Player Matchup

Freya
Freya
TeidiKamaa
Freya
Level 45
God Stats
0W - 1L
1,363 SR
Queue Stats
12W - 20L
1,316 Elo+
Party 2
Artio
Artio
dimmaski
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,139 Elo+
Party 2
Danzaburou
Danzaburou
yo0DaA1
Danzaburou
Level 17
God Stats
2W - 5L
1,417 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 2
Team Averages
Level 28
1,427 SR
1,254 Elo+

VS

Team Averages
Level 42
1,553 SR
1,294 Elo+
Nemesis
Nemesis
Alabaa76
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,070 Elo+
Solo
King Arthur
King Arthur
BrakkmaRr
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 1
Eset
Eset
Zelpi_
Eset
Level 92
God Stats
10W - 5L
1,660 SR
Queue Stats
191W - 198L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
10 / 5 / 3
16,369
682
21,969
22,371
13,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
dimmaski
Artio
18
4 / 3 / 9
15,380
641
13,463
29,237
23,913
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
yo0DaA1
Danzaburou
10
0 / 6 / 5
11,993
500
2,716
9,228
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alabaa76
Nemesis
16
1 / 8 / 8
13,852
577
8,527
22,208
11,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
BrakkmaRr
King Arthur
16
2 / 3 / 9
13,625
568
9,239
18,959
17,373
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
Zelpi_
Eset
19
11 / 4 / 3
16,023
668
27,597
18,182
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
14
Kills
14
14
Deaths
15
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alabaa76
Nemesis
1
8
8
0.63
W
King Arthur
BrakkmaRr
King Arthur
2
3
9
2.17
L
Freya
10
5
3
2.3
W
Eset
Zelpi_
Eset
11
4
3
3.13
L
Artio
dimmaski
Artio
4
3
9
2.83
L
Danzaburou
yo0DaA1
Danzaburou
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
45,363
60,836
Taken
59,349
40,476
Mitigated
36,404
13,180
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alabaa76
Nemesis
8,527
3,009
0
3,638
22,208
11,397
610
11,690
10,518
0
35,802
W
King Arthur
BrakkmaRr
King Arthur
9,239
1,313
0
0
18,959
17,373
592
11,839
7,120
0
28,002
L
Freya
21,969
7,497
536
4,346
22,371
13,562
2,611
10,705
11,666
76,136
2,895
W
Eset
Zelpi_
Eset
27,597
1,147
1,242
5,718
18,182
7,634
1,937
11,675
6,507
96,728
0
L
Artio
dimmaski
Artio
13,463
1,790
1,480
5,360
29,237
23,913
551
11,036
18,201
36,261
0
L
Danzaburou
yo0DaA1
Danzaburou
2,716
1,244
324
1,134
9,228
3,001
18
6,300
2,928
0
15,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
43,500
177
Minions Killed
207
5
Camps Cleared
5
972,439
Distance Traveled
1,219,070
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,852
577
31
1
0
418,334
2
W
King Arthur
13,625
568
46
2
2
387,078
4
L
Freya
16,369
682
113
5
3
391,895
1
W
Eset
16,023
668
130
5
3
413,658
4
L
Artio
15,380
641
35
1
1
438,880
0
L
Danzaburou
11,993
500
29
1
1
141,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role