Player Matchup

Gilgamesh
Gilgamesh
Axxen1
Gilgamesh
Level 119
God Stats
2W - 4L
1,396 SR
Queue Stats
114W - 94L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
ChibiQueen
Aphrodite
Level 54
God Stats
11W - 12L
1,487 SR
Queue Stats
27W - 37L
1,457 Elo+
Solo
Heimdallr
Heimdallr
PureKhaoss
Heimdallr
Level 79
God Stats
25W - 22L
1,526 SR
Queue Stats
369W - 362L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
Un Gecko
Erlang Shen
Level 116
God Stats
0W - 3L
1,303 SR
Queue Stats
36W - 43L
1,420 Elo+
Party 1
Olorun
Olorun
dywolf
Olorun
Level 66
God Stats
20W - 16L
1,500 SR
Queue Stats
92W - 99L
1,488 Elo+
Party 1
Team Averages
Level 87
1,443 SR
1,484 Elo+

VS

Team Averages
Level 109
1,544 SR
1,509 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ZChosen1
Sylvanus
Level 103
God Stats
13W - 6L
1,582 SR
Queue Stats
215W - 176L
1,516 Elo+
Solo
Hachiman
Hachiman
doublekill101
Hachiman
Level 87
God Stats
31W - 26L
1,552 SR
Queue Stats
225W - 219L
1,534 Elo+
Solo
Hades
Hades
Âbaddôn7
Hades
Level 160
God Stats
34W - 23L
1,588 SR
Queue Stats
432W - 436L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axxen1
Gilgamesh
11
2 / 5 / 4
7,344
459
7,572
10,803
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
ChibiQueen
Aphrodite
11
1 / 6 / 3
6,787
424
2,804
10,068
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
PureKhaoss
Heimdallr
14
1 / 3 / 0
7,862
491
4,835
8,065
2,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Un Gecko
Erlang Shen
11
1 / 5 / 0
6,598
412
2,956
10,270
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
dywolf
Olorun
14
4 / 4 / 2
8,542
534
15,090
19,202
8,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 0 / 3
10,130
633
6,504
7,199
7,052
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
 
Loki
14
2 / 4 / 8
8,364
523
7,455
11,579
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ZChosen1
Sylvanus
14
5 / 2 / 7
8,317
520
8,032
12,781
10,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
doublekill101
Hachiman
15
4 / 2 / 8
8,905
557
6,824
8,866
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
16
5 / 1 / 4
9,527
595
14,734
13,752
8,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
23
23
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
3
8.5
W
Loki
 
Loki
2
4
8
1.5
L
Gilgamesh
Axxen1
Gilgamesh
2
5
4
0.8
L
Aphrodite
ChibiQueen
Aphrodite
1
6
3
0.42
L
Heimdallr
PureKhaoss
Heimdallr
1
3
0
0.33
L
Erlang Shen
Un Gecko
Erlang Shen
1
5
0
0.2
W
Sylvanus
ZChosen1
Sylvanus
5
2
7
4.25
W
Hachiman
doublekill101
Hachiman
4
2
8
4
L
Olorun
dywolf
Olorun
4
4
2
1.25
W
Hades
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
43,549
58,408
Taken
54,177
30,177
Mitigated
33,782
23,582
Healing
28,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,504
1,610
167
4,852
7,199
7,052
130
759
6,440
62,978
0
W
Loki
 
Loki
7,455
2,176
0
4,208
11,579
4,723
0
3,937
7,642
0
50,078
L
Gilgamesh
Axxen1
Gilgamesh
7,572
1,647
0
1,693
10,803
5,249
0
3,083
7,720
0
40,136
L
Aphrodite
ChibiQueen
Aphrodite
2,804
366
2,998
3,814
10,068
6,476
0
5,673
4,395
10,615
0
L
Heimdallr
PureKhaoss
Heimdallr
4,835
2,741
0
2,428
8,065
2,399
0
4,068
3,997
0
52,919
L
Erlang Shen
Un Gecko
Erlang Shen
2,956
1,173
0
2,697
10,270
7,517
0
5,162
5,108
0
27,240
W
Sylvanus
ZChosen1
Sylvanus
8,032
2,252
1,527
6,125
12,781
10,292
415
3,018
9,763
39,641
12,371
W
Hachiman
doublekill101
Hachiman
6,824
2,672
0
2,498
8,866
3,014
1,003
2,378
6,488
0
54,689
L
Olorun
dywolf
Olorun
15,090
7,833
49
9,903
19,202
8,536
879
10,585
8,617
61,725
0
W
Hades
14,734
1,964
856
8,325
13,752
8,701
421
7,928
5,824
69,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
45,243
346
Minions Killed
534
0
Camps Cleared
0
1,402,838
Distance Traveled
1,487,215
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,130
633
136
9
0
320,281
6
W
Loki
8,364
523
82
5
0
307,086
3
L
Gilgamesh
7,344
459
68
4
0
318,669
4
L
Aphrodite
6,787
424
16
1
0
285,926
4
L
Heimdallr
7,862
491
96
6
0
289,645
5
L
Erlang Shen
6,598
412
53
3
0
276,332
0
W
Sylvanus
8,317
520
62
4
0
281,437
2
W
Hachiman
8,905
557
118
7
0
290,878
3
L
Olorun
8,542
534
113
7
0
232,266
3
W
Hades
9,527
595
136
9
0
287,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role