Player Matchup

Thor
Thor
Biomedicina
Thor
Level 15
God Stats
8W - 10L
1,886 SR
Queue Stats
35W - 29L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Cloudloviin
Aphrodite
Level 4
God Stats
4W - 5L
1,910 SR
Queue Stats
5W - 5L
1,794 Elo+
Solo
Neith
Neith
RickHeavyMetal
Neith
Level 17
God Stats
2W - 6L
1,240 SR
Queue Stats
76W - 96L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
Level 28
God Stats
12W - 18L
1,605 SR
Queue Stats
262W - 297L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
yHolz
Baron Samedi
Level 27
God Stats
0W - 1L
1,494 SR
Queue Stats
8W - 10L
1,316 Elo+
Solo
Team Averages
Level 18
1,627 SR
1,501 Elo+

VS

Team Averages
Level 27
1,558 SR
1,543 Elo+
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JuanitoElPrah
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,910 Elo+
Party 1
Horus
Horus
NicSit5494
Horus
Level 28
God Stats
23W - 11L
1,621 SR
Queue Stats
113W - 114L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Sente_O_Kraken
Hou Yi
Level 8
God Stats
3W - 1L
1,673 SR
Queue Stats
18W - 11L
1,512 Elo+
Solo
Bakasura
Bakasura
ray636slow
Bakasura
Level 26
God Stats
17W - 20L
1,495 SR
Queue Stats
96W - 162L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
8,928
525
7,197
13,050
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Cloudloviin
Aphrodite
11
0 / 4 / 4
7,167
422
2,875
7,756
5,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 9 / 3
6,741
397
4,562
11,553
3,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
16
2 / 2 / 1
9,222
542
11,953
10,627
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
yHolz
Baron Samedi
15
13 / 4 / 3
10,331
608
17,782
15,739
9,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 5 / 12
8,876
522
8,793
12,873
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 2 / 3
11,245
661
15,324
11,732
5,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
14
1 / 2 / 1
7,864
463
5,409
14,384
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 2
8,714
513
7,640
14,132
4,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ray636slow
Bakasura
15
2 / 4 / 1
8,898
523
6,350
14,249
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
20
Kills
23
23
Deaths
20
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
5
12
1.8
L
5
4
7
2.13
L
Aphrodite
Cloudloviin
Aphrodite
0
4
4
0.5
W
14
2
3
7.75
W
Horus
1
2
1
0.75
L
0
9
3
0.17
W
3
7
2
0.57
L
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
2
2
1
1.25
W
Bakasura
ray636slow
Bakasura
2
4
1
0.63
L
Baron Samedi
yHolz
Baron Samedi
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
43,516
58,725
Taken
67,370
28,529
Mitigated
28,026
21,387
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,793
1,856
0
1,722
12,873
7,447
140
5,440
7,433
0
24,496
L
7,197
2,242
0
4,654
13,050
6,012
0
1,012
12,003
0
41,043
L
Aphrodite
Cloudloviin
Aphrodite
2,875
495
1,309
2,487
7,756
5,345
90
4,973
2,783
25,973
0
W
15,324
5,716
0
7,719
11,732
5,223
682
5,081
6,651
79,992
0
W
Horus
5,409
3,043
265
6,602
14,384
5,676
144
9,518
4,866
0
38,423
L
4,562
2,466
0
1,630
11,553
3,543
0
4,518
7,015
0
28,520
W
7,640
2,552
0
2,839
14,132
4,224
0
5,802
8,330
0
51,988
L
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
11,953
1,304
0
2,632
10,627
4,461
347
0
10,239
72,395
0
W
Bakasura
ray636slow
Bakasura
6,350
4,020
0
5,419
14,249
5,456
0
6,769
7,480
0
63,897
L
Baron Samedi
yHolz
Baron Samedi
17,782
2,654
1,367
7,308
15,739
9,168
290
5,047
10,652
58,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
45,597
384
Minions Killed
445
0
Camps Cleared
0
1,386,983
Distance Traveled
1,576,682
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,876
522
49
3
0
292,009
7
L
Thor
8,928
525
77
5
0
302,464
3
L
Aphrodite
7,167
422
53
3
0
261,181
0
W
Freya
11,245
661
109
6
0
301,777
0
W
Horus
7,864
463
79
5
0
333,524
4
L
Neith
6,741
397
46
3
0
277,225
1
W
Hou Yi
8,714
513
87
5
0
282,234
2
L
Morgan Le Fay
9,222
542
114
7
0
266,324
0
W
Bakasura
8,898
523
121
7
0
367,138
1
L
Baron Samedi
10,331
608
94
6
0
279,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role