Player Matchup

Cerberus
Cerberus
ChaoticRush
Cerberus
Level 15
God Stats
11W - 18L
1,497 SR
Queue Stats
19W - 30L
1,288 Elo+
Party 2
Zhong Kui
Zhong Kui
exgrzy
Zhong Kui
Level 62
God Stats
0W - 2L
1,275 SR
Queue Stats
23W - 33L
1,306 Elo+
Party 2
Medusa
Medusa
mace4k
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,027 Elo+
Solo
Team Averages
Level 29
1,424 SR
1,207 Elo+

VS

Team Averages
Level 50
1,678 SR
1,583 Elo+
Artemis
Artemis
Ace234234
Artemis
Level 18
God Stats
7W - 8L
1,677 SR
Queue Stats
93W - 80L
1,462 Elo+
Party 1
Hercules
Hercules
ZAGREU5
Hercules
Level 102
God Stats
12W - 4L
1,790 SR
Queue Stats
111W - 52L
1,795 Elo+
Party 1
Anubis
Anubis
freshnuts1
Anubis
Level 30
God Stats
5W - 4L
1,567 SR
Queue Stats
141W - 128L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaoticRush
Cerberus
9
0 / 8 / 2
6,173
617
3,651
14,859
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
exgrzy
Zhong Kui
8
1 / 9 / 1
5,840
584
5,846
10,791
5,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
mace4k
Medusa
9
2 / 9 / 0
6,604
660
2,221
10,333
2,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ace234234
Artemis
13
12 / 0 / 13
9,426
943
15,530
4,395
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ZAGREU5
Hercules
12
9 / 0 / 16
8,854
885
8,220
7,328
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
freshnuts1
Anubis
11
5 / 3 / 15
8,051
805
7,343
5,702
2,800
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
3
Kills
26
26
Deaths
3
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ace234234
Artemis
12
0
13
18.5
L
Cerberus
ChaoticRush
Cerberus
0
8
2
0.13
W
Hercules
ZAGREU5
Hercules
9
0
16
17
L
Zhong Kui
exgrzy
Zhong Kui
1
9
1
0.17
W
Anubis
freshnuts1
Anubis
5
3
15
4.17
L
Medusa
mace4k
Medusa
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
31,093
35,983
Taken
17,425
16,044
Mitigated
9,664
4,228
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ace234234
Artemis
15,530
7,905
0
2,207
4,395
1,638
1,968
3,006
1,389
0
30,213
L
Cerberus
ChaoticRush
Cerberus
3,651
353
217
2,451
14,859
8,267
0
2,745
11,874
8,359
0
W
Hercules
ZAGREU5
Hercules
8,220
1,699
0
3,033
7,328
5,226
126
2,789
4,539
0
13,446
L
Zhong Kui
exgrzy
Zhong Kui
5,846
567
0
918
10,791
5,520
0
2,540
8,038
16,507
0
W
Anubis
freshnuts1
Anubis
7,343
404
0
1,281
5,702
2,800
770
3,908
1,794
25,701
0
L
Medusa
mace4k
Medusa
2,221
1,234
0
642
10,333
2,257
0
2,058
8,034
0
9,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,617
Gold Earned
26,331
66
Minions Killed
106
2
Camps Cleared
1
391,654
Distance Traveled
537,695
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,426
943
43
4
0
163,643
1
L
Cerberus
6,173
617
26
3
0
156,392
2
W
Hercules
8,854
885
18
2
0
217,172
0
L
Zhong Kui
5,840
584
13
1
1
129,259
1
W
Anubis
8,051
805
45
5
1
156,880
1
L
Medusa
6,604
660
27
3
1
106,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role