Player Matchup

Scylla
Scylla
AlfredoLinguini
Scylla
Level 117
God Stats
2W - 0L
1,894 SR
Queue Stats
119W - 77L
1,731 Elo+
Solo
Anubis
Anubis
DDunn4
Anubis
Level 117
God Stats
14W - 4L
1,770 SR
Queue Stats
124W - 103L
1,633 Elo+
Solo
Arachne
Arachne
MeΙiodas
Arachne
Level 127
God Stats
25W - 11L
1,923 SR
Queue Stats
357W - 280L
1,674 Elo+
Solo
Sylvanus
Sylvanus
SALMONWARRIOR1
Sylvanus
Level 147
God Stats
2W - 1L
1,518 SR
Queue Stats
142W - 104L
1,621 Elo+
Party 2
Izanami
Izanami
XsChromoZome
Izanami
Level 131
God Stats
8W - 8L
1,640 SR
Queue Stats
62W - 54L
1,623 Elo+
Party 2
Team Averages
Level 128
1,749 SR
1,656 Elo+

VS

Team Averages
Level 108
1,600 SR
1,598 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Herrera12
Kukulkan
Level 149
God Stats
10W - 15L
1,595 SR
Queue Stats
282W - 248L
1,627 Elo+
Solo
Thanatos
Thanatos
Jaayyaarr
Thanatos
Level 126
God Stats
3W - 10L
1,503 SR
Queue Stats
176W - 206L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
SalYoutations
Tsukuyomi
Level 77
God Stats
6W - 5L
1,707 SR
Queue Stats
538W - 365L
1,653 Elo+
Party 1
Neith
Neith
Tellyth
Neith
Level 62
God Stats
18W - 21L
1,693 SR
Queue Stats
205W - 164L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
11,056
582
10,667
9,227
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
DDunn4
Anubis
16
1 / 5 / 4
9,992
526
5,144
12,058
11,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MeΙiodas
Arachne
18
9 / 2 / 3
11,638
613
12,399
17,828
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
2 / 3 / 6
8,529
449
7,507
15,789
12,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
XsChromoZome
Izanami
16
2 / 2 / 8
10,190
536
13,350
12,081
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 4 / 5
7,962
419
8,444
21,075
15,123
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Herrera12
Kukulkan
18
6 / 2 / 2
11,710
616
14,346
9,195
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Jaayyaarr
Thanatos
14
2 / 7 / 2
8,931
470
6,735
15,162
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
SalYoutations
Tsukuyomi
17
4 / 4 / 4
10,141
534
15,296
15,181
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Tellyth
Neith
16
1 / 1 / 1
9,306
490
4,804
7,597
2,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
14
14
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
5
0.88
W
4
2
2
2.5
W
Anubis
DDunn4
Anubis
1
5
4
0.6
L
Kukulkan
Herrera12
Kukulkan
6
2
2
3.5
L
Thanatos
Jaayyaarr
Thanatos
2
7
2
0.43
W
Arachne
MeΙiodas
Arachne
9
2
3
5.25
W
Sylvanus
2
3
6
1.67
L
Tsukuyomi
SalYoutations
Tsukuyomi
4
4
4
1.5
L
Neith
Tellyth
Neith
1
1
1
1.5
W
Izanami
XsChromoZome
Izanami
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,067
Damage
49,625
66,983
Taken
68,210
41,380
Mitigated
35,053
24,534
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,444
488
90
2,821
21,075
15,123
0
7,639
13,168
27,642
0
W
10,667
1,153
0
1,738
9,227
3,247
360
4,028
4,891
81,863
0
W
Anubis
DDunn4
Anubis
5,144
164
0
3,507
12,058
11,056
0
2,138
8,840
54,827
0
L
Kukulkan
Herrera12
Kukulkan
14,346
784
0
3,149
9,195
3,598
0
3,083
5,966
82,484
0
L
Thanatos
Jaayyaarr
Thanatos
6,735
1,085
0
11,172
15,162
4,413
0
3,773
11,265
0
61,791
W
Arachne
MeΙiodas
Arachne
12,399
8,091
0
7,857
17,828
8,568
454
5,374
12,154
0
100,229
W
Sylvanus
7,507
2,278
2,823
6,166
15,789
12,973
0
6,355
9,092
24,649
6,506
L
Tsukuyomi
SalYoutations
Tsukuyomi
15,296
2,651
0
4,487
15,181
9,827
543
5,962
9,191
0
66,752
L
Neith
Tellyth
Neith
4,804
2,235
0
2,964
7,597
2,092
510
1,280
6,303
0
67,729
W
Izanami
XsChromoZome
Izanami
13,350
8,409
0
2,443
12,081
5,536
1,110
4,199
7,700
0
72,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
48,050
593
Minions Killed
590
0
Camps Cleared
0
1,763,114
Distance Traveled
1,854,041
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,962
419
51
3
0
384,257
2
W
Scylla
11,056
582
154
8
0
346,394
14
W
Anubis
9,992
526
111
6
0
289,585
3
L
Kukulkan
11,710
616
174
9
0
357,623
10
L
Thanatos
8,931
470
112
6
0
353,903
3
W
Arachne
11,638
613
142
7
0
431,210
2
W
Sylvanus
8,529
449
56
3
0
346,027
5
L
Tsukuyomi
10,141
534
115
6
0
385,524
2
L
Neith
9,306
490
138
7
0
372,734
8
W
Izanami
10,190
536
130
7
0
349,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role