Player Matchup

Pele
Pele
GdogMerc
Pele
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,554 Elo+
Party 3
Chang'e
Chang'e
KitsuneSoda
Chang'e
Level 50
God Stats
4W - 11L
1,360 SR
Queue Stats
116W - 130L
1,471 Elo+
Solo
Mulan
Mulan
NoFrOsAmUrAi
Mulan
Level 119
God Stats
12W - 11L
1,476 SR
Queue Stats
309W - 290L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Pluvio
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 170L
1,552 Elo+
Solo
Scylla
Scylla
izAnomaly
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,555 Elo+
Party 3
Team Averages
Level 94
1,467 SR
1,529 Elo+

VS

Team Averages
Level 80
1,469 SR
1,523 Elo+
Fenrir
Fenrir
ASCARDIANO
Fenrir
Level 98
God Stats
16W - 11L
1,524 SR
Queue Stats
218W - 203L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsDracula
Morgan Le Fay
Level 101
God Stats
8W - 9L
1,466 SR
Queue Stats
64W - 65L
1,479 Elo+
Party 2
Sobek
Sobek
Killer-_-Xmas
Sobek
Level 117
God Stats
2W - 2L
1,621 SR
Queue Stats
159W - 140L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
Kråiysik
Cernunnos
Level 17
God Stats
7W - 3L
1,338 SR
Queue Stats
47W - 30L
1,573 Elo+
Party 1
Mulan
Mulan
Slayerman51
Mulan
Level 65
God Stats
2W - 2L
1,394 SR
Queue Stats
200W - 183L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 6 / 4
9,539
596
9,225
15,171
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
KitsuneSoda
Chang'e
12
1 / 5 / 5
7,145
447
4,937
9,882
6,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 7 / 3
8,139
509
7,272
12,108
6,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
Pluvio
Hou Yi
10
4 / 4 / 2
6,682
418
8,438
8,737
2,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
izAnomaly
Scylla
15
3 / 4 / 0
8,892
556
3,174
8,001
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASCARDIANO
Fenrir
14
8 / 2 / 1
8,782
549
6,570
10,078
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ItsDracula
Morgan Le Fay
16
5 / 2 / 4
9,818
614
8,695
7,718
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 7
7,487
468
3,708
11,516
9,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Kråiysik
Cernunnos
15
2 / 2 / 8
8,811
551
9,835
11,813
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 2 / 1
9,568
598
10,605
11,066
11,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
26
26
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASCARDIANO
Fenrir
8
2
1
4.25
L
Pele
4
6
4
1
W
Morgan Le Fay
ItsDracula
Morgan Le Fay
5
2
4
3.5
W
3
4
7
1.63
L
Chang'e
KitsuneSoda
Chang'e
1
5
5
0.7
W
Cernunnos
Kråiysik
Cernunnos
2
2
8
3
L
0
7
3
0.21
L
Hou Yi
Pluvio
Hou Yi
4
4
2
1.25
W
8
2
1
4.25
L
Scylla
izAnomaly
Scylla
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
39,413
53,899
Taken
52,191
24,559
Mitigated
31,954
12,751
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASCARDIANO
Fenrir
6,570
1,550
0
4,605
10,078
3,829
0
1,462
8,568
0
44,386
L
Pele
9,225
2,429
0
4,568
15,171
5,953
0
5,050
9,997
0
51,991
W
Morgan Le Fay
ItsDracula
Morgan Le Fay
8,695
1,444
0
1,665
7,718
3,336
222
1,422
6,175
67,567
0
W
3,708
396
0
2,541
11,516
9,869
0
2,748
8,700
12,593
0
L
Chang'e
KitsuneSoda
Chang'e
4,937
596
595
3,278
9,882
6,650
224
1,652
8,186
31,557
0
W
Cernunnos
Kråiysik
Cernunnos
9,835
5,689
0
5,780
11,813
3,854
484
2,242
9,571
0
73,870
L
7,272
2,257
0
1,961
12,108
6,933
344
729
11,345
0
49,008
L
Hou Yi
Pluvio
Hou Yi
8,438
5,150
0
1,382
8,737
2,532
902
2,142
6,575
0
32,162
W
10,605
2,954
0
4,531
11,066
11,066
595
0
11,066
0
53,156
L
Scylla
izAnomaly
Scylla
3,174
318
0
967
8,001
2,491
0
2,656
5,215
47,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
44,466
390
Minions Killed
449
0
Camps Cleared
0
1,372,148
Distance Traveled
1,537,024
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,782
549
80
5
0
362,107
2
L
Pele
9,539
596
87
5
0
322,450
5
W
Morgan Le Fay
9,818
614
129
8
0
305,923
4
W
Sobek
7,487
468
21
1
0
307,227
4
L
Chang'e
7,145
447
59
4
0
272,714
4
W
Cernunnos
8,811
551
109
7
0
283,603
1
L
Mulan
8,139
509
91
6
0
285,064
8
L
Hou Yi
6,682
418
38
2
0
217,611
3
W
Mulan
9,568
598
110
7
0
278,164
5
L
Scylla
8,892
556
115
7
0
274,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role