Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mio_Wiiel
Hou Yi
Level 89
God Stats
10W - 4L
1,592 SR
Queue Stats
350W - 361L
1,484 Elo+
Solo
Neith
Neith
SiaubasLordas
Neith
Level 90
God Stats
8W - 2L
2,023 SR
Queue Stats
173W - 156L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
THCadictive
Erlang Shen
Level 138
God Stats
2W - 4L
1,365 SR
Queue Stats
1,194W - 1,166L
1,459 Elo+
Solo
Chaac
Chaac
Ugniagesys
Chaac
Level 116
God Stats
3W - 6L
1,320 SR
Queue Stats
175W - 157L
1,526 Elo+
Party 2
Team Averages
Level 112
1,560 SR
1,497 Elo+

VS

Team Averages
Level 105
1,578 SR
1,530 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ammotus
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
AskanHelstroem
Baba Yaga
Level 107
God Stats
0W - 1L
1,889 SR
Queue Stats
17W - 12L
1,553 Elo+
Party 1
Raijin
Raijin
CLOÂCINA
Raijin
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 140L
1,561 Elo+
Solo
Hera
Hera
Siggi KKM
Hera
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
338W - 372L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 6 / 12
10,371
648
10,046
18,525
27,087
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Mio_Wiiel
Hou Yi
19
6 / 2 / 8
11,975
748
10,728
12,565
5,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 9
11,801
738
12,030
14,476
10,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
THCadictive
Erlang Shen
18
3 / 2 / 13
10,740
671
10,028
16,075
19,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
20
4 / 2 / 15
12,298
769
18,327
31,031
37,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 5 / 4
10,196
637
15,406
10,032
4,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Ammotus
Scylla
16
5 / 5 / 5
10,189
637
17,648
12,575
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
AskanHelstroem
Baba Yaga
18
1 / 2 / 8
10,010
626
11,217
12,657
8,078
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Raijin
CLOÂCINA
Raijin
18
3 / 5 / 6
10,506
657
15,708
17,250
9,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
1 / 5 / 6
9,430
589
12,695
11,125
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
22
Kills
14
14
Deaths
22
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
6
12
1.33
L
Discordia
 
Discordia
4
5
4
1.2
L
Scylla
Ammotus
Scylla
5
5
5
1.5
L
Baba Yaga
AskanHelstroem
Baba Yaga
1
2
8
2.5
L
Raijin
CLOÂCINA
Raijin
3
5
6
1.2
W
Hou Yi
Mio_Wiiel
Hou Yi
6
2
8
5
W
7
2
9
5.75
L
Hera
1
5
6
0.8
W
Erlang Shen
THCadictive
Erlang Shen
3
2
13
4.75
W
Chaac
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
72,674
92,672
Taken
63,639
100,237
Mitigated
32,380
49,089
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,046
1,055
2,144
2,765
18,525
27,087
40
13,895
4,630
21,345
0
L
Discordia
 
Discordia
15,406
599
2,388
755
10,032
4,199
0
1,638
8,394
31,540
0
L
Scylla
Ammotus
Scylla
17,648
1,081
2,040
1,346
12,575
5,362
0
719
11,856
26,760
0
L
Baba Yaga
AskanHelstroem
Baba Yaga
11,217
631
2,491
5,482
12,657
8,078
0
1,513
11,144
28,092
0
L
Raijin
CLOÂCINA
Raijin
15,708
1,918
1,071
4,600
17,250
9,821
0
5,025
12,225
30,945
0
W
Hou Yi
Mio_Wiiel
Hou Yi
10,728
4,001
5,350
5,406
12,565
5,670
2,422
10,264
2,301
0
39,338
W
12,030
4,322
3,464
6,520
14,476
10,738
1,485
11,370
3,106
0
35,763
L
Hera
12,695
2,547
2,053
1,753
11,125
4,920
0
1,151
9,974
23,313
0
W
Erlang Shen
THCadictive
Erlang Shen
10,028
516
1,908
4,718
16,075
19,107
856
13,239
2,836
0
18,981
W
Chaac
18,327
1,118
619
16,195
31,031
37,635
246
23,906
7,125
0
39,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,185
Gold Earned
50,331
172
Minions Killed
155
0
Camps Cleared
0
1,581,105
Distance Traveled
1,368,440
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,371
648
23
1
0
280,455
3
L
Discordia
10,196
637
31
2
0
295,674
1
L
Scylla
10,189
637
26
2
0
271,787
0
L
Baba Yaga
10,010
626
30
2
0
287,248
2
L
Raijin
10,506
657
35
2
0
227,253
0
W
Hou Yi
11,975
748
58
4
0
312,506
0
W
Neith
11,801
738
42
3
0
303,623
0
L
Hera
9,430
589
33
2
0
286,478
1
W
Erlang Shen
10,740
671
12
1
0
338,754
1
W
Chaac
12,298
769
37
2
0
345,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role