Player Matchup

He Bo
He Bo
Gold V
Mutsispillu
He Bo
Gold V
Level 49
God Stats
2W - 1L
1,869 SR
Queue Stats
37W - 30L
1,470 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 49
1,869 SR
1,470 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,335 SR
1,300 MMR
Ra
Ra
Bronze III
Metalcrok
Ra
Bronze III
Level 37
God Stats
0W - 3L
1,335 SR
Queue Stats
17W - 27L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
10,549
959
12,036
11,125
6,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetOsirisSkadiNoxPele

VS

Bans
SolFreyaZeusIzanamiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,224
748
5,736
13,713
8,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,036
Damage
5,736
11,125
Taken
13,713
6,841
Mitigated
8,215
4,555
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,736
532
0
3,574
13,713
8,215
0
12,326
1,387
48,767
0
W
12,036
448
0
4,555
11,125
6,841
1,666
6,131
4,994
67,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,549
Gold Earned
8,224
121
Minions Killed
88
6
Camps Cleared
4
220,598
Distance Traveled
222,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,224
748
88
8
4
222,710
3
W
He Bo
10,549
959
121
11
6
220,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role