
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,468
Damage
99,403
106,427
Taken
140,946
121,841
Mitigated
58,011
6,551
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akazotik
Bacchus
16,973
2,154
0
0
26,977
36,797
0
11,287
15,690
23,790
0
L
Jing Wei
Annika196
Jing Wei
20,411
12,827
0
896
25,752
8,291
0
23,205
2,547
0
57,581
W
Kuzenbo
Epyrion07
Kuzenbo
19,028
3,585
0
0
22,754
43,009
0
8,079
14,675
36,146
0
L
Pele
Eule212
Pele
25,440
5,971
0
1,554
34,565
12,870
0
27,571
6,994
0
56,399
W
29,892
390
0
892
19,254
7,929
0
3,625
15,629
46,821
0
L
Chronos
Kellendir
Chronos
18,949
7,905
0
1,284
23,688
7,996
0
18,434
5,254
45,259
0
W
Sun Wukong
KyleNoar
Sun Wukong
21,759
2,798
0
1,793
23,579
28,548
0
7,686
15,412
4,512
42,629
L
Freya
MixtapeL2
Freya
14,853
5,633
0
2,944
28,010
9,298
0
21,331
6,679
46,314
0
W
Discordia
Yadoa
Discordia
44,816
2,823
1,358
2,508
13,863
5,558
0
3,125
10,738
77,329
0
L
Fenrir
mantpwnz
Fenrir
19,750
7,173
0
2,084
28,931
19,556
0
22,424
6,507
0
32,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,463
Gold Earned
73,976
216
Minions Killed
280
4
Camps Cleared
13
1,456,879
Distance Traveled
1,500,318
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,834
989
21
1
0
281,220
0
L
Jing Wei
15,183
1,012
76
5
3
323,957
3
W
Kuzenbo
15,854
1,057
30
2
0
305,387
0
L
Pele
15,702
1,047
65
4
4
305,198
2
W
Nox
16,123
1,075
45
3
2
279,861
3
L
Chronos
14,329
955
43
3
1
297,458
0
W
Sun Wukong
15,511
1,034
53
4
0
293,924
0
L
Freya
13,841
923
70
5
1
276,218
2
W
Discordia
18,141
1,209
67
4
2
296,487
0
L
Fenrir
14,921
995
26
2
4
297,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role