Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hsiliam
Cthulhu
Level 3
God Stats
2W - 3L
1,670 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Rama
Rama
Toxic 4 3ver
Rama
Level 23
God Stats
0W - 1L
1,374 SR
Queue Stats
14W - 23L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ways 999
Tsukuyomi
Level 28
God Stats
0W - 3L
1,353 SR
Queue Stats
2W - 6L
1,144 Elo+
Solo
Set
Set
sashaken1
Set
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
911 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,278 Elo+

VS

Team Averages
Level 26
1,455 SR
1,225 Elo+
Artemis
Artemis
Cletus098
Artemis
Level 29
God Stats
8W - 8L
1,405 SR
Queue Stats
24W - 22L
1,372 Elo+
Solo
Achilles
Achilles
Gamer2Kids
Achilles
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 141L
1,319 Elo+
Solo
Hades
Hades
Greatafta4pints
Hades
Level 13
God Stats
3W - 3L
1,735 SR
Queue Stats
111W - 156L
1,057 Elo+
Party 2
Danzaburou
Danzaburou
INK-joelk
Danzaburou
Level 43
God Stats
22W - 31L
1,285 SR
Queue Stats
209W - 330L
1,145 Elo+
Party 2
Neith
Neith
LTU DACT
Neith
Level 26
God Stats
2W - 1L
1,348 SR
Queue Stats
116W - 110L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 3 / 0
11,818
492
20,224
18,370
6,208
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Hsiliam
Cthulhu
16
0 / 7 / 2
9,773
407
6,811
25,354
22,807
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 1
9,992
416
6,193
19,075
5,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ways 999
Tsukuyomi
2
0 / 1 / 0
6,177
257
79
827
34
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 10 / 0
9,857
411
5,977
17,641
6,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cletus098
Artemis
20
11 / 2 / 2
13,916
580
21,938
17,629
7,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Gamer2Kids
Achilles
20
6 / 1 / 2
13,057
544
10,042
22,676
20,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 4 / 5
10,773
449
4,028
16,792
15,199
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
INK-joelk
Danzaburou
17
3 / 3 / 6
12,368
515
10,630
12,678
5,213
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LTU DACT
Neith
19
5 / 1 / 4
12,584
524
11,355
11,799
5,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
9
Kills
27
27
Deaths
11
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
3
0
2.33
W
Artemis
Cletus098
Artemis
11
2
2
6
W
Achilles
Gamer2Kids
Achilles
6
1
2
7
W
2
4
5
1.13
L
Cthulhu
Hsiliam
Cthulhu
0
7
2
0.14
W
Danzaburou
INK-joelk
Danzaburou
3
3
6
2
W
Neith
LTU DACT
Neith
5
1
4
7
L
2
6
1
0.42
L
Tsukuyomi
Ways 999
Tsukuyomi
0
1
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
57,993
81,267
Taken
81,574
41,702
Mitigated
54,265
16,161
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,224
8,978
0
6,648
18,370
6,208
1,173
1,604
16,610
79,012
0
W
Artemis
Cletus098
Artemis
21,938
16,567
0
5,471
17,629
7,425
7,704
4,573
13,056
0
116,268
W
Achilles
Gamer2Kids
Achilles
10,042
5,116
98
6,889
22,676
20,785
1,084
2,847
19,829
0
101,640
W
4,028
574
274
1,480
16,792
15,199
896
8,521
8,271
27,399
0
L
Cthulhu
Hsiliam
Cthulhu
6,811
1,122
67
1,688
25,354
22,807
90
662
24,648
53,173
0
W
Danzaburou
INK-joelk
Danzaburou
10,630
5,874
224
2,749
12,678
5,213
3,496
5,259
7,419
0
73,620
W
Neith
LTU DACT
Neith
11,355
3,660
366
4,546
11,799
5,643
1,912
5,998
5,801
0
54,326
L
6,193
4,477
0
5,741
19,075
5,773
0
910
18,110
0
69,169
L
Tsukuyomi
Ways 999
Tsukuyomi
79
0
0
0
827
34
0
0
827
0
79
L
5,977
3,136
0
2,017
17,641
6,880
318
852
16,286
0
45,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,617
Gold Earned
62,698
398
Minions Killed
562
0
Camps Cleared
0
1,526,706
Distance Traveled
2,040,119
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,818
492
121
5
0
396,928
0
W
Artemis
13,916
580
184
8
0
389,611
1
W
Achilles
13,057
544
128
5
0
379,213
1
W
Hades
10,773
449
47
2
0
427,030
0
L
Cthulhu
9,773
407
85
4
0
453,048
0
W
Danzaburou
12,368
515
117
5
0
417,177
0
W
Neith
12,584
524
86
4
0
427,088
6
L
Rama
9,992
416
106
4
0
347,404
1
L
Tsukuyomi
6,177
257
0
0
0
22,100
0
L
Set
9,857
411
86
4
0
307,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role