Player Matchup

Janus
Janus
Silver II
BengTiger
Janus
Silver II
Level 121
God Stats
19W - 28L
1,395 SR
Queue Stats
563W - 582L
1,139 MMR
Solo
Yemoja
Yemoja
Silver V
Slifixx
Yemoja
Silver V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,064 MMR
Party 1
Skadi
Skadi
Silver II
Strawanz3r1n
Skadi
Silver II
Level 89
God Stats
56W - 48L
1,532 SR
Queue Stats
480W - 499L
1,170 MMR
Solo
Chang'e
Chang'e
Silver IV
dinkelbureg
Chang'e
Silver IV
Level 98
God Stats
0W - 1L
1,672 SR
Queue Stats
9W - 20L
1,101 MMR
Party 1
Osiris
Osiris
Silver II
h0xc
Osiris
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,110 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,520 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,606 SR
1,115 MMR
Bellona
Bellona
Silver I
CFD l ZnZ 10
Bellona
Silver I
Level 107
God Stats
29W - 15L
1,664 SR
Queue Stats
309W - 291L
1,151 MMR
Solo
Loki
Loki
Silver II
DonMatino
Loki
Silver II
Level 129
God Stats
60W - 40L
1,601 SR
Queue Stats
157W - 159L
1,080 MMR
Solo
Anubis
Anubis
Silver I
SkelatorP
Anubis
Silver I
Level 107
God Stats
5W - 2L
1,568 SR
Queue Stats
274W - 276L
1,120 MMR
Solo
Chiron
Chiron
Silver I
destroyer2110
Chiron
Silver I
Level 79
God Stats
35W - 34L
1,576 SR
Queue Stats
79W - 86L
1,172 MMR
Solo
Sobek
Sobek
Silver II
pelao_bc
Sobek
Silver II
Level 125
God Stats
24W - 17L
1,621 SR
Queue Stats
227W - 234L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BengTiger
Janus
12
3 / 8 / 0
7,110
508
6,143
12,104
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Slifixx
Yemoja
8
0 / 6 / 2
5,886
420
4,675
13,913
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 2
6,087
435
4,146
9,084
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
dinkelbureg
Chang'e
11
0 / 4 / 0
6,184
442
2,890
7,625
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
h0xc
Osiris
12
1 / 5 / 0
7,125
509
6,904
13,963
10,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneMorgan Le FayAthenaArtemisZhong Kui

VS

Bans
ScyllaKaliMercuryCerberusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CFD l ZnZ 10
Bellona
16
5 / 1 / 1
9,556
683
9,541
10,025
8,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
5 / 0 / 8
7,716
551
5,569
6,461
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SkelatorP
Anubis
15
9 / 0 / 6
8,926
638
10,776
6,862
3,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 1 / 9
9,020
644
11,686
7,797
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
pelao_bc
Sobek
11
1 / 2 / 15
7,217
516
3,380
12,076
8,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
4
Kills
27
27
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
BengTiger
Janus
3
8
0
0.38
W
Bellona
CFD l ZnZ 10
Bellona
5
1
1
5.5
W
Loki
5
0
8
9
W
Anubis
SkelatorP
Anubis
9
0
6
12
L
Yemoja
Slifixx
Yemoja
0
6
2
0.17
L
0
4
2
0.25
W
7
1
9
11.5
L
Chang'e
dinkelbureg
Chang'e
0
4
0
0
L
Osiris
h0xc
Osiris
1
5
0
0.2
W
Sobek
pelao_bc
Sobek
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
40,952
56,689
Taken
43,221
23,866
Mitigated
25,669
13,843
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BengTiger
Janus
6,143
529
40
2,684
12,104
2,763
0
4,210
7,894
45,660
0
W
Bellona
CFD l ZnZ 10
Bellona
9,541
3,410
0
4,176
10,025
8,698
0
618
9,407
9,547
54,886
W
Loki
5,569
1,811
0
3,134
6,461
1,989
1,316
2,436
4,025
0
32,797
W
Anubis
SkelatorP
Anubis
10,776
365
0
4,403
6,862
3,588
661
4,827
2,035
49,047
0
L
Yemoja
Slifixx
Yemoja
4,675
1,609
658
2,224
13,913
7,615
0
4,014
9,899
15,996
0
L
4,146
2,027
0
1,921
9,084
2,008
0
1,018
8,066
0
42,770
W
11,686
6,996
820
4,424
7,797
2,524
2,494
2,981
4,816
0
60,706
L
Chang'e
dinkelbureg
Chang'e
2,890
107
276
1,304
7,625
1,318
0
4,160
3,465
23,685
0
L
Osiris
h0xc
Osiris
6,904
3,697
0
4,736
13,963
10,162
0
2,694
11,269
0
43,673
W
Sobek
pelao_bc
Sobek
3,380
223
0
3,841
12,076
8,870
108
4,375
7,701
15,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
42,435
348
Minions Killed
417
0
Camps Cleared
0
1,156,369
Distance Traveled
1,337,560
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,110
508
93
7
0
246,683
1
W
Bellona
9,556
683
145
10
0
305,835
4
W
Loki
7,716
551
60
4
0
291,056
3
W
Anubis
8,926
638
79
6
0
249,841
7
L
Yemoja
5,886
420
24
2
0
222,799
0
L
Skadi
6,087
435
78
6
0
225,026
0
W
Chiron
9,020
644
118
8
0
237,729
3
L
Chang'e
6,184
442
55
4
0
232,580
0
L
Osiris
7,125
509
98
7
0
229,281
4
W
Sobek
7,217
516
15
1
0
253,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role