Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dragon-King992
Ymir
Level 8
God Stats
22W - 12L
1,559 SR
Queue Stats
32W - 14L
1,534 Elo+
Party 1
Bellona
Bellona
XxxDEMONKILLERX
Bellona
Level 96
God Stats
2W - 3L
1,429 SR
Queue Stats
86W - 79L
1,546 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,527 Elo+

VS

Team Averages
Level 77
1,541 SR
1,428 Elo+
Horus
Horus
DonTheOgre
Horus
Level 129
God Stats
1W - 2L
1,705 SR
Queue Stats
99W - 119L
1,518 Elo+
Solo
Zeus
Zeus
bigahe
Zeus
Level 27
God Stats
58W - 76L
1,411 SR
Queue Stats
90W - 129L
1,287 Elo+
Solo
Bastet
Bastet
mvp_vain420
Bastet
Level 76
God Stats
1W - 1L
1,507 SR
Queue Stats
84W - 89L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
12 / 2 / 11
10,378
943
15,318
10,596
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 17
9,650
877
2,560
14,417
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
8 / 1 / 13
9,368
852
9,249
9,615
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 6 / 3
6,975
634
2,842
13,871
11,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
bigahe
Zeus
10
0 / 8 / 4
7,245
659
14,228
9,504
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
5 / 9 / 0
9,651
877
8,706
11,923
4,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
23
Kills
5
5
Deaths
23
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
2
11
8.75
L
Horus
0
6
3
0.25
W
3
2
17
5.75
W
8
1
13
14.5
L
Zeus
bigahe
Zeus
0
8
4
0.25
L
Bastet
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
25,776
34,628
Taken
35,298
24,219
Mitigated
20,074
11,200
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,318
5,928
0
4,338
10,596
4,919
2,833
4,474
6,122
44,795
3,905
L
Horus
2,842
1,259
566
2,352
13,871
11,698
0
5,572
7,988
0
12,464
W
2,560
383
1,086
4,313
14,417
9,483
62
6,770
7,647
11,006
0
W
9,249
2,279
0
1,463
9,615
9,817
213
3,469
6,146
0
23,985
L
Zeus
bigahe
Zeus
14,228
371
0
1,055
9,504
3,487
156
5,210
4,157
37,551
0
L
Bastet
8,706
2,175
252
1,013
11,923
4,889
44
6,251
5,283
0
20,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
23,871
156
Minions Killed
111
7
Camps Cleared
4
606,901
Distance Traveled
540,571
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,378
943
88
8
5
188,887
3
L
Horus
6,975
634
24
2
1
183,477
2
W
Ymir
9,650
877
24
2
0
198,090
1
W
Bellona
9,368
852
44
4
2
219,924
1
L
Zeus
7,245
659
59
5
1
167,077
0
L
Bastet
9,651
877
28
3
2
190,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role