Player Matchup

Zhong Kui
Zhong Kui
Invinciquility
Zhong Kui
Level 127
God Stats
13W - 7L
1,900 SR
Queue Stats
108W - 65L
1,765 Elo+
Solo
Cu Chulainn
Cu Chulainn
River_mor
Cu Chulainn
Level 111
God Stats
6W - 1L
1,462 SR
Queue Stats
139W - 144L
1,602 Elo+
Solo
Cupid
Cupid
ilovepeepee
Cupid
Level 86
God Stats
14W - 7L
1,673 SR
Queue Stats
39W - 21L
1,674 Elo+
Solo
Team Averages
Level 108
1,678 SR
1,680 Elo+

VS

Team Averages
Level 125
1,548 SR
1,554 Elo+
Cerberus
Cerberus
Jermetheus
Cerberus
Level 157
God Stats
30W - 19L
1,580 SR
Queue Stats
555W - 354L
1,659 Elo+
Party 1
Zeus
Zeus
UnkindledOdin
Zeus
Level 65
God Stats
226W - 185L
1,541 SR
Queue Stats
437W - 502L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Xiled Weezy
Danzaburou
Level 152
God Stats
48W - 50L
1,523 SR
Queue Stats
653W - 665L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Invinciquility
Zhong Kui
19
8 / 5 / 7
15,898
723
18,426
24,726
14,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
River_mor
Cu Chulainn
17
5 / 6 / 13
14,579
663
17,136
24,309
24,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 5 / 7
14,958
680
14,638
12,523
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jermetheus
Cerberus
17
3 / 4 / 10
13,475
613
15,982
21,990
31,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 8 / 8
14,486
658
14,399
13,116
4,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Xiled Weezy
Danzaburou
18
8 / 9 / 7
15,099
686
14,247
22,216
10,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
16
16
Deaths
21
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Invinciquility
Zhong Kui
8
5
7
2.3
L
Cerberus
Jermetheus
Cerberus
3
4
10
2
W
Cu Chulainn
River_mor
Cu Chulainn
5
6
13
1.92
L
5
8
8
1.13
L
Danzaburou
Xiled Weezy
Danzaburou
8
9
7
1.28
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,200
Damage
44,628
61,558
Taken
57,322
43,975
Mitigated
46,756
18,254
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Invinciquility
Zhong Kui
18,426
1,815
0
11,720
24,726
14,679
1,421
13,847
10,879
72,576
0
L
Cerberus
Jermetheus
Cerberus
15,982
694
0
4,727
21,990
31,720
261
8,628
13,362
37,575
0
W
Cu Chulainn
River_mor
Cu Chulainn
17,136
1,930
453
3,306
24,309
24,308
48
11,556
12,753
13,339
44,660
L
14,399
999
0
347
13,116
4,832
0
5,396
7,720
45,341
0
L
Danzaburou
Xiled Weezy
Danzaburou
14,247
6,576
0
4,864
22,216
10,204
3,021
8,642
13,574
0
55,948
W
14,638
9,234
241
2,534
12,523
4,988
1,590
6,004
6,519
0
65,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
43,060
282
Minions Killed
220
12
Camps Cleared
9
1,055,191
Distance Traveled
1,010,742
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,898
723
118
5
3
388,509
0
L
Cerberus
13,475
613
65
3
1
385,664
6
W
Cu Chulainn
14,579
663
60
3
4
340,576
3
L
Zeus
14,486
658
69
3
4
280,845
5
L
Danzaburou
15,099
686
86
4
4
344,233
1
W
Cupid
14,958
680
104
5
5
326,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role