Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DragonZFrontieR
Cerberus
Level 50
God Stats
6W - 3L
1,695 SR
Queue Stats
11W - 13L
1,368 Elo+
Party 1
Ymir
Ymir
Muertos123
Ymir
Level 18
God Stats
2W - 3L
1,439 SR
Queue Stats
20W - 25L
1,510 Elo+
Party 1
Izanami
Izanami
deadskillz69
Izanami
Level 97
God Stats
14W - 8L
1,707 SR
Queue Stats
29W - 30L
1,583 Elo+
Party 1
Sol
Sol
dkcrisstamere
Sol
Level 68
God Stats
1W - 2L
1,491 SR
Queue Stats
31W - 36L
1,489 Elo+
Party 1
Team Averages
Level 56
1,567 SR
1,490 Elo+

VS

Team Averages
Level 96
1,612 SR
1,684 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
BallsIn2Deep
Vamana
Level 160
God Stats
3W - 2L
1,493 SR
Queue Stats
187W - 153L
1,758 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ComradeGodfrey
Morgan Le Fay
Level 38
God Stats
10W - 7L
1,723 SR
Queue Stats
292W - 168L
1,708 Elo+
Party 3
Hou Yi
Hou Yi
D3monwolf117
Hou Yi
Level 22
God Stats
7W - 7L
1,816 SR
Queue Stats
41W - 17L
1,773 Elo+
Party 2
Fenrir
Fenrir
Lannon
Fenrir
Level 155
God Stats
4W - 2L
1,525 SR
Queue Stats
77W - 47L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 4 / 1
5,424
542
3,076
8,005
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
10
2 / 1 / 0
5,404
540
3,328
5,509
4,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 6 / 0
4,219
422
1,075
7,984
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
deadskillz69
Izanami
7
0 / 4 / 0
4,435
444
2,038
6,229
1,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 2
5,070
507
3,145
6,675
1,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 1 / 2
6,489
649
4,692
5,423
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
10
2 / 2 / 1
6,338
634
4,411
7,308
4,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ComradeGodfrey
Morgan Le Fay
11
3 / 2 / 4
6,385
639
4,154
4,576
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
5 / 0 / 3
6,935
694
4,771
4,979
1,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Lannon
Fenrir
10
3 / 0 / 9
6,234
623
7,403
7,986
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
19
19
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
W
Bastet
 
Bastet
6
1
2
7
W
Vamana
2
2
1
1.25
W
Morgan Le Fay
ComradeGodfrey
Morgan Le Fay
3
2
4
2.5
W
Hou Yi
5
0
3
6.5
L
Cerberus
2
1
0
2
W
Fenrir
Lannon
Fenrir
3
0
9
7.5
L
0
6
0
0
L
Izanami
deadskillz69
Izanami
0
4
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
25,431
34,402
Taken
30,272
13,903
Mitigated
12,652
8,383
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,076
522
0
2,242
8,005
2,670
0
1,319
6,600
0
29,950
W
Bastet
 
Bastet
4,692
1,533
0
1,972
5,423
1,521
0
1,185
4,238
0
25,335
W
Vamana
4,411
1,828
0
2,044
7,308
4,432
260
3,502
3,806
0
29,355
W
Morgan Le Fay
ComradeGodfrey
Morgan Le Fay
4,154
366
0
1,342
4,576
1,434
0
1,105
3,471
34,259
0
W
Hou Yi
4,771
2,597
0
1,900
4,979
1,381
136
436
4,543
0
43,365
L
Cerberus
3,328
423
0
1,283
5,509
4,398
172
120
5,344
24,324
0
W
Fenrir
Lannon
Fenrir
7,403
2,518
0
3,365
7,986
3,884
264
1,320
6,666
0
24,757
L
1,075
379
0
715
7,984
4,025
0
394
7,355
5,053
0
L
Izanami
deadskillz69
Izanami
2,038
1,543
0
1,870
6,229
1,105
0
0
5,988
0
30,208
L
3,145
811
0
2,273
6,675
1,705
255
2,365
4,225
22,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
32,381
261
Minions Killed
301
0
Camps Cleared
0
911,630
Distance Traveled
954,581
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,424
542
64
6
0
205,731
2
W
Bastet
6,489
649
46
5
0
213,878
2
W
Vamana
6,338
634
65
7
0
177,370
1
W
Morgan Le Fay
6,385
639
73
7
0
182,919
3
W
Hou Yi
6,935
694
83
8
0
170,632
4
L
Cerberus
5,404
540
72
7
0
190,662
0
W
Fenrir
6,234
623
34
3
0
209,782
2
L
Ymir
4,219
422
8
1
0
172,489
1
L
Izanami
4,435
444
61
6
0
178,075
1
L
Sol
5,070
507
56
6
0
164,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role