Player Matchup

Chaac
Chaac
BRZRKKR
Chaac
Level 22
God Stats
3W - 1L
1,430 SR
Queue Stats
27W - 16L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
Oliver1031858
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 37L
1,549 Elo+
Party 1
Fenrir
Fenrir
Rlyeh_Archivist
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
Yes-par
Jormungandr
Level 13
God Stats
14W - 5L
1,596 SR
Queue Stats
21W - 8L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
davasik
Kukulkan
Level 8
God Stats
14W - 8L
1,669 SR
Queue Stats
29W - 23L
1,445 Elo+
Solo
Team Averages
Level 36
1,539 SR
1,512 Elo+

VS

Team Averages
Level 33
1,440 SR
1,367 Elo+
Xbalanque
Xbalanque
Force Kin Sith
Xbalanque
Level 112
God Stats
1W - 5L
1,564 SR
Queue Stats
25W - 31L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Grayseeker
Baron Samedi
Level 22
God Stats
4W - 9L
1,447 SR
Queue Stats
202W - 223L
1,422 Elo+
Solo
Discordia
Discordia
MartianHunter45
Discordia
Level 18
God Stats
10W - 10L
1,557 SR
Queue Stats
95W - 95L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Onetimebow120
Sylvanus
Level 7
God Stats
2W - 2L
1,314 SR
Queue Stats
6W - 5L
1,286 Elo+
Party 2
Amaterasu
Amaterasu
robii17_
Amaterasu
Level 4
God Stats
0W - 4L
1,319 SR
Queue Stats
8W - 11L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BRZRKKR
Chaac
19
5 / 1 / 14
11,954
920
13,882
17,658
9,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 1 / 12
14,680
1,129
24,574
13,281
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
6 / 2 / 15
11,634
895
16,856
14,292
7,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Yes-par
Jormungandr
20
5 / 2 / 23
12,841
988
9,996
14,570
21,570
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
davasik
Kukulkan
19
3 / 1 / 17
12,360
951
16,147
10,965
4,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

182

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Force Kin Sith
Xbalanque
17
0 / 7 / 3
10,670
821
22,054
18,240
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Grayseeker
Baron Samedi
18
3 / 4 / 4
12,516
963
15,555
16,605
7,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MartianHunter45
Discordia
17
4 / 5 / 1
11,615
893
16,776
12,102
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Onetimebow120
Sylvanus
18
0 / 6 / 5
11,381
875
5,364
16,937
24,359
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
robii17_
Amaterasu
18
0 / 11 / 6
11,180
860
7,341
24,723
19,765
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
33
Kills
7
7
Deaths
33
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
BRZRKKR
Chaac
5
1
14
12
L
Xbalanque
Force Kin Sith
Xbalanque
0
7
3
0.21
L
Baron Samedi
Grayseeker
Baron Samedi
3
4
4
1.25
L
Discordia
MartianHunter45
Discordia
4
5
1
0.9
W
14
1
12
20
L
Sylvanus
Onetimebow120
Sylvanus
0
6
5
0.42
W
6
2
15
6.75
W
Jormungandr
Yes-par
Jormungandr
5
2
23
8.25
W
Kukulkan
davasik
Kukulkan
3
1
17
11.5
L
Amaterasu
robii17_
Amaterasu
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,455
Damage
67,090
70,766
Taken
88,607
48,382
Mitigated
66,781
8,712
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BRZRKKR
Chaac
13,882
2,546
0
4,408
17,658
9,448
0
10,065
7,212
0
27,069
L
Xbalanque
Force Kin Sith
Xbalanque
22,054
5,171
0
1,804
18,240
9,976
0
5,449
12,791
0
55,711
L
Baron Samedi
Grayseeker
Baron Samedi
15,555
1,232
2,614
3,933
16,605
7,916
0
3,209
13,396
50,889
0
L
Discordia
MartianHunter45
Discordia
16,776
1,367
0
218
12,102
4,765
0
3,734
8,368
29,617
0
W
24,574
12,690
0
2,427
13,281
5,318
0
7,596
5,277
0
51,263
L
Sylvanus
Onetimebow120
Sylvanus
5,364
1,623
3,198
2,549
16,937
24,359
0
6,868
10,069
13,856
0
W
16,856
2,485
0
438
14,292
7,304
0
6,885
6,834
0
18,011
W
Jormungandr
Yes-par
Jormungandr
9,996
1,655
0
0
14,570
21,570
0
8,902
5,393
24,298
0
W
Kukulkan
davasik
Kukulkan
16,147
2,061
0
1,439
10,965
4,742
0
4,247
6,488
52,175
0
L
Amaterasu
robii17_
Amaterasu
7,341
2,522
0
1,802
24,723
19,765
0
6,883
17,840
0
22,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,469
Gold Earned
57,362
251
Minions Killed
250
5
Camps Cleared
6
1,249,310
Distance Traveled
1,110,491
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,954
920
30
2
0
252,303
0
L
Xbalanque
10,670
821
84
6
1
238,803
0
L
Baron Samedi
12,516
963
97
7
0
237,290
0
L
Discordia
11,615
893
21
2
1
232,502
0
W
Hou Yi
14,680
1,129
69
5
1
229,238
0
L
Sylvanus
11,381
875
21
2
1
188,903
1
W
Fenrir
11,634
895
3
0
0
282,484
1
W
Jormungandr
12,841
988
36
3
1
250,290
0
W
Kukulkan
12,360
951
113
9
3
234,995
0
L
Amaterasu
11,180
860
27
2
3
212,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role