Player Matchup

Apollo
Apollo
Daddy
Apollo
Level 160
God Stats
1W - 0L
1,787 SR
Queue Stats
57W - 44L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
Kurtill0
Kukulkan
Level 28
God Stats
1W - 0L
1,899 SR
Queue Stats
18W - 6L
1,913 Elo+
Party 1
Hercules
Hercules
xBaesick
Hercules
Level 160
God Stats
1W - 0L
1,573 SR
Queue Stats
50W - 17L
1,875 Elo+
Party 1
Team Averages
Level 116
1,753 SR
1,810 Elo+

VS

Team Averages
Level 55
1,510 SR
1,574 Elo+
Kukulkan
Kukulkan
Amishst1pper
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,638 Elo+
Solo
Fenrir
Fenrir
CobeMT
Fenrir
Level 69
God Stats
3W - 5L
1,531 SR
Queue Stats
78W - 84L
1,537 Elo+
Party 2
Ganesha
Ganesha
darkfireaxe
Ganesha
Level 89
God Stats
0W - 2L
1,499 SR
Queue Stats
10W - 11L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daddy
Apollo
14
11 / 4 / 5
10,801
900
13,877
13,415
4,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Kukulkan
Kurtill0
Kukulkan
12
4 / 3 / 10
9,787
816
10,022
11,324
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
xBaesick
Hercules
13
2 / 3 / 10
9,230
769
11,010
13,504
8,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amishst1pper
Kukulkan
12
2 / 7 / 5
8,547
712
5,672
9,448
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
CobeMT
Fenrir
14
8 / 5 / 2
10,639
887
8,263
15,056
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
darkfireaxe
Ganesha
12
0 / 5 / 8
8,877
740
7,915
16,278
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
10
10
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amishst1pper
Kukulkan
2
7
5
0.64
L
Fenrir
CobeMT
Fenrir
8
5
2
1.8
W
Apollo
Daddy
Apollo
11
4
5
3.38
W
Kukulkan
Kurtill0
Kukulkan
4
3
10
3
L
Ganesha
darkfireaxe
Ganesha
0
5
8
0.8
W
Hercules
xBaesick
Hercules
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
21,850
38,243
Taken
40,782
22,512
Mitigated
30,849
9,286
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amishst1pper
Kukulkan
5,672
419
0
320
9,448
3,594
0
2,601
6,847
35,289
0
L
Fenrir
CobeMT
Fenrir
8,263
2,066
0
1,642
15,056
10,323
0
4,109
10,947
20
23,224
W
Apollo
Daddy
Apollo
13,877
8,114
0
3,480
13,415
4,779
1,018
4,995
7,256
0
42,229
W
Kukulkan
Kurtill0
Kukulkan
10,022
2,069
0
1,647
11,324
9,694
190
5,563
5,107
28,128
0
L
Ganesha
darkfireaxe
Ganesha
7,915
660
0
1,450
16,278
16,932
0
3,827
12,451
17,883
0
W
Hercules
xBaesick
Hercules
11,010
5,089
300
3,859
13,504
8,039
123
3,512
9,607
192
26,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
28,063
122
Minions Killed
117
7
Camps Cleared
4
647,174
Distance Traveled
643,075
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,547
712
73
6
1
181,602
3
L
Fenrir
10,639
887
36
3
3
234,402
1
W
Apollo
10,801
900
59
5
6
216,943
1
W
Kukulkan
9,787
816
37
3
0
188,931
2
L
Ganesha
8,877
740
8
1
0
227,071
1
W
Hercules
9,230
769
26
2
1
241,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role